Player Matchup

Athena
Athena
GodKingSuperior
Athena
Level 25
God Stats
29W - 27L
1,460 SR
Queue Stats
253W - 237L
1,530 Elo+
Solo
Tyr
Tyr
Lodaxx9030
Tyr
Level 27
God Stats
9W - 16L
1,581 SR
Queue Stats
68W - 88L
1,491 Elo+
Solo
Cupid
Cupid
MarkKirkpatrick
Cupid
Level 16
God Stats
7W - 2L
1,829 SR
Queue Stats
279W - 306L
1,485 Elo+
Solo
Osiris
Osiris
Scottyice93
Osiris
Level 24
God Stats
1W - 9L
1,709 SR
Queue Stats
107W - 116L
1,474 Elo+
Solo
Tiamat
Tiamat
Sunnyxyz
Tiamat
Level 24
God Stats
2W - 4L
1,438 SR
Queue Stats
70W - 71L
1,536 Elo+
Solo
Team Averages
Level 23
1,603 SR
1,503 Elo+

VS

Team Averages
Level 25
1,499 SR
1,482 Elo+
Eset
Eset
AFTM
Eset
Level 28
God Stats
2W - 1L
1,786 SR
Queue Stats
94W - 74L
1,491 Elo+
Solo
Guan Yu
Guan Yu
DEADKNOCK1
Guan Yu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
Demaunix
Tsukuyomi
Level 28
God Stats
22W - 17L
1,609 SR
Queue Stats
239W - 291L
1,466 Elo+
Solo
Heimdallr
Heimdallr
DorklyYudat1
Heimdallr
Level 29
God Stats
1W - 6L
1,261 SR
Queue Stats
369W - 312L
1,616 Elo+
Solo
Cerberus
Cerberus
Petruszkó
Cerberus
Level 27
God Stats
4W - 7L
1,337 SR
Queue Stats
53W - 58L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
7,761
554
6,501
10,522
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
14 / 0 / 3
9,480
677
8,157
6,869
3,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
6 / 2 / 9
7,511
537
10,143
8,418
3,725
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
13
1 / 3 / 2
7,689
549
3,939
8,428
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Sunnyxyz
Tiamat
14
1 / 0 / 3
8,196
585
2,607
3,488
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AFTM
Eset
12
1 / 5 / 0
6,975
498
2,391
6,911
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
DEADKNOCK1
Guan Yu
12
0 / 4 / 2
6,559
469
2,646
7,986
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Demaunix
Tsukuyomi
12
2 / 1 / 1
7,138
510
3,646
7,568
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
DorklyYudat1
Heimdallr
10
3 / 7 / 0
6,669
476
6,435
10,415
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Petruszkó
Cerberus
9
0 / 7 / 3
6,019
430
3,829
12,861
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
24
Kills
6
6
Deaths
24
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
AFTM
Eset
1
5
0
0.2
L
Guan Yu
DEADKNOCK1
Guan Yu
0
4
2
0.25
L
Tsukuyomi
Demaunix
Tsukuyomi
2
1
1
2.5
L
Heimdallr
DorklyYudat1
Heimdallr
3
7
0
0.43
W
2
1
14
9
W
14
0
3
15.5
W
6
2
9
5.25
L
Cerberus
Petruszkó
Cerberus
0
7
3
0.21
W
Osiris
1
3
2
0.67
W
Tiamat
Sunnyxyz
Tiamat
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,347
Damage
18,947
37,725
Taken
45,741
18,604
Mitigated
20,548
15,803
Healing
10,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
AFTM
Eset
2,391
0
0
1,350
6,911
2,003
429
2,165
4,427
32,841
0
L
Guan Yu
DEADKNOCK1
Guan Yu
2,646
347
0
1,634
7,986
6,516
0
826
7,142
0
30,135
L
Tsukuyomi
Demaunix
Tsukuyomi
3,646
878
0
3,513
7,568
2,478
0
118
7,450
0
38,675
L
Heimdallr
DorklyYudat1
Heimdallr
6,435
2,757
0
1,483
10,415
3,295
0
3,583
6,832
0
31,259
W
6,501
2,012
0
1,896
10,522
5,644
131
1,757
8,706
32,950
0
W
8,157
963
0
3,962
6,869
3,232
0
147
6,722
0
53,130
W
10,143
5,454
847
4,110
8,418
3,725
1,801
2,845
5,529
0
34,807
L
Cerberus
Petruszkó
Cerberus
3,829
288
0
2,877
12,861
6,256
0
2,079
10,782
17,466
0
W
Osiris
3,939
1,697
0
3,145
8,428
4,581
551
722
7,522
0
42,694
W
Tiamat
Sunnyxyz
Tiamat
2,607
543
0
1,843
3,488
1,422
180
529
2,821
41,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,637
Gold Earned
33,360
420
Minions Killed
361
0
Camps Cleared
0
1,452,955
Distance Traveled
1,278,423
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,975
498
112
8
0
232,187
4
L
Guan Yu
6,559
469
69
5
0
264,404
3
L
Tsukuyomi
7,138
510
82
6
0
291,697
8
L
Heimdallr
6,669
476
58
4
0
220,741
0
W
Athena
7,761
554
43
3
0
315,980
2
W
Tyr
9,480
677
110
8
0
324,041
2
W
Cupid
7,511
537
67
5
0
339,227
0
L
Cerberus
6,019
430
40
3
0
269,394
2
W
Osiris
7,689
549
94
7
0
230,148
0
W
Tiamat
8,196
585
106
8
0
243,559
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role