Player Matchup

Nu Wa
Nu Wa
Gold IV
KingKasch
Nu Wa
Gold IV
Level 104
God Stats
138W - 138L
1,625 SR
Queue Stats
175W - 195L
1,589 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
SMITE_Banned_3
Kuzenbo
Gold III
Level 57
God Stats
13W - 23L
1,510 SR
Queue Stats
258W - 318L
1,584 MMR
Solo
Achilles
Achilles
Gold I
ShaggyShway
Achilles
Gold I
Level 146
God Stats
41W - 46L
1,522 SR
Queue Stats
48W - 55L
1,631 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,553 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,671 SR
1,581 MMR
Cerberus
Cerberus
Gold II
Blackbunny232
Cerberus
Gold II
Level 156
God Stats
35W - 29L
1,645 SR
Queue Stats
1,018W - 1,050L
1,384 MMR
Party 1
Raijin
Raijin
Gold II
HotSauce TFG
Raijin
Gold II
Level 95
God Stats
2W - 1L
1,752 SR
Queue Stats
42W - 42L
1,683 MMR
Party 1
Danzaburou
Danzaburou
Gold II
crymaj
Danzaburou
Gold II
Level 119
God Stats
11W - 11L
1,615 SR
Queue Stats
197W - 153L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KingKasch
Nu Wa
11
0 / 7 / 0
8,434
562
8,567
10,121
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 5 / 1
7,831
522
5,805
17,893
13,057
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
ShaggyShway
Achilles
10
1 / 4 / 0
8,007
534
3,999
12,674
13,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Cu ChulainnAphroditePersephoneGuan YuArtio

VS

Bans
ScyllaHeraSobekVulcanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blackbunny232
Cerberus
13
2 / 1 / 11
10,237
682
8,792
9,428
5,378
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Raijin
15
7 / 0 / 9
10,918
728
11,808
8,534
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
crymaj
Danzaburou
15
7 / 0 / 9
11,506
767
11,155
9,092
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
16
16
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Blackbunny232
Cerberus
2
1
11
7.5
W
Raijin
7
0
9
11.5
L
Nu Wa
KingKasch
Nu Wa
0
7
0
0
L
0
5
1
0.1
L
Achilles
ShaggyShway
Achilles
1
4
0
0.25
W
Danzaburou
crymaj
Danzaburou
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,371
Damage
31,755
40,688
Taken
27,054
28,986
Mitigated
11,329
6,705
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Blackbunny232
Cerberus
8,792
793
0
2,126
9,428
5,378
632
3,319
5,759
16,503
0
W
Raijin
11,808
538
92
2,151
8,534
2,753
778
5,741
2,517
51,890
0
L
Nu Wa
KingKasch
Nu Wa
8,567
2,758
926
2,107
10,121
2,716
0
6,620
3,175
41,087
0
L
5,805
1,582
323
1,280
17,893
13,057
0
8,161
9,432
20,404
0
L
Achilles
ShaggyShway
Achilles
3,999
579
159
1,910
12,674
13,213
0
5,001
7,401
0
13,685
W
Danzaburou
crymaj
Danzaburou
11,155
4,356
0
5,039
9,092
3,198
885
4,570
4,302
0
71,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
32,661
122
Minions Killed
227
0
Camps Cleared
0
745,840
Distance Traveled
823,900
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,237
682
23
2
0
281,742
2
W
Raijin
10,918
728
88
6
0
266,809
3
L
Nu Wa
8,434
562
75
5
0
212,875
6
L
Kuzenbo
7,831
522
25
2
0
276,966
8
L
Achilles
8,007
534
22
1
0
255,999
1
W
Danzaburou
11,506
767
116
8
0
275,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role