Player Matchup

Erlang Shen
Erlang Shen
Gold V
Jdeeara
Erlang Shen
Gold V
Level 86
God Stats
15W - 2L
1,792 SR
Queue Stats
108W - 73L
1,442 MMR
Solo
Bacchus
Bacchus
Gold II
JeffreyVI
Bacchus
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,426 MMR
Solo
Medusa
Medusa
Gold III
RCS_403
Medusa
Gold III
Level 159
God Stats
50W - 53L
1,546 SR
Queue Stats
292W - 278L
1,482 MMR
Solo
Chronos
Chronos
Bronze III
ten1000ninjas
Chronos
Bronze III
Level 87
God Stats
1W - 0L
1,415 SR
Queue Stats
102W - 109L
1,469 MMR
Solo
Janus
Janus
Gold III
tonynava97
Janus
Gold III
Level 107
God Stats
5W - 13L
1,381 SR
Queue Stats
367W - 358L
1,433 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,527 SR
1,450 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,439 SR
1,451 MMR
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Bigd0mepiece
Ymir
Silver II
Level 49
God Stats
6W - 13L
1,470 SR
Queue Stats
42W - 44L
1,289 MMR
Party 1
Heimdallr
Heimdallr
Gold III
TekLingLing
Heimdallr
Gold III
Level 125
God Stats
19W - 21L
1,284 SR
Queue Stats
483W - 465L
1,438 MMR
Solo
Sol
Sol
Bronze III
ohuntley
Sol
Bronze III
Level 158
God Stats
24W - 29L
1,500 SR
Queue Stats
389W - 387L
1,466 MMR
Solo
Thanatos
Thanatos
Bronze III
softweener
Thanatos
Bronze III
Level 31
God Stats
2W - 7L
1,442 SR
Queue Stats
2W - 7L
1,561 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jdeeara
Erlang Shen
20
14 / 1 / 15
14,859
594
23,583
27,750
19,691
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
JeffreyVI
Bacchus
16
4 / 8 / 17
11,375
455
12,317
27,175
30,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
RCS_403
Medusa
20
7 / 2 / 6
15,471
619
18,668
17,086
7,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chronos
19
2 / 2 / 16
14,976
599
12,627
17,342
7,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
20
8 / 5 / 15
13,573
543
14,670
16,946
6,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
CthulhuCu ChulainnDanzaburouSetCabrakan

VS

Bans
ApolloChernobogPoseidonNemesisAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 7 / 9
12,443
498
18,500
24,700
22,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 6 / 7
11,299
452
8,224
25,954
22,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
TekLingLing
Heimdallr
20
4 / 5 / 6
13,029
521
17,490
17,522
7,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 9 / 7
10,128
405
18,901
19,967
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
softweener
Thanatos
16
2 / 8 / 1
10,287
411
5,031
17,987
7,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
35
Kills
18
18
Deaths
35
69
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
7
9
1.36
L
5
6
7
1.42
W
Erlang Shen
Jdeeara
Erlang Shen
14
1
15
21.5
W
Bacchus
JeffreyVI
Bacchus
4
8
17
1.56
W
Medusa
RCS_403
Medusa
7
2
6
5
L
Heimdallr
TekLingLing
Heimdallr
4
5
6
1.4
L
2
9
7
0.61
L
Thanatos
softweener
Thanatos
2
8
1
0.31
W
Chronos
2
2
16
5
W
Janus
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,865
Damage
68,146
106,299
Taken
106,130
72,482
Mitigated
64,894
31,305
Healing
32,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,500
2,381
0
7,993
24,700
22,447
363
9,629
15,071
0
73,620
L
8,224
1,874
0
2,892
25,954
22,216
231
12,290
13,528
37,423
0
W
Erlang Shen
Jdeeara
Erlang Shen
23,583
10,796
0
12,441
27,750
19,691
1,009
5,927
21,823
0
106,483
W
Bacchus
JeffreyVI
Bacchus
12,317
1,180
736
2,318
27,175
30,529
191
10,153
17,022
40,647
0
W
Medusa
RCS_403
Medusa
18,668
9,469
0
8,747
17,086
7,956
3,072
2,913
14,173
0
130,891
L
Heimdallr
TekLingLing
Heimdallr
17,490
9,527
0
6,636
17,522
7,175
467
6,382
11,060
0
99,261
L
18,901
6,195
0
5,238
19,967
5,820
0
7,057
12,750
64,898
0
L
Thanatos
softweener
Thanatos
5,031
1,012
0
10,078
17,987
7,236
59
4,256
13,571
0
59,784
W
Chronos
12,627
4,000
0
3,805
17,342
7,568
5,718
2,904
14,438
77,512
0
W
Janus
14,670
1,725
0
3,258
16,946
6,738
724
5,520
11,426
90,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,254
Gold Earned
57,186
618
Minions Killed
528
0
Camps Cleared
0
2,470,709
Distance Traveled
2,115,583
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,443
498
121
5
0
463,343
4
L
Ymir
11,299
452
67
3
0
389,501
10
W
Erlang Shen
14,859
594
143
6
0
571,676
4
W
Bacchus
11,375
455
41
2
0
478,364
3
W
Medusa
15,471
619
199
8
0
471,352
5
L
Heimdallr
13,029
521
157
6
0
410,672
3
L
Sol
10,128
405
97
4
0
389,756
8
L
Thanatos
10,287
411
86
3
0
462,311
5
W
Chronos
14,976
599
116
5
0
482,808
2
W
Janus
13,573
543
119
5
0
466,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role