Player Matchup

Hel
Hel
AndreiBobulev
Hel
Level 26
God Stats
23W - 22L
1,431 SR
Queue Stats
122W - 134L
1,362 Elo+
Solo
Ymir
Ymir
DancySilver0980
Ymir
Level 27
God Stats
27W - 21L
1,250 SR
Queue Stats
59W - 81L
1,259 Elo+
Party 1
Janus
Janus
Kelantodd_08
Janus
Level 29
God Stats
8W - 5L
1,613 SR
Queue Stats
271W - 262L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Muka_ko
Danzaburou
Level 29
God Stats
2W - 0L
1,523 SR
Queue Stats
24W - 28L
1,457 Elo+
Solo
Fenrir
Fenrir
StrawThrower518
Fenrir
Level 29
God Stats
12W - 17L
1,500 SR
Queue Stats
101W - 163L
1,203 Elo+
Party 1
Team Averages
Level 28
1,463 SR
1,353 Elo+

VS

Team Averages
Level 12
1,505 SR
1,299 Elo+
Danzaburou
Danzaburou
AxelHD123-
Danzaburou
Level 21
God Stats
9W - 9L
1,709 SR
Queue Stats
107W - 146L
1,454 Elo+
Solo
Ra
Ra
BigGamer200
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,109 Elo+
Solo
King Arthur
King Arthur
Flame1118
King Arthur
Level 7
God Stats
1W - 8L
1,317 SR
Queue Stats
15W - 26L
1,188 Elo+
Solo
Sobek
Sobek
ShoddyCartoon78
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
kop191
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 9
10,325
492
14,540
15,157
5,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 2 / 5
9,760
465
3,569
17,104
7,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
11 / 5 / 5
11,355
541
19,725
10,400
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Muka_ko
Danzaburou
16
5 / 0 / 11
10,946
521
12,223
9,442
3,614
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
13 / 3 / 2
11,188
533
10,044
11,470
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AxelHD123-
Danzaburou
14
3 / 11 / 4
8,890
423
15,485
18,340
7,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 14 / 6
8,509
405
7,519
17,752
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Flame1118
King Arthur
12
1 / 6 / 1
7,635
364
1,801
18,336
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

3
0 / 1 / 0
5,527
263
207
2,051
455
Thor
kop191
Thor
16
8 / 4 / 4
10,323
492
9,496
19,902
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
35
Kills
15
16
Deaths
36
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
6
9
1.42
L
Danzaburou
AxelHD123-
Danzaburou
3
11
4
0.45
L
3
14
6
0.43
W
2
2
5
2.25
L
King Arthur
Flame1118
King Arthur
1
6
1
0.25
W
11
5
5
2.7
W
Danzaburou
Muka_ko
Danzaburou
5
0
11
10.5
L
0
1
0
0
W
13
3
2
4.67
L
Thor
kop191
Thor
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,101
Damage
34,508
63,573
Taken
76,381
24,780
Mitigated
36,538
24,076
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,540
1,080
2,587
8,069
15,157
5,173
2,446
1,577
13,215
57,488
0
L
Danzaburou
AxelHD123-
Danzaburou
15,485
6,763
0
4,085
18,340
7,150
340
7,149
11,191
0
48,559
L
7,519
1,580
93
1,762
17,752
10,822
0
9,431
8,321
27,761
0
W
3,569
244
0
5,172
17,104
7,929
1,965
1,377
15,627
37,531
0
L
King Arthur
Flame1118
King Arthur
1,801
86
0
1,883
18,336
10,343
126
9,421
8,915
0
20,482
W
19,725
900
0
484
10,400
3,349
1,272
1,711
8,489
55,434
0
W
Danzaburou
Muka_ko
Danzaburou
12,223
4,386
1,478
4,730
9,442
3,614
2,115
1,468
7,824
0
61,270
L
207
32
0
500
2,051
455
0
952
1,099
549
0
W
10,044
1,591
0
1,556
11,470
4,715
1,722
843
10,377
0
37,446
L
Thor
kop191
Thor
9,496
1,161
0
788
19,902
7,768
0
10,881
9,021
0
34,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,574
Gold Earned
40,884
398
Minions Killed
163
0
Camps Cleared
0
1,844,750
Distance Traveled
1,328,658
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,325
492
97
5
0
367,115
0
L
Danzaburou
8,890
423
57
3
0
288,714
0
L
Ra
8,509
405
37
2
0
293,014
1
W
Ymir
9,760
465
70
3
0
360,188
0
L
King Arthur
7,635
364
32
2
0
340,239
6
W
Janus
11,355
541
66
3
0
339,588
0
W
Danzaburou
10,946
521
108
5
0
363,232
6
L
Sobek
5,527
263
1
0
0
56,777
1
W
Fenrir
11,188
533
57
3
0
414,627
3
L
Thor
10,323
492
36
2
0
349,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role