Player Matchup

Sol
Sol
The-Real-TRupp
Sol
Level 107
God Stats
3W - 3L
1,364 SR
Queue Stats
237W - 212L
1,436 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vex_TheHex
Cu Chulainn
Level 35
God Stats
17W - 18L
1,307 SR
Queue Stats
146W - 137L
1,439 Elo+
Party 1
Neith
Neith
iShxrpzi
Neith
Level 69
God Stats
11W - 11L
1,500 SR
Queue Stats
137W - 105L
1,459 Elo+
Party 1
Team Averages
Level 70
1,390 SR
1,445 Elo+

VS

Team Averages
Level 58
1,724 SR
1,445 Elo+
Kali
Kali
Kyosuke_NEO
Kali
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 181L
1,271 Elo+
Solo
Ah Puch
Ah Puch
XerLogic
Ah Puch
Level 15
God Stats
1W - 1L
1,808 SR
Queue Stats
3W - 8L
1,483 Elo+
Solo
Khepri
Khepri
Zenishiku
Khepri
Level 26
God Stats
20W - 13L
1,864 SR
Queue Stats
324W - 262L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,031
781
5,168
3,780
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Vex_TheHex
Cu Chulainn
10
4 / 2 / 2
7,479
831
5,960
6,319
4,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
iShxrpzi
Neith
10
1 / 0 / 5
6,856
762
3,795
5,627
1,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,995
666
1,597
6,664
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
XerLogic
Ah Puch
8
0 / 1 / 2
5,770
641
4,858
2,833
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Zenishiku
Khepri
9
1 / 2 / 1
6,622
736
3,513
8,339
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
2
2
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
2
0
4
4
W
Cu Chulainn
Vex_TheHex
Cu Chulainn
4
2
2
2.5
L
Ah Puch
XerLogic
Ah Puch
0
1
2
1
L
Khepri
Zenishiku
Khepri
1
2
1
0.75
W
Neith
iShxrpzi
Neith
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,923
Damage
9,968
15,726
Taken
17,836
7,421
Mitigated
11,990
3,521
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,597
474
0
1,314
6,664
3,614
0
2,356
4,208
0
10,268
W
5,168
834
0
727
3,780
1,139
1,551
2,059
1,547
27,385
0
W
Cu Chulainn
Vex_TheHex
Cu Chulainn
5,960
1,274
0
306
6,319
4,482
64
1,962
4,197
0
21,264
L
Ah Puch
XerLogic
Ah Puch
4,858
45
0
916
2,833
827
0
268
2,515
13,834
0
L
Khepri
Zenishiku
Khepri
3,513
200
0
1,270
8,339
7,549
0
2,608
5,648
20,186
0
W
Neith
iShxrpzi
Neith
3,795
1,162
355
2,133
5,627
1,800
1,518
3,816
1,565
0
22,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,366
Gold Earned
18,387
137
Minions Killed
74
0
Camps Cleared
0
498,151
Distance Traveled
447,660
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,995
666
13
1
0
155,102
0
W
Sol
7,031
781
39
4
0
153,448
0
W
Cu Chulainn
7,479
831
51
6
0
184,767
1
L
Ah Puch
5,770
641
37
4
0
115,902
0
L
Khepri
6,622
736
24
3
0
176,656
4
W
Neith
6,856
762
47
5
0
159,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role