Player Matchup

Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BROTH3R JAY
Achilles
Level 127
God Stats
1W - 0L
1,212 SR
Queue Stats
38W - 24L
1,504 Elo+
Party 1
Susano
Susano
BROTHER CLAWSON
Susano
Level 149
God Stats
5W - 0L
2,049 SR
Queue Stats
45W - 33L
1,476 Elo+
Party 1
Zeus
Zeus
BROTHER HARTM4N
Zeus
Level 105
God Stats
26W - 10L
1,758 SR
Queue Stats
32W - 16L
1,546 Elo+
Party 1
Agni
Agni
BROTHER MONTY
Agni
Level 81
God Stats
14W - 2L
1,859 SR
Queue Stats
21W - 14L
1,503 Elo+
Party 1
Team Averages
Level 117
1,676 SR
1,506 Elo+

VS

Team Averages
Level 90
1,545 SR
1,451 Elo+
Cthulhu
Cthulhu
AllThatI5Man
Cthulhu
Level 69
God Stats
140W - 132L
1,508 SR
Queue Stats
397W - 391L
1,456 Elo+
Solo
Hel
Hel
BaddieTingz
Hel
Level 62
God Stats
15W - 13L
1,552 SR
Queue Stats
113W - 134L
1,452 Elo+
Solo
Chaac
Chaac
ELMEXICAN35
Chaac
Level 93
God Stats
38W - 27L
1,764 SR
Queue Stats
341W - 291L
1,531 Elo+
Solo
Tiamat
Tiamat
MisterMondays
Tiamat
Level 86
God Stats
0W - 6L
1,248 SR
Queue Stats
82W - 83L
1,396 Elo+
Solo
Fenrir
Fenrir
SpenserBreezy
Fenrir
Level 141
God Stats
2W - 1L
1,653 SR
Queue Stats
9W - 13L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 1 / 22
11,212
1,121
10,831
14,517
19,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
BROTH3R JAY
Achilles
16
5 / 4 / 12
10,352
1,035
15,006
15,135
12,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 0 / 16
12,151
1,215
22,737
9,607
6,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 2 / 11
11,092
1,109
19,595
7,654
3,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 17
9,881
988
8,195
7,284
3,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

245

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AllThatI5Man
Cthulhu
16
1 / 5 / 4
9,648
965
12,377
19,939
18,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 3
9,654
965
8,868
14,328
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 7 / 5
9,476
948
12,933
21,120
21,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 5 / 1
9,668
967
9,760
10,633
6,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 3 / 6
9,977
998
5,672
18,806
15,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
27
27
Kills
8
8
Deaths
27
78
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
22
13
L
Cthulhu
AllThatI5Man
Cthulhu
1
5
4
0.6
W
Achilles
BROTH3R JAY
Achilles
5
4
12
2.75
W
10
0
16
18
W
8
2
11
6.75
W
2
1
17
10.5
L
2
7
3
0.5
L
2
7
5
0.64
L
2
5
1
0.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,364
Damage
49,610
54,197
Taken
84,826
46,740
Mitigated
66,421
7,221
Healing
17,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,831
111
0
1,667
14,517
19,960
0
8,344
6,173
13,299
0
L
Cthulhu
AllThatI5Man
Cthulhu
12,377
918
874
0
19,939
18,005
0
10,201
9,738
42,690
0
W
Achilles
BROTH3R JAY
Achilles
15,006
4,451
920
1,737
15,135
12,744
0
9,347
5,788
0
29,441
W
22,737
5,193
0
125
9,607
6,970
0
5,825
3,782
0
45,735
W
19,595
753
0
1,556
7,654
3,682
0
4,326
3,328
35,324
0
W
8,195
458
0
1,216
7,284
3,384
0
4,273
3,011
27,181
0
L
8,868
518
7,120
3,346
14,328
5,468
0
5,235
9,093
19,942
0
L
12,933
1,331
258
3,487
21,120
21,566
0
11,594
9,526
2,852
22,096
L
9,760
898
0
871
10,633
6,368
0
4,055
6,578
29,237
0
L
5,672
1,934
0
1,470
18,806
15,014
0
7,536
11,270
0
21,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,688
Gold Earned
48,423
184
Minions Killed
180
6
Camps Cleared
10
981,034
Distance Traveled
1,002,461
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,212
1,121
9
1
0
203,169
0
L
Cthulhu
9,648
965
60
6
0
217,570
1
W
Achilles
10,352
1,035
27
3
1
194,192
0
W
Susano
12,151
1,215
53
5
3
224,950
0
W
Zeus
11,092
1,109
51
5
1
177,828
0
W
Agni
9,881
988
44
4
1
180,895
0
L
Hel
9,654
965
24
2
0
188,700
0
L
Chaac
9,476
948
26
3
1
214,524
2
L
Tiamat
9,668
967
41
4
1
175,840
0
L
Fenrir
9,977
998
29
3
8
205,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role