Player Matchup

Arachne
Arachne
B2one
Arachne
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Gump24
Ah Puch
Level 92
God Stats
6W - 10L
1,319 SR
Queue Stats
225W - 212L
1,483 Elo+
Solo
Odin
Odin
H0umie
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,420 Elo+
Party 1
Athena
Athena
Yaaaas
Athena
Level 87
God Stats
13W - 10L
1,589 SR
Queue Stats
86W - 75L
1,490 Elo+
Solo
Medusa
Medusa
wntrz
Medusa
Level 67
God Stats
7W - 6L
1,444 SR
Queue Stats
439W - 425L
1,419 Elo+
Solo
Team Averages
Level 90
1,470 SR
1,462 Elo+

VS

Team Averages
Level 87
1,536 SR
1,413 Elo+
Ra
Ra
GeneralCanabiz
Ra
Level 85
God Stats
53W - 58L
1,184 SR
Queue Stats
882W - 868L
1,435 Elo+
Solo
Ratatoskr
Ratatoskr
Taniwhaa6
Ratatoskr
Level 69
God Stats
19W - 22L
1,358 SR
Queue Stats
196W - 193L
1,385 Elo+
Solo
Cthulhu
Cthulhu
Waftrudnir1
Cthulhu
Level 86
God Stats
48W - 45L
1,648 SR
Queue Stats
570W - 598L
1,416 Elo+
Party 2
Chang'e
Chang'e
gelius_VEG
Chang'e
Level 88
God Stats
11W - 5L
1,700 SR
Queue Stats
434W - 474L
1,397 Elo+
Party 2
Jing Wei
Jing Wei
thrall999
Jing Wei
Level 105
God Stats
4W - 2L
1,790 SR
Queue Stats
178W - 169L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B2one
Arachne
6
0 / 1 / 0
5,459
341
46
2,819
892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Ah Puch
Gump24
Ah Puch
14
6 / 4 / 0
8,919
557
13,130
8,395
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
H0umie
Odin
14
0 / 5 / 2
7,781
486
4,244
12,382
5,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Yaaaas
Athena
13
2 / 6 / 6
7,997
500
9,234
15,906
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
wntrz
Medusa
13
7 / 5 / 1
8,190
512
11,867
12,928
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
8,076
505
9,433
8,465
3,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Taniwhaa6
Ratatoskr
15
7 / 4 / 5
9,056
566
8,542
12,621
4,393
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Waftrudnir1
Cthulhu
16
7 / 0 / 5
9,303
581
9,414
11,558
9,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
gelius_VEG
Chang'e
15
2 / 3 / 7
8,961
560
6,030
10,453
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
thrall999
Jing Wei
12
2 / 7 / 2
7,262
454
5,087
15,504
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
15
Kills
21
21
Deaths
15
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
B2one
Arachne
0
1
0
0
W
3
1
9
7.5
L
Ah Puch
Gump24
Ah Puch
6
4
0
1.5
L
Odin
H0umie
Odin
0
5
2
0.2
W
Ratatoskr
Taniwhaa6
Ratatoskr
7
4
5
2.38
W
Cthulhu
Waftrudnir1
Cthulhu
7
0
5
9.5
L
Athena
Yaaaas
Athena
2
6
6
0.83
W
Chang'e
gelius_VEG
Chang'e
2
3
7
1.83
W
Jing Wei
thrall999
Jing Wei
2
7
2
0.43
L
Medusa
wntrz
Medusa
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,521
Damage
38,506
52,430
Taken
58,601
22,897
Mitigated
25,533
9,106
Healing
21,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
B2one
Arachne
46
46
0
842
2,819
892
0
0
2,819
0
14,030
W
9,433
1,955
1,777
4,150
8,465
3,964
782
3,375
5,090
42,365
0
L
Ah Puch
Gump24
Ah Puch
13,130
602
0
1,120
8,395
3,075
0
4,376
3,994
53,713
0
L
Odin
H0umie
Odin
4,244
898
0
996
12,382
5,964
0
7,310
4,625
54
42,644
W
Ratatoskr
Taniwhaa6
Ratatoskr
8,542
2,817
0
4,643
12,621
4,393
0
4,766
7,855
0
57,443
W
Cthulhu
Waftrudnir1
Cthulhu
9,414
873
782
2,192
11,558
9,487
104
4,436
7,122
44,610
0
L
Athena
Yaaaas
Athena
9,234
2,515
0
2,271
15,906
8,182
96
8,327
7,504
40,938
0
W
Chang'e
gelius_VEG
Chang'e
6,030
326
2,001
3,223
10,453
3,399
392
6,814
3,639
50,102
0
W
Jing Wei
thrall999
Jing Wei
5,087
3,894
0
3,203
15,504
4,290
541
3,027
12,477
0
43,372
L
Medusa
wntrz
Medusa
11,867
5,698
0
3,877
12,928
4,784
105
4,317
8,611
0
43,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,346
Gold Earned
42,658
357
Minions Killed
442
0
Camps Cleared
0
1,303,600
Distance Traveled
1,529,979
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,459
341
35
2
0
103,346
0
W
Ra
8,076
505
62
4
0
302,384
3
L
Ah Puch
8,919
557
92
6
0
269,419
5
L
Odin
7,781
486
99
6
0
287,187
1
W
Ratatoskr
9,056
566
90
6
0
324,147
4
W
Cthulhu
9,303
581
87
5
0
308,149
3
L
Athena
7,997
500
67
4
0
327,265
4
W
Chang'e
8,961
560
124
8
0
309,449
1
W
Jing Wei
7,262
454
79
5
0
285,850
0
L
Medusa
8,190
512
64
4
0
316,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role