Player Matchup

Merlin
Merlin
AlansitoGansito
Merlin
Level 16
God Stats
1W - 1L
1,692 SR
Queue Stats
33W - 29L
1,662 Elo+
Solo
Artemis
Artemis
Emma_roses1
Artemis
Level 15
God Stats
23W - 56L
1,363 SR
Queue Stats
45W - 89L
1,327 Elo+
Solo
Cu Chulainn
Cu Chulainn
Frogzyyy
Cu Chulainn
Level 30
God Stats
57W - 58L
1,576 SR
Queue Stats
137W - 145L
1,495 Elo+
Solo
Artio
Artio
GreatCopacetic
Artio
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
RatBoyMccoy
Khepri
Level 27
God Stats
4W - 4L
1,715 SR
Queue Stats
69W - 73L
1,465 Elo+
Solo
Team Averages
Level 21
1,569 SR
1,490 Elo+

VS

Team Averages
Level 25
1,520 SR
1,537 Elo+
Chronos
Chronos
Carbral
Chronos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KuleRcvRv
Fenrir
Level 28
God Stats
20W - 22L
1,543 SR
Queue Stats
98W - 108L
1,492 Elo+
Solo
Chernobog
Chernobog
ROCKYOHEAD21
Chernobog
Level 27
God Stats
4W - 3L
1,262 SR
Queue Stats
146W - 119L
1,569 Elo+
Solo
Bellona
Bellona
RaginBanana
Bellona
Level 27
God Stats
9W - 5L
1,611 SR
Queue Stats
28W - 13L
1,643 Elo+
Solo
Ares
Ares
SpatialLlama513
Ares
Level 25
God Stats
24W - 13L
1,686 SR
Queue Stats
644W - 613L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
9,156
509
12,269
11,975
4,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Emma_roses1
Artemis
11
0 / 4 / 0
6,959
387
2,866
5,847
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Frogzyyy
Cu Chulainn
15
3 / 5 / 6
9,168
509
10,507
14,823
9,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
8 / 2 / 3
10,815
601
13,561
19,048
19,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
12
2 / 5 / 7
8,316
462
3,397
14,801
15,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Carbral
Chronos
15
2 / 4 / 6
8,813
490
6,194
10,537
3,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
KuleRcvRv
Fenrir
16
5 / 5 / 4
9,622
535
7,984
15,008
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
ROCKYOHEAD21
Chernobog
17
8 / 2 / 8
11,043
614
17,141
13,324
5,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
RaginBanana
Bellona
16
3 / 3 / 3
9,460
526
9,832
15,449
9,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 3 / 5
8,781
488
8,210
13,088
9,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
17
Kills
22
22
Deaths
17
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Chronos
Carbral
Chronos
2
4
6
1.25
L
Artemis
Emma_roses1
Artemis
0
4
0
0
L
Cu Chulainn
Frogzyyy
Cu Chulainn
3
5
6
1.2
L
8
2
3
4.75
W
Fenrir
KuleRcvRv
Fenrir
5
5
4
1.4
W
Chernobog
ROCKYOHEAD21
Chernobog
8
2
8
6
W
Bellona
RaginBanana
Bellona
3
3
3
1.5
L
Khepri
2
5
7
1.1
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,600
Damage
49,361
66,494
Taken
67,406
51,138
Mitigated
35,985
12,430
Healing
23,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,269
793
0
234
11,975
4,932
413
3,425
8,550
62,845
0
W
Chronos
Carbral
Chronos
6,194
1,864
0
1,801
10,537
3,803
2,346
5,825
4,712
49,273
0
L
Artemis
Emma_roses1
Artemis
2,866
579
0
60
5,847
2,273
0
1,122
4,725
0
26,305
L
Cu Chulainn
Frogzyyy
Cu Chulainn
10,507
1,559
0
340
14,823
9,586
412
3,428
11,395
5,959
46,560
L
13,561
566
624
10,325
19,048
19,024
0
101
18,947
63,662
0
W
Fenrir
KuleRcvRv
Fenrir
7,984
1,065
0
5,434
15,008
7,227
0
5,746
9,262
0
57,088
W
Chernobog
ROCKYOHEAD21
Chernobog
17,141
10,866
0
6,248
13,324
5,393
1,926
7,042
6,282
0
80,075
W
Bellona
RaginBanana
Bellona
9,832
3,762
0
8,696
15,449
9,737
550
7,286
8,163
0
54,043
L
Khepri
3,397
717
0
847
14,801
15,323
111
6,328
8,473
12,822
0
W
8,210
303
0
1,540
13,088
9,825
400
5,051
8,037
38,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,414
Gold Earned
47,719
412
Minions Killed
486
0
Camps Cleared
0
1,554,537
Distance Traveled
1,606,394
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,156
509
101
6
0
288,232
3
W
Chronos
8,813
490
88
5
0
344,635
8
L
Artemis
6,959
387
70
4
0
239,508
0
L
Cu Chulainn
9,168
509
95
5
0
344,465
0
L
Artio
10,815
601
125
7
0
358,245
9
W
Fenrir
9,622
535
95
5
0
341,923
3
W
Chernobog
11,043
614
137
8
0
308,753
3
W
Bellona
9,460
526
118
7
0
309,437
4
L
Khepri
8,316
462
21
1
0
324,087
8
W
Ares
8,781
488
48
3
0
301,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role