Player Matchup

Susano
Susano
Bananenpapa
Susano
Level 29
God Stats
4W - 3L
1,677 SR
Queue Stats
63W - 58L
1,505 Elo+
Party 1
Izanami
Izanami
Ch4osZocker
Izanami
Level 39
God Stats
9W - 9L
1,525 SR
Queue Stats
80W - 81L
1,447 Elo+
Party 1
Athena
Athena
Exodus08
Athena
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
55W - 55L
1,434 Elo+
Party 1
Anubis
Anubis
Tobunator
Anubis
Level 107
God Stats
18W - 6L
1,785 SR
Queue Stats
293W - 273L
1,514 Elo+
Party 2
Neith
Neith
tulopas7
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 28L
1,486 Elo+
Party 2
Team Averages
Level 46
1,556 SR
1,477 Elo+

VS

Team Averages
Level 75
1,684 SR
1,699 Elo+
Fenrir
Fenrir
Dragonzei
Fenrir
Level 149
God Stats
8W - 3L
1,717 SR
Queue Stats
837W - 585L
1,821 Elo+
Party 3
Erlang Shen
Erlang Shen
HimoNeeker1
Erlang Shen
Level 120
God Stats
3W - 0L
1,809 SR
Queue Stats
280W - 137L
1,808 Elo+
Party 3
Ganesha
Ganesha
Juberi
Ganesha
Level 27
God Stats
65W - 8L
1,884 SR
Queue Stats
158W - 27L
1,888 Elo+
Party 3
Hachiman
Hachiman
OnyxCerberus29
Hachiman
Level 39
God Stats
3W - 2L
1,729 SR
Queue Stats
282W - 301L
1,445 Elo+
Solo
Aphrodite
Aphrodite
zerinhogameplays
Aphrodite
Level 38
God Stats
1W - 1L
1,279 SR
Queue Stats
118W - 130L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 6 / 5
9,492
452
9,751
16,689
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Ch4osZocker
Izanami
15
3 / 6 / 5
9,667
460
14,433
12,688
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Exodus08
Athena
13
1 / 7 / 4
8,735
416
5,463
18,484
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Tobunator
Anubis
16
3 / 8 / 4
10,117
482
17,938
18,257
10,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
tulopas7
Neith
19
6 / 3 / 0
11,683
556
18,656
16,932
7,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dragonzei
Fenrir
20
19 / 3 / 6
13,942
664
23,490
25,155
18,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
HimoNeeker1
Erlang Shen
18
3 / 4 / 6
11,709
558
12,763
22,835
16,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Juberi
Ganesha
16
0 / 0 / 22
11,046
526
10,777
20,460
25,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
16
5 / 5 / 8
10,745
512
10,744
14,926
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
17
3 / 5 / 13
10,618
506
7,802
14,798
7,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
17
Kills
30
30
Deaths
17
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Susano
4
6
5
1.08
L
Izanami
Ch4osZocker
Izanami
3
6
5
0.92
W
Fenrir
Dragonzei
Fenrir
19
3
6
7.33
L
Athena
Exodus08
Athena
1
7
4
0.43
W
Erlang Shen
HimoNeeker1
Erlang Shen
3
4
6
1.5
W
Ganesha
Juberi
Ganesha
0
0
22
11
W
Hachiman
5
5
8
1.8
L
Anubis
Tobunator
Anubis
3
8
4
0.63
L
Neith
tulopas7
Neith
6
3
0
2
W
Aphrodite
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,241
Damage
65,576
83,050
Taken
98,174
39,638
Mitigated
73,975
20,036
Healing
45,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
9,751
1,385
0
3,628
16,689
5,589
247
3,002
13,615
0
60,037
L
Izanami
Ch4osZocker
Izanami
14,433
7,551
0
1,830
12,688
4,639
1,220
2,389
10,299
0
63,404
W
Fenrir
Dragonzei
Fenrir
23,490
8,988
0
7,466
25,155
18,484
1,652
5,998
19,157
0
105,780
L
Athena
Exodus08
Athena
5,463
2,041
0
1,639
18,484
11,395
0
7,208
11,181
22,668
0
W
Erlang Shen
HimoNeeker1
Erlang Shen
12,763
5,920
875
10,965
22,835
16,155
247
1,725
21,110
676
69,714
W
Ganesha
Juberi
Ganesha
10,777
1,377
0
3,735
20,460
25,722
51
7,153
13,307
35,860
0
W
Hachiman
10,744
5,401
0
5,447
14,926
6,609
3,493
3,931
10,995
0
65,986
L
Anubis
Tobunator
Anubis
17,938
1,449
0
7,458
18,257
10,689
311
5,000
13,077
88,630
0
L
Neith
tulopas7
Neith
18,656
8,941
0
5,481
16,932
7,326
0
1,245
15,647
0
83,538
W
Aphrodite
7,802
1,576
9,109
7,656
14,798
7,005
859
7,772
7,026
49,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,694
Gold Earned
58,060
506
Minions Killed
487
0
Camps Cleared
0
1,780,022
Distance Traveled
1,988,548
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,492
452
97
5
0
392,825
2
L
Izanami
9,667
460
100
5
0
316,842
0
W
Fenrir
13,942
664
139
7
0
433,897
5
L
Athena
8,735
416
33
2
0
390,926
4
W
Erlang Shen
11,709
558
128
6
0
399,023
5
W
Ganesha
11,046
526
7
0
0
422,549
7
W
Hachiman
10,745
512
99
5
0
364,872
0
L
Anubis
10,117
482
141
7
0
317,795
4
L
Neith
11,683
556
135
6
0
361,634
1
W
Aphrodite
10,618
506
114
5
0
368,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role