Player Matchup

Fenrir
Fenrir
Magariño13
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Royal Umbreon
Skadi
Level 68
God Stats
0W - 1L
1,278 SR
Queue Stats
6W - 6L
1,243 Elo+
Party 1
Sobek
Sobek
Slasher Cinema
Sobek
Level 28
God Stats
0W - 2L
1,455 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 1
King Arthur
King Arthur
Taters n Steak
King Arthur
Level 88
God Stats
78W - 121L
1,358 SR
Queue Stats
548W - 686L
1,329 Elo+
Solo
Zeus
Zeus
gardiandown74
Zeus
Level 36
God Stats
0W - 2L
1,277 SR
Queue Stats
61W - 54L
1,412 Elo+
Solo
Team Averages
Level 54
1,374 SR
1,323 Elo+

VS

Team Averages
Level 82
1,641 SR
1,440 Elo+
Nike
Nike
NVR33
Nike
Level 87
God Stats
7W - 4L
1,918 SR
Queue Stats
185W - 231L
1,425 Elo+
Party 2
Horus
Horus
Omegapops
Horus
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
238W - 258L
1,420 Elo+
Solo
Scylla
Scylla
Slyyster
Scylla
Level 46
God Stats
37W - 33L
1,574 SR
Queue Stats
227W - 230L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
Strok3MyGoat
Tsukuyomi
Level 89
God Stats
28W - 24L
1,737 SR
Queue Stats
335W - 379L
1,469 Elo+
Party 2
Cupid
Cupid
myadave
Cupid
Level 86
God Stats
74W - 81L
1,477 SR
Queue Stats
410W - 470L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 6 / 2
11,692
468
11,229
25,015
13,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 6 / 3
10,721
429
11,250
14,111
4,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 4
10,423
417
9,661
21,903
22,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Taters n Steak
King Arthur
18
3 / 4 / 1
11,807
472
10,432
20,547
16,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
1 / 9 / 5
11,053
442
10,531
15,231
5,579
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
NVR33
Nike
20
5 / 0 / 6
12,743
510
11,459
14,179
15,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Omegapops
Horus
15
3 / 5 / 8
11,807
472
9,845
23,746
13,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Slyyster
Scylla
20
8 / 6 / 7
13,385
535
23,379
16,748
7,102
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Strok3MyGoat
Tsukuyomi
18
5 / 4 / 10
12,110
484
14,054
16,096
9,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
myadave
Cupid
20
7 / 0 / 5
12,798
512
12,374
11,596
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
15
Kills
28
28
Deaths
15
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
6
2
1.33
W
Nike
NVR33
Nike
5
0
6
8
W
Horus
Omegapops
Horus
3
5
8
1.4
L
3
6
3
0.75
L
1
3
4
1
W
Scylla
Slyyster
Scylla
8
6
7
1.92
W
Tsukuyomi
Strok3MyGoat
Tsukuyomi
5
4
10
2.5
L
King Arthur
Taters n Steak
King Arthur
3
4
1
0.88
L
1
9
5
0.39
W
Cupid
myadave
Cupid
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,103
Damage
71,111
96,807
Taken
82,365
62,533
Mitigated
51,329
18,981
Healing
25,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,229
2,265
0
5,372
25,015
13,124
48
5,179
19,638
0
72,370
W
Nike
NVR33
Nike
11,459
1,174
0
4,388
14,179
15,648
445
727
13,452
14,368
62,786
W
Horus
Omegapops
Horus
9,845
4,215
1,107
2,543
23,746
13,740
0
7,567
16,179
0
25,613
L
11,250
4,705
624
2,822
14,111
4,657
739
4,680
9,431
0
73,729
L
9,661
462
0
5,716
21,903
22,573
315
3,745
18,108
40,688
0
W
Scylla
Slyyster
Scylla
23,379
2,209
0
3,789
16,748
7,102
476
5,849
10,749
101,384
0
W
Tsukuyomi
Strok3MyGoat
Tsukuyomi
14,054
3,059
0
7,039
16,096
9,664
1,971
3,227
12,869
0
65,559
L
King Arthur
Taters n Steak
King Arthur
10,432
1,104
0
3,597
20,547
16,600
718
5,550
14,458
0
72,701
L
10,531
1,224
0
850
15,231
5,579
0
6,639
8,567
74,889
0
W
Cupid
myadave
Cupid
12,374
6,342
847
5,577
11,596
5,175
2,650
2,822
8,774
0
78,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,696
Gold Earned
62,843
563
Minions Killed
556
0
Camps Cleared
0
2,069,059
Distance Traveled
2,259,582
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,692
468
101
4
0
448,402
4
W
Nike
12,743
510
149
6
0
514,822
3
W
Horus
11,807
472
34
1
0
443,679
0
L
Skadi
10,721
429
129
5
0
372,665
7
L
Sobek
10,423
417
49
2
0
478,708
0
W
Scylla
13,385
535
151
6
0
410,282
1
W
Tsukuyomi
12,110
484
95
4
0
490,762
1
L
King Arthur
11,807
472
147
6
0
433,874
0
L
Zeus
11,053
442
137
5
0
335,410
8
W
Cupid
12,798
512
127
5
0
400,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role