Player Matchup

King Arthur
King Arthur
Silver III
CocaSwoleA
King Arthur
Silver III
Level 68
God Stats
2W - 6L
1,364 SR
Queue Stats
7W - 11L
1,446 MMR
Party 1
Discordia
Discordia
Gold III
DarkDanderlion
Discordia
Gold III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
Dunit101dj2
Thor
Silver I
Level 127
God Stats
0W - 1L
1,301 SR
Queue Stats
6W - 7L
1,594 MMR
Party 1
Danzaburou
Danzaburou
Gold II
Ru3ditas
Danzaburou
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
kuroinu
Ymir
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,469 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,433 SR
1,502 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,635 SR
1,500 MMR
Set
Set
Gold IV
Aldebaran4D
Set
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold III
BDplays1532
Yemoja
Gold III
Level 107
God Stats
6W - 4L
1,653 SR
Queue Stats
90W - 89L
1,473 MMR
Solo
Artemis
Artemis
Platinum III
ChávezTheGod
Artemis
Platinum III
Level 125
God Stats
40W - 43L
1,605 SR
Queue Stats
1,052W - 1,071L
1,480 MMR
Solo
Agni
Agni
Gold II
NEROxINFAMOUS
Agni
Gold II
Level 148
God Stats
3W - 3L
1,712 SR
Queue Stats
93W - 96L
1,512 MMR
Solo
Nike
Nike
Gold IV
Xavitrauma
Nike
Gold IV
Level 156
God Stats
15W - 9L
1,706 SR
Queue Stats
257W - 261L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CocaSwoleA
King Arthur
10
1 / 4 / 0
5,690
517
3,519
10,896
4,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
DarkDanderlion
Discordia
11
0 / 1 / 0
6,091
554
2,799
4,644
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 3 / 1
5,888
535
1,908
8,640
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Ru3ditas
Danzaburou
9
0 / 3 / 0
5,514
501
5,028
5,731
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
kuroinu
Ymir
8
1 / 4 / 0
5,451
496
1,572
11,264
4,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ScyllaTiamatThothNemesisAnubis

VS

Bans
ApolloPersephoneAthenaCthulhuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,412
583
3,664
6,658
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
10
2 / 0 / 5
6,075
552
4,097
4,931
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
11
3 / 0 / 3
6,658
605
7,258
5,776
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 3
6,805
619
6,051
4,321
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 1 / 2
7,142
649
7,336
9,141
3,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
15
15
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Yemoja
2
0
5
4.5
W
Artemis
3
0
3
4.5
L
King Arthur
CocaSwoleA
King Arthur
1
4
0
0.25
L
Discordia
DarkDanderlion
Discordia
0
1
0
0
L
0
3
1
0.17
W
4
0
3
5.5
L
Danzaburou
Ru3ditas
Danzaburou
0
3
0
0
W
4
1
2
5
L
Ymir
kuroinu
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,826
Damage
28,406
41,175
Taken
30,827
14,389
Mitigated
12,025
13,260
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,664
1,880
0
2,393
6,658
2,925
0
936
5,722
0
32,647
W
Yemoja
4,097
948
568
2,097
4,931
2,440
192
779
4,152
13,285
0
W
Artemis
7,258
3,826
0
3,434
5,776
1,645
987
772
5,004
0
40,279
L
King Arthur
CocaSwoleA
King Arthur
3,519
148
0
1,653
10,896
4,252
292
821
10,061
0
33,491
L
Discordia
DarkDanderlion
Discordia
2,799
123
0
1,759
4,644
1,443
0
1,925
2,601
41,934
0
L
1,908
254
0
4,116
8,640
2,835
0
2,070
6,418
0
35,591
W
6,051
682
0
1,656
4,321
1,564
0
1,703
2,618
33,985
0
L
Danzaburou
Ru3ditas
Danzaburou
5,028
2,429
0
1,912
5,731
1,499
0
1,422
4,309
0
32,926
W
7,336
654
0
2,825
9,141
3,451
0
181
8,960
0
44,860
L
Ymir
kuroinu
Ymir
1,572
217
159
3,661
11,264
4,360
0
3,554
7,638
8,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,634
Gold Earned
33,092
331
Minions Killed
321
0
Camps Cleared
0
1,035,109
Distance Traveled
1,040,230
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,412
583
51
5
0
235,442
3
W
Yemoja
6,075
552
19
2
0
204,632
2
W
Artemis
6,658
605
70
6
0
182,754
1
L
King Arthur
5,690
517
70
6
0
228,320
3
L
Discordia
6,091
554
85
8
0
189,917
6
L
Thor
5,888
535
82
7
0
234,514
2
W
Agni
6,805
619
87
8
0
213,733
3
L
Danzaburou
5,514
501
78
7
0
184,637
3
W
Nike
7,142
649
94
9
0
203,669
3
L
Ymir
5,451
496
16
1
0
197,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role