Player Matchup

King Arthur
King Arthur
AWC ZOMBIE
King Arthur
Level 6
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 1
He Bo
He Bo
AWCZOMBIE2
He Bo
Level 27
God Stats
1W - 1L
1,655 SR
Queue Stats
8W - 6L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
Chanceman77
Danzaburou
Level 63
God Stats
7W - 5L
1,612 SR
Queue Stats
10W - 7L
1,518 Elo+
Party 1
Team Averages
Level 32
1,512 SR
1,440 Elo+

VS

Team Averages
Level 87
1,464 SR
1,386 Elo+
Guan Yu
Guan Yu
IrishEntropyTea
Guan Yu
Level 89
God Stats
1W - 0L
1,472 SR
Queue Stats
27W - 27L
1,423 Elo+
Solo
Kukulkan
Kukulkan
KingJohnson6721
Kukulkan
Level 106
God Stats
41W - 54L
1,430 SR
Queue Stats
217W - 289L
1,331 Elo+
Solo
Neith
Neith
WillKills4Beer
Neith
Level 67
God Stats
91W - 103L
1,488 SR
Queue Stats
333W - 383L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AWC ZOMBIE
King Arthur
13
1 / 6 / 6
9,497
633
2,370
15,685
8,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
13
3 / 8 / 4
9,917
661
10,295
15,587
7,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Chanceman77
Danzaburou
14
6 / 7 / 3
11,860
791
14,470
14,062
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 16
10,428
695
6,996
15,633
9,231
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
15
14 / 3 / 4
12,701
847
18,837
7,350
3,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 4 / 17
11,162
744
7,413
10,372
5,945
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
10
Kills
21
21
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AWC ZOMBIE
King Arthur
1
6
6
0.67
L
He Bo
3
8
4
0.63
L
Danzaburou
Chanceman77
Danzaburou
6
7
3
1.07
W
3
3
16
3.67
W
Kukulkan
14
3
4
5.33
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,135
Damage
33,246
45,334
Taken
33,355
20,485
Mitigated
18,376
3,438
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AWC ZOMBIE
King Arthur
2,370
108
0
820
15,685
8,430
0
8,643
7,042
0
8,817
L
He Bo
10,295
476
0
1,115
15,587
7,331
0
5,345
10,242
35,061
0
L
Danzaburou
Chanceman77
Danzaburou
14,470
7,761
0
1,503
14,062
4,724
46
4,886
9,176
0
58,527
W
6,996
904
2,216
4,014
15,633
9,231
522
4,491
11,142
0
19,913
W
Kukulkan
18,837
1,591
547
1,288
7,350
3,200
560
2,025
5,325
57,268
0
W
7,413
3,293
560
2,111
10,372
5,945
1,383
3,799
6,573
0
35,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
34,291
107
Minions Killed
151
0
Camps Cleared
0
770,052
Distance Traveled
806,356
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,497
633
9
1
0
261,342
3
L
He Bo
9,917
661
35
2
0
257,478
0
L
Danzaburou
11,860
791
63
4
0
251,232
3
W
Guan Yu
10,428
695
15
1
0
293,186
9
W
Kukulkan
12,701
847
80
5
0
256,134
3
W
Neith
11,162
744
56
4
0
257,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role