Player Matchup

Sobek
Sobek
Platinum IV
AnDY10amo
Sobek
Platinum IV
Level 155
God Stats
8W - 12L
1,586 SR
Queue Stats
145W - 127L
1,861 MMR
Solo
Nemesis
Nemesis
Platinum III
B-Pr3dAtOr-97
Nemesis
Platinum III
Level 117
God Stats
23W - 15L
1,693 SR
Queue Stats
111W - 105L
1,870 MMR
Solo
Medusa
Medusa
Platinum I
KingPrimeNL
Medusa
Platinum I
Level 141
God Stats
194W - 148L
1,727 SR
Queue Stats
237W - 217L
1,903 MMR
Solo
Anubis
Anubis
Platinum II
McdonalsxD316
Anubis
Platinum II
Level 121
God Stats
9W - 1L
1,891 SR
Queue Stats
82W - 64L
1,938 MMR
Solo
Cerberus
Cerberus
Platinum III
PoshBaz
Cerberus
Platinum III
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 161L
1,860 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,679 SR
1,887 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,668 SR
1,887 MMR
Chiron
Chiron
Masters
Alaistar_CZ
Chiron
Masters
Level 133
God Stats
339W - 267L
1,661 SR
Queue Stats
1,117W - 1,098L
1,912 MMR
Solo
Chronos
Chronos
Diamond V
ElJefeHombre
Chronos
Diamond V
Level 137
God Stats
2W - 2L
1,557 SR
Queue Stats
237W - 242L
1,927 MMR
Party 1
Athena
Athena
Platinum III
ToledoDeLaFont
Athena
Platinum III
Level 67
God Stats
16W - 4L
1,796 SR
Queue Stats
172W - 164L
1,833 MMR
Solo
Tiamat
Tiamat
Platinum II
leeharper3
Tiamat
Platinum II
Level 129
God Stats
13W - 9L
1,713 SR
Queue Stats
228W - 222L
1,920 MMR
Party 1
Tyr
Tyr
Diamond V
lordvasco_ez
Tyr
Diamond V
Level 144
God Stats
20W - 15L
1,611 SR
Queue Stats
318W - 288L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AnDY10amo
Sobek
16
1 / 7 / 6
10,609
424
7,709
20,953
24,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
18
6 / 7 / 3
12,185
487
13,245
19,161
11,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
19
5 / 6 / 5
12,263
491
19,363
19,235
8,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 7 / 4
10,761
430
12,859
16,113
9,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
PoshBaz
Cerberus
19
7 / 3 / 6
12,848
514
19,343
23,574
23,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
CernunnosSetScyllaDanzaburouSun Wukong

VS

Bans
Guan YuCu ChulainnTsukuyomiKing ArthurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
8 / 6 / 7
14,906
596
19,334
21,107
6,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
ElJefeHombre
Chronos
20
6 / 5 / 9
14,683
587
14,155
21,389
8,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 3 / 16
13,174
527
6,859
24,599
25,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
leeharper3
Tiamat
20
5 / 2 / 9
14,768
591
13,304
15,037
14,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 6 / 8
15,458
618
18,044
31,681
28,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
22
Kills
30
30
Deaths
22
24
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chiron
8
6
7
1.92
L
Sobek
AnDY10amo
Sobek
1
7
6
0.57
L
Nemesis
6
7
3
1.07
W
Chronos
ElJefeHombre
Chronos
6
5
9
2.1
L
Medusa
5
6
5
1.25
L
3
7
4
0.71
L
Cerberus
PoshBaz
Cerberus
7
3
6
3.33
W
2
3
16
3.33
W
Tiamat
leeharper3
Tiamat
5
2
9
4.75
W
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,519
Damage
71,696
99,036
Taken
113,813
76,059
Mitigated
83,882
23,348
Healing
43,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
19,334
10,934
1,172
9,445
21,107
6,735
5,996
7,376
13,731
0
116,565
L
Sobek
AnDY10amo
Sobek
7,709
813
0
4,142
20,953
24,146
0
9,398
11,555
31,870
0
L
Nemesis
13,245
6,277
0
1,176
19,161
11,112
0
6,182
12,979
0
88,559
W
Chronos
ElJefeHombre
Chronos
14,155
4,765
0
6,878
21,389
8,705
6,577
7,728
13,661
123,371
0
L
Medusa
19,363
9,141
0
4,215
19,235
8,043
718
6,316
12,919
0
91,356
L
12,859
1,357
0
5,372
16,113
9,680
0
6,720
9,393
80,153
0
L
Cerberus
PoshBaz
Cerberus
19,343
866
0
8,443
23,574
23,078
0
5,702
17,872
91,702
0
W
6,859
2,073
0
6,998
24,599
25,715
895
9,652
14,947
28,940
0
W
Tiamat
leeharper3
Tiamat
13,304
2,105
620
5,889
15,037
14,049
2,075
5,903
9,134
104,519
0
W
18,044
4,914
0
12,956
31,681
28,678
854
12,451
19,230
0
100,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,666
Gold Earned
72,989
659
Minions Killed
700
0
Camps Cleared
0
2,169,658
Distance Traveled
2,453,792
37
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,906
596
139
6
0
428,532
7
L
Sobek
10,609
424
45
2
0
437,881
8
L
Nemesis
12,185
487
122
5
0
489,447
6
W
Chronos
14,683
587
178
7
0
483,287
3
L
Medusa
12,263
491
145
6
0
418,656
8
L
Anubis
10,761
430
141
6
0
410,342
14
L
Cerberus
12,848
514
206
8
0
413,332
1
W
Athena
13,174
527
26
1
0
518,976
9
W
Tiamat
14,768
591
174
7
0
499,416
6
W
Tyr
15,458
618
183
7
0
523,581
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role