Player Matchup

Cabrakan
Cabrakan
Ixan89
Cabrakan
Level 108
God Stats
5W - 4L
1,699 SR
Queue Stats
302W - 275L
1,563 Elo+
Solo
Chaac
Chaac
JGallo
Chaac
Level 143
God Stats
11W - 6L
1,622 SR
Queue Stats
675W - 669L
1,602 Elo+
Solo
Kukulkan
Kukulkan
Ninzja
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,603 Elo+
Solo
Skadi
Skadi
OneaLT
Skadi
Level 147
God Stats
11W - 13L
1,709 SR
Queue Stats
655W - 646L
1,524 Elo+
Solo
Cerberus
Cerberus
Thiefvd
Cerberus
Level 148
God Stats
2W - 1L
1,769 SR
Queue Stats
80W - 90L
1,531 Elo+
Solo
Team Averages
Level 131
1,660 SR
1,565 Elo+

VS

Team Averages
Level 119
1,568 SR
1,382 Elo+
Jormungandr
Jormungandr
A Wild Stig
Jormungandr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,164 Elo+
Party 1
Sol
Sol
Moonsstyler
Sol
Level 121
God Stats
7W - 3L
1,697 SR
Queue Stats
96W - 97L
1,500 Elo+
Party 2
Artio
Artio
Rowdy Revy
Artio
Level 132
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 54L
1,226 Elo+
Party 1
Erlang Shen
Erlang Shen
Unvise
Erlang Shen
Level 129
God Stats
4W - 3L
1,297 SR
Queue Stats
564W - 542L
1,488 Elo+
Solo
Cthulhu
Cthulhu
upzx
Cthulhu
Level 118
God Stats
3W - 0L
1,844 SR
Queue Stats
87W - 74L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ixan89
Cabrakan
15
3 / 6 / 13
10,948
782
9,911
21,621
33,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
JGallo
Chaac
18
7 / 4 / 20
11,343
810
18,602
20,798
23,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Ninzja
Kukulkan
18
10 / 5 / 17
11,384
813
23,441
13,105
7,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
OneaLT
Skadi
19
9 / 4 / 17
11,991
857
25,689
12,609
6,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Thiefvd
Cerberus
16
1 / 6 / 23
10,501
750
10,882
25,646
33,480
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Wild Stig
Jormungandr
19
2 / 6 / 18
11,622
830
14,221
20,082
18,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 6 / 7
11,900
850
24,907
19,397
7,784
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
20
8 / 6 / 9
12,300
879
12,633
25,928
20,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Unvise
Erlang Shen
15
1 / 7 / 9
10,030
716
10,807
13,262
6,587
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
upzx
Cthulhu
20
8 / 5 / 13
14,389
1,028
16,205
22,783
34,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
81
30
Kills
25
25
Deaths
30
90
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A Wild Stig
Jormungandr
2
6
18
1.83
L
Cabrakan
Ixan89
Cabrakan
3
6
13
1.58
L
Chaac
JGallo
Chaac
7
4
20
4.25
W
6
6
7
1.58
L
Kukulkan
Ninzja
Kukulkan
10
5
17
3.7
L
Skadi
OneaLT
Skadi
9
4
17
4.38
W
Artio
8
6
9
2.08
L
Cerberus
Thiefvd
Cerberus
1
6
23
2.08
W
Erlang Shen
Unvise
Erlang Shen
1
7
9
0.79
W
Cthulhu
upzx
Cthulhu
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,525
Damage
78,773
93,779
Taken
101,452
104,322
Mitigated
88,577
34,305
Healing
31,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A Wild Stig
Jormungandr
14,221
3,527
1,227
1,884
20,082
18,741
454
7,608
12,374
34,338
0
L
Cabrakan
Ixan89
Cabrakan
9,911
1,556
217
3,057
21,621
33,058
338
15,766
5,855
14,644
0
L
Chaac
JGallo
Chaac
18,602
5,145
2,804
8,723
20,798
23,605
991
16,246
4,552
0
29,803
W
24,907
8,567
1,721
6,896
19,397
7,784
2,734
11,065
8,182
48,927
0
L
Kukulkan
Ninzja
Kukulkan
23,441
3,623
1,735
1,936
13,105
7,413
922
9,451
3,654
46,935
0
L
Skadi
OneaLT
Skadi
25,689
12,928
3,752
2,120
12,609
6,766
2,620
10,097
2,512
0
42,694
W
Artio
12,633
1,414
4,103
7,518
25,928
20,502
692
7,593
18,135
23,707
0
L
Cerberus
Thiefvd
Cerberus
10,882
1,357
149
9,812
25,646
33,480
373
16,406
9,240
23,857
0
W
Erlang Shen
Unvise
Erlang Shen
10,807
6,121
1,077
1,780
13,262
6,587
747
7,818
5,369
0
15,107
W
Cthulhu
upzx
Cthulhu
16,205
768
3,139
2,131
22,783
34,963
611
10,150
12,373
34,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,167
Gold Earned
60,241
160
Minions Killed
155
0
Camps Cleared
0
1,091,318
Distance Traveled
1,158,847
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,622
830
31
2
0
221,029
0
L
Cabrakan
10,948
782
7
1
0
202,054
0
L
Chaac
11,343
810
34
2
0
234,607
0
W
Sol
11,900
850
53
4
0
218,211
1
L
Kukulkan
11,384
813
50
4
0
211,880
3
L
Skadi
11,991
857
33
2
0
213,041
0
W
Artio
12,300
879
20
1
0
246,192
0
L
Cerberus
10,501
750
36
3
0
229,736
3
W
Erlang Shen
10,030
716
10
1
0
250,318
0
W
Cthulhu
14,389
1,028
41
3
0
223,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role