Player Matchup

Chaac
Chaac
NusterButs
Chaac
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 81L
1,405 Elo+
Party 3
Ymir
Ymir
OnlyHands
Ymir
Level 160
God Stats
8W - 7L
1,590 SR
Queue Stats
151W - 159L
1,468 Elo+
Party 2
Izanami
Izanami
WASTEDxGHOST
Izanami
Level 105
God Stats
7W - 5L
1,610 SR
Queue Stats
105W - 100L
1,479 Elo+
Party 2
Fenrir
Fenrir
cookiemonstersex
Fenrir
Level 87
God Stats
13W - 8L
1,567 SR
Queue Stats
165W - 153L
1,479 Elo+
Solo
Nu Wa
Nu Wa
thenotoriousaak
Nu Wa
Level 108
God Stats
4W - 1L
1,697 SR
Queue Stats
38W - 40L
1,441 Elo+
Party 3
Team Averages
Level 97
1,593 SR
1,454 Elo+

VS

Team Averages
Level 66
1,453 SR
1,432 Elo+
Erlang Shen
Erlang Shen
Bonkhonagahoogs
Erlang Shen
Level 31
God Stats
4W - 7L
1,523 SR
Queue Stats
168W - 204L
1,432 Elo+
Solo
Anubis
Anubis
LawJaw
Anubis
Level 18
God Stats
11W - 17L
1,477 SR
Queue Stats
21W - 38L
1,399 Elo+
Party 1
Jing Wei
Jing Wei
NotHaymaker
Jing Wei
Level 122
God Stats
5W - 9L
1,395 SR
Queue Stats
632W - 679L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
Stickponylad
Sun Wukong
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 47L
1,451 Elo+
Solo
Ymir
Ymir
beanlius
Ymir
Level 47
God Stats
22W - 42L
1,370 SR
Queue Stats
139W - 195L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 4 / 10
11,003
458
16,020
25,006
29,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
16
6 / 1 / 10
11,595
483
9,293
17,970
21,657
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
WASTEDxGHOST
Izanami
16
3 / 7 / 9
10,779
449
13,103
16,441
7,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 5 / 11
13,456
561
18,666
19,858
12,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 6 / 10
13,433
560
28,998
16,077
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bonkhonagahoogs
Erlang Shen
17
3 / 9 / 6
10,670
445
9,727
20,291
11,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
LawJaw
Anubis
19
8 / 13 / 8
13,200
550
15,825
23,696
10,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
NotHaymaker
Jing Wei
19
7 / 5 / 11
12,426
518
17,448
18,386
9,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Stickponylad
Sun Wukong
17
2 / 4 / 3
11,324
472
15,720
24,911
19,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
16
3 / 7 / 9
10,920
455
7,161
22,231
20,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
60
38
Kills
23
23
Deaths
38
50
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bonkhonagahoogs
Erlang Shen
3
9
6
0.67
L
Anubis
LawJaw
Anubis
8
13
8
0.92
L
Jing Wei
NotHaymaker
Jing Wei
7
5
11
2.5
W
Chaac
4
4
10
2.25
W
Ymir
6
1
10
11
L
Sun Wukong
Stickponylad
Sun Wukong
2
4
3
0.88
W
Izanami
WASTEDxGHOST
Izanami
3
7
9
1.07
L
Ymir
3
7
9
1.07
W
13
5
11
3.7
W
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,080
Damage
65,881
95,352
Taken
109,515
76,429
Mitigated
71,406
25,146
Healing
27,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bonkhonagahoogs
Erlang Shen
9,727
5,226
0
1,446
20,291
11,136
0
5,003
15,025
0
75,301
L
Anubis
LawJaw
Anubis
15,825
531
0
4,813
23,696
10,339
0
12,155
11,024
72,506
0
L
Jing Wei
NotHaymaker
Jing Wei
17,448
13,080
0
5,101
18,386
9,679
0
5,789
12,291
0
80,932
W
Chaac
16,020
3,939
0
7,910
25,006
29,739
1,013
5,959
19,047
0
64,447
W
Ymir
9,293
1,447
0
4,640
17,970
21,657
132
5,025
12,945
42,080
0
L
Sun Wukong
Stickponylad
Sun Wukong
15,720
4,291
0
10,618
24,911
19,399
0
5,101
18,907
0
81,189
W
Izanami
WASTEDxGHOST
Izanami
13,103
10,800
0
2,224
16,441
7,094
4,614
2,461
13,980
0
75,726
L
Ymir
7,161
299
1,226
4,472
22,231
20,853
0
8,761
13,039
36,897
0
W
18,666
4,337
0
6,820
19,858
12,151
398
3,035
15,953
0
92,634
W
28,998
5,904
426
3,126
16,077
5,788
1,145
6,506
9,571
82,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,266
Gold Earned
58,540
523
Minions Killed
560
0
Camps Cleared
0
2,021,960
Distance Traveled
2,031,447
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,670
445
99
4
0
470,427
5
L
Anubis
13,200
550
143
6
0
373,671
0
L
Jing Wei
12,426
518
124
5
0
419,204
8
W
Chaac
11,003
458
122
5
0
399,561
2
W
Ymir
11,595
483
51
2
0
419,153
7
L
Sun Wukong
11,324
472
134
6
0
412,294
6
W
Izanami
10,779
449
123
5
0
342,012
0
L
Ymir
10,920
455
60
3
0
355,851
10
W
Fenrir
13,456
561
112
5
0
464,216
3
W
Nu Wa
13,433
560
115
5
0
397,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role