Player Matchup

Neith
Neith
GouBurneo
Neith
Level 27
God Stats
203W - 271L
1,534 SR
Queue Stats
212W - 284L
1,376 Elo+
Solo
Merlin
Merlin
TheFireLord87
Merlin
Level 35
God Stats
9W - 9L
1,271 SR
Queue Stats
66W - 84L
1,302 Elo+
Solo
Cthulhu
Cthulhu
xIMHUMxNx
Cthulhu
Level 29
God Stats
4W - 7L
1,457 SR
Queue Stats
62W - 77L
1,384 Elo+
Solo
Team Averages
Level 30
1,421 SR
1,354 Elo+

VS

Team Averages
Level 18
1,398 SR
1,341 Elo+
Pele
Pele
Alejandro6459
Pele
Level 23
God Stats
2W - 4L
1,202 SR
Queue Stats
294W - 388L
1,373 Elo+
Solo
Vulcan
Vulcan
Jassintio
Vulcan
Level 24
God Stats
13W - 11L
1,592 SR
Queue Stats
16W - 19L
1,362 Elo+
Solo
Merlin
Merlin
climatic-rounder
Merlin
Level 7
God Stats
1W - 3L
1,399 SR
Queue Stats
3W - 5L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GouBurneo
Neith
14
11 / 1 / 4
10,572
813
9,548
9,975
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 1 / 10
9,925
763
8,783
7,355
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xIMHUMxNx
Cthulhu
13
3 / 2 / 14
9,444
726
4,555
10,027
6,558
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 0
9,259
712
7,891
14,234
4,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Jassintio
Vulcan
12
0 / 6 / 2
7,879
606
10,186
8,950
3,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 1
6,985
537
1,242
4,363
1,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
20
Kills
4
4
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
9
0
0.44
W
Neith
GouBurneo
Neith
11
1
4
13
L
Vulcan
Jassintio
Vulcan
0
6
2
0.17
W
6
1
10
11
L
0
5
1
0.1
W
Cthulhu
xIMHUMxNx
Cthulhu
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,886
Damage
19,319
27,357
Taken
27,547
14,161
Mitigated
9,328
9,481
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,891
2,084
246
2,583
14,234
4,789
0
7,254
6,638
0
37,496
W
Neith
GouBurneo
Neith
9,548
3,826
0
3,079
9,975
5,049
1,554
4,406
5,569
0
35,860
L
Vulcan
Jassintio
Vulcan
10,186
4,880
0
0
8,950
3,178
0
3,161
5,611
31,838
0
W
8,783
599
264
3,335
7,355
2,554
883
2,463
4,892
36,896
0
L
1,242
198
0
29
4,363
1,361
0
2,259
1,916
7,133
0
W
Cthulhu
xIMHUMxNx
Cthulhu
4,555
414
497
2,306
10,027
6,558
430
4,639
5,388
25,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
24,123
154
Minions Killed
107
0
Camps Cleared
0
658,175
Distance Traveled
527,277
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,259
712
50
4
0
208,710
0
W
Neith
10,572
813
62
5
0
186,444
1
L
Vulcan
7,879
606
46
4
0
220,177
0
W
Merlin
9,925
763
48
4
0
219,532
2
L
Merlin
6,985
537
11
1
0
98,390
0
W
Cthulhu
9,444
726
44
3
0
252,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role