Player Matchup

Bellona
Bellona
BANDA_SY
Bellona
Level 18
God Stats
15W - 14L
1,594 SR
Queue Stats
178W - 272L
1,346 Elo+
Party 1
Janus
Janus
Crow_shhap
Janus
Level 29
God Stats
8W - 12L
1,448 SR
Queue Stats
195W - 283L
1,341 Elo+
Party 1
Sol
Sol
The_eXampLex
Sol
Level 14
God Stats
12W - 10L
1,490 SR
Queue Stats
14W - 19L
1,221 Elo+
Solo
Fenrir
Fenrir
mizyed_alhriri
Fenrir
Level 16
God Stats
12W - 15L
1,525 SR
Queue Stats
39W - 69L
1,301 Elo+
Party 1
Hou Yi
Hou Yi
powc12
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,431 Elo+
Solo
Team Averages
Level 21
1,511 SR
1,328 Elo+

VS

Team Averages
Level 24
1,434 SR
1,371 Elo+
Set
Set
Furrygalaxy94
Set
Level 27
God Stats
60W - 72L
1,470 SR
Queue Stats
458W - 475L
1,393 Elo+
Solo
Thanatos
Thanatos
Karst1000
Thanatos
Level 27
God Stats
20W - 19L
1,552 SR
Queue Stats
226W - 238L
1,407 Elo+
Party 3
Aphrodite
Aphrodite
Libitinas_Curse
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,295 Elo+
Party 2
Neith
Neith
SwagCityMungo
Neith
Level 27
God Stats
1W - 2L
1,446 SR
Queue Stats
340W - 372L
1,389 Elo+
Party 3
Baba Yaga
Baba Yaga
matthew_M03
Baba Yaga
Level 12
God Stats
1W - 7L
1,203 SR
Queue Stats
46W - 56L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BANDA_SY
Bellona
15
2 / 3 / 8
9,214
485
4,157
12,060
8,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
17
2 / 2 / 12
10,986
578
6,792
9,513
2,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
10 / 6 / 7
10,983
578
15,239
13,905
4,326
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 3 / 3
9,020
475
5,192
10,856
4,548
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
powc12
Hou Yi
19
17 / 1 / 2
12,235
644
15,893
14,075
6,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
8,530
449
8,124
8,586
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Karst1000
Thanatos
17
9 / 3 / 2
10,958
577
10,277
14,608
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Libitinas_Curse
Aphrodite
9
0 / 10 / 0
6,132
323
1,260
11,010
10,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 7 / 3
8,336
439
5,688
11,598
4,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
matthew_M03
Baba Yaga
13
1 / 12 / 2
7,953
419
11,338
17,415
7,382
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
36
Kills
13
15
Deaths
36
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
BANDA_SY
Bellona
2
3
8
2
W
Janus
2
2
12
4
L
3
4
4
1.25
L
Thanatos
Karst1000
Thanatos
9
3
2
3.33
L
Aphrodite
Libitinas_Curse
Aphrodite
0
10
0
0
L
0
7
3
0.21
W
10
6
7
2.25
L
Baba Yaga
matthew_M03
Baba Yaga
1
12
2
0.17
W
5
3
3
2.17
W
Hou Yi
powc12
Hou Yi
17
1
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,273
Damage
36,687
60,409
Taken
63,217
26,766
Mitigated
34,478
18,019
Healing
23,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BANDA_SY
Bellona
4,157
850
561
1,264
12,060
8,798
1,449
1,013
11,047
0
45,212
W
Janus
6,792
436
537
4,042
9,513
2,851
3,306
3,035
6,478
76,712
0
L
8,124
2,515
0
1,609
8,586
5,424
0
2,334
6,212
498
41,462
L
Thanatos
Karst1000
Thanatos
10,277
3,007
0
13,956
14,608
6,072
308
4,472
10,040
0
63,989
L
Aphrodite
Libitinas_Curse
Aphrodite
1,260
347
424
903
11,010
10,903
95
3,459
7,465
10,405
0
L
5,688
2,752
0
2,279
11,598
4,697
520
979
10,569
0
45,038
W
15,239
4,775
390
3,829
13,905
4,326
1,149
5,956
7,949
43,950
1,110
L
Baba Yaga
matthew_M03
Baba Yaga
11,338
1,036
0
3,900
17,415
7,382
688
10,005
7,252
50,944
0
W
5,192
972
1,261
2,536
10,856
4,548
1,545
1,354
9,502
0
31,834
W
Hou Yi
powc12
Hou Yi
15,893
9,043
0
3,599
14,075
6,243
2,549
1,614
12,461
0
86,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,438
Gold Earned
41,909
509
Minions Killed
338
0
Camps Cleared
0
1,734,286
Distance Traveled
1,580,318
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,214
485
89
5
0
391,493
1
W
Janus
10,986
578
156
8
0
332,330
2
L
Set
8,530
449
73
4
0
311,915
0
L
Thanatos
10,958
577
105
6
0
372,603
3
L
Aphrodite
6,132
323
14
1
0
262,401
0
L
Neith
8,336
439
81
4
0
357,363
4
W
Sol
10,983
578
67
4
0
286,624
1
L
Baba Yaga
7,953
419
65
3
0
276,036
1
W
Fenrir
9,020
475
55
3
0
387,829
3
W
Hou Yi
12,235
644
142
7
0
336,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role