Player Matchup

Eset
Eset
Bytenex
Eset
Level 85
God Stats
30W - 23L
1,652 SR
Queue Stats
141W - 155L
1,467 Elo+
Solo
Horus
Horus
Jashiinoz
Horus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
LordAten
Set
Level 29
God Stats
4W - 7L
1,724 SR
Queue Stats
26W - 24L
1,470 Elo+
Party 1
Tiamat
Tiamat
Napther
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
SharkZxDyt
Achilles
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 58L
1,259 Elo+
Solo
Team Averages
Level 62
1,575 SR
1,439 Elo+

VS

Team Averages
Level 66
1,473 SR
1,423 Elo+
Khepri
Khepri
FabujbaraF
Khepri
Level 84
God Stats
18W - 11L
1,551 SR
Queue Stats
819W - 915L
1,458 Elo+
Party 3
Cernunnos
Cernunnos
Golden98BOY
Cernunnos
Level 68
God Stats
34W - 47L
1,416 SR
Queue Stats
398W - 483L
1,451 Elo+
Party 3
Odin
Odin
Kali1111
Odin
Level 68
God Stats
10W - 16L
1,536 SR
Queue Stats
73W - 96L
1,349 Elo+
Party 2
Sol
Sol
RushThenCrush
Sol
Level 41
God Stats
256W - 289L
1,415 SR
Queue Stats
287W - 336L
1,413 Elo+
Party 2
Thanatos
Thanatos
XTheDeathstrokeX
Thanatos
Level 71
God Stats
47W - 59L
1,447 SR
Queue Stats
798W - 872L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bytenex
Eset
16
4 / 4 / 9
9,757
514
17,118
15,404
5,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Jashiinoz
Horus
15
4 / 0 / 7
8,753
461
8,646
16,671
13,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 5 / 3
8,966
472
7,033
15,876
9,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Napther
Tiamat
16
3 / 1 / 7
9,198
484
13,100
14,750
10,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
SharkZxDyt
Achilles
17
8 / 0 / 5
10,245
539
11,527
13,977
9,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FabujbaraF
Khepri
11
0 / 3 / 1
7,650
403
3,465
13,837
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Golden98BOY
Cernunnos
13
0 / 5 / 1
7,445
392
10,603
15,376
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
15
2 / 3 / 3
8,936
470
12,168
11,302
11,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 3 / 2
9,484
499
14,450
15,847
5,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
7 / 7 / 1
10,140
534
11,623
16,551
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
21
Kills
10
10
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
Bytenex
Eset
4
4
9
2.13
L
Khepri
FabujbaraF
Khepri
0
3
1
0.17
L
Cernunnos
Golden98BOY
Cernunnos
0
5
1
0.1
W
Horus
Jashiinoz
Horus
4
0
7
7.5
L
Odin
2
3
3
1.17
W
2
5
3
0.7
W
Tiamat
Napther
Tiamat
3
1
7
6.5
L
1
3
2
0.67
W
Achilles
SharkZxDyt
Achilles
8
0
5
10.5
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,424
Damage
52,309
76,678
Taken
72,913
48,810
Mitigated
36,774
42,309
Healing
24,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Bytenex
Eset
17,118
708
726
7,086
15,404
5,743
1,192
3,842
11,562
69,867
0
L
Khepri
FabujbaraF
Khepri
3,465
232
0
1,768
13,837
9,456
0
4,014
9,547
22,576
0
L
Cernunnos
Golden98BOY
Cernunnos
10,603
5,099
0
4,065
15,376
4,431
0
8,062
6,899
0
50,617
W
Horus
Jashiinoz
Horus
8,646
4,310
6,428
11,231
16,671
13,247
32
3,799
12,872
0
39,395
L
Odin
12,168
1,007
0
750
11,302
11,353
1,105
2,672
8,616
0
48,013
W
7,033
3,212
0
4,340
15,876
9,371
0
4,681
11,195
0
43,058
W
Tiamat
Napther
Tiamat
13,100
3,566
0
6,932
14,750
10,771
1,527
1,086
13,664
56,152
0
L
14,450
4,098
0
9,050
15,847
5,532
3,249
7,177
8,574
69,229
0
W
Achilles
SharkZxDyt
Achilles
11,527
4,407
0
5,566
13,977
9,678
0
4,507
9,470
0
61,287
L
11,623
3,518
0
8,402
16,551
6,002
0
7,318
9,059
0
55,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,919
Gold Earned
43,655
473
Minions Killed
451
0
Camps Cleared
0
1,835,052
Distance Traveled
1,741,587
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,757
514
119
6
0
354,806
2
L
Khepri
7,650
403
52
3
0
345,899
0
L
Cernunnos
7,445
392
102
5
0
295,423
2
W
Horus
8,753
461
65
3
0
393,565
5
L
Odin
8,936
470
83
4
0
390,207
4
W
Set
8,966
472
85
4
0
322,589
4
W
Tiamat
9,198
484
103
5
0
360,413
3
L
Sol
9,484
499
130
7
0
343,380
4
W
Achilles
10,245
539
101
5
0
403,679
6
L
Thanatos
10,140
534
84
4
0
366,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role