Player Matchup

Vamana
Vamana
ProfReithe
Vamana
Level 160
God Stats
17W - 13L
1,602 SR
Queue Stats
285W - 261L
1,607 Elo+
Party 1
Eset
Eset
ProfSong
Eset
Level 109
God Stats
12W - 15L
1,527 SR
Queue Stats
275W - 244L
1,588 Elo+
Party 1
Thor
Thor
RAGE_Cloak-_-
Thor
Level 77
God Stats
12W - 13L
1,353 SR
Queue Stats
883W - 819L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
mooc0w
Kuzenbo
Level 125
God Stats
13W - 8L
1,662 SR
Queue Stats
121W - 98L
1,619 Elo+
Party 1
Medusa
Medusa
mrdarcyisgreat
Medusa
Level 143
God Stats
2W - 0L
1,742 SR
Queue Stats
11W - 10L
1,644 Elo+
Party 1
Team Averages
Level 123
1,577 SR
1,580 Elo+

VS

Team Averages
Level 67
1,484 SR
1,462 Elo+
Ao Kuang
Ao Kuang
HastyNeptune
Ao Kuang
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 240L
1,456 Elo+
Party 2
Chernobog
Chernobog
IMCeilinGFaN285
Chernobog
Level 84
God Stats
15W - 15L
1,599 SR
Queue Stats
93W - 94L
1,487 Elo+
Party 3
Sol
Sol
Minerva_G0D
Sol
Level 54
God Stats
10W - 9L
1,566 SR
Queue Stats
67W - 92L
1,464 Elo+
Party 3
Odin
Odin
PatternedChaos
Odin
Level 68
God Stats
5W - 10L
1,254 SR
Queue Stats
371W - 402L
1,445 Elo+
Solo
Artio
Artio
sterdain
Artio
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 278L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ProfReithe
Vamana
17
9 / 5 / 12
11,145
557
17,097
24,999
18,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
16
7 / 7 / 11
10,681
534
18,174
16,019
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 1 / 12
10,297
515
13,061
14,879
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
mooc0w
Kuzenbo
16
5 / 5 / 17
10,650
533
13,997
20,269
27,812
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 3 / 6
10,007
500
8,944
14,070
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HastyNeptune
Ao Kuang
14
4 / 11 / 4
8,990
450
8,898
18,667
8,127
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
IMCeilinGFaN285
Chernobog
13
5 / 5 / 5
8,896
445
10,705
16,649
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 5 / 5
9,888
494
25,071
18,909
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 5
9,600
480
9,695
21,444
17,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
sterdain
Artio
13
0 / 6 / 8
7,709
385
5,361
19,303
13,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
46
33
Kills
19
21
Deaths
33
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
HastyNeptune
Ao Kuang
4
11
4
0.55
L
Chernobog
IMCeilinGFaN285
Chernobog
5
5
5
1.5
L
6
5
5
1.7
L
4
6
5
1.08
W
Vamana
ProfReithe
Vamana
9
5
12
3
W
Eset
7
7
11
1.79
W
6
1
12
12
W
Kuzenbo
mooc0w
Kuzenbo
5
5
17
2.7
W
6
3
6
3
L
Artio
sterdain
Artio
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,273
Damage
59,730
90,236
Taken
94,972
64,603
Mitigated
51,110
38,914
Healing
28,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
HastyNeptune
Ao Kuang
8,898
2,081
0
3,571
18,667
8,127
0
5,554
13,113
32,893
4,423
L
Chernobog
IMCeilinGFaN285
Chernobog
10,705
7,152
0
4,147
16,649
5,626
662
5,729
10,920
0
50,380
L
25,071
6,158
0
9,264
18,909
6,296
90
8,207
10,702
80,156
0
L
9,695
2,289
0
3,265
21,444
17,291
260
6,510
14,934
341
44,535
W
Vamana
ProfReithe
Vamana
17,097
8,626
0
9,185
24,999
18,810
1,973
12,573
12,426
0
60,835
W
Eset
18,174
1,151
3,792
5,923
16,019
6,266
1,501
8,885
7,134
64,699
0
W
13,061
4,168
0
6,584
14,879
6,181
591
5,088
9,791
0
56,883
W
Kuzenbo
mooc0w
Kuzenbo
13,997
4,142
0
5,808
20,269
27,812
282
8,745
11,524
38,138
0
W
8,944
4,382
1,182
6,440
14,070
5,534
2,011
4,046
10,024
0
68,787
L
Artio
sterdain
Artio
5,361
713
2,498
6,088
19,303
13,770
496
6,171
13,132
25,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,780
Gold Earned
45,083
432
Minions Killed
375
0
Camps Cleared
0
1,871,293
Distance Traveled
1,729,897
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,990
450
55
3
0
326,129
0
L
Chernobog
8,896
445
77
4
0
349,033
1
L
Sol
9,888
494
119
6
0
359,376
0
L
Odin
9,600
480
84
4
0
325,145
3
W
Vamana
11,145
557
105
5
0
335,231
5
W
Eset
10,681
534
106
5
0
376,945
7
W
Thor
10,297
515
88
4
0
400,692
1
W
Kuzenbo
10,650
533
29
1
0
395,712
3
W
Medusa
10,007
500
104
5
0
362,713
1
L
Artio
7,709
385
40
2
0
370,214
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role