Player Matchup

Ares
Ares
Cinnyuwu
Ares
Level 8
God Stats
13W - 10L
1,836 SR
Queue Stats
43W - 41L
1,702 Elo+
Party 1
Anubis
Anubis
DEFINITELYHUGO
Anubis
Level 29
God Stats
0W - 2L
1,343 SR
Queue Stats
130W - 105L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
IzDream
Tsukuyomi
Level 29
God Stats
10W - 6L
1,771 SR
Queue Stats
192W - 117L
1,730 Elo+
Solo
Hou Yi
Hou Yi
Osmond76
Hou Yi
Level 127
God Stats
5W - 6L
1,565 SR
Queue Stats
235W - 209L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
Vintedos
Amaterasu
Level 11
God Stats
3W - 5L
1,689 SR
Queue Stats
25W - 17L
1,757 Elo+
Solo
Team Averages
Level 41
1,641 SR
1,672 Elo+

VS

Team Averages
Level 22
1,476 SR
1,621 Elo+
Nike
Nike
Alansky15
Nike
Level 23
God Stats
3W - 1L
1,575 SR
Queue Stats
37W - 31L
1,596 Elo+
Solo
Fenrir
Fenrir
CazziTua
Fenrir
Level 27
God Stats
4W - 4L
1,306 SR
Queue Stats
196W - 153L
1,697 Elo+
Solo
Cupid
Cupid
FakeLizard
Cupid
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
60W - 29L
1,726 Elo+
Solo
Ra
Ra
KDsinok
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MasterKK
Ares
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 82L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 7 / 3
7,101
374
3,763
15,522
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 4 / 6
9,609
506
10,441
10,989
5,180
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
IzDream
Tsukuyomi
16
7 / 8 / 6
10,248
539
12,153
15,499
9,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Osmond76
Hou Yi
14
2 / 6 / 4
8,783
462
6,778
13,706
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
Vintedos
Amaterasu
18
6 / 4 / 2
11,318
596
14,398
16,524
16,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
1 / 7 / 5
10,652
561
6,430
18,887
9,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
CazziTua
Fenrir
20
10 / 4 / 3
12,987
684
14,053
18,556
9,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
20
9 / 2 / 9
12,517
659
19,076
13,528
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 2 / 5
12,900
679
9,155
11,084
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
15
2 / 3 / 12
10,335
544
7,636
12,755
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
18
Kills
29
29
Deaths
18
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nike
1
7
5
0.5
W
Fenrir
CazziTua
Fenrir
10
4
3
2.88
L
Ares
0
7
3
0.21
L
3
4
6
1.5
W
Cupid
9
2
9
6.75
L
Tsukuyomi
IzDream
Tsukuyomi
7
8
6
1.25
W
7
2
5
4.75
W
Ares
2
3
12
2.67
L
Hou Yi
Osmond76
Hou Yi
2
6
4
0.67
L
Amaterasu
Vintedos
Amaterasu
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,533
Damage
56,350
72,240
Taken
74,810
46,550
Mitigated
37,407
15,668
Healing
26,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
6,430
1,790
0
4,380
18,887
9,079
675
3,108
15,779
0
50,140
W
Fenrir
CazziTua
Fenrir
14,053
7,320
0
4,458
18,556
9,720
1,154
1,707
16,849
0
95,059
L
Ares
3,763
353
515
2,026
15,522
10,794
0
6,762
8,744
17,031
0
L
10,441
828
0
3,813
10,989
5,180
0
2,895
7,834
67,916
0
W
Cupid
19,076
12,904
1,144
8,049
13,528
4,973
3,706
3,542
9,986
0
103,389
L
Tsukuyomi
IzDream
Tsukuyomi
12,153
3,779
0
2,705
15,499
9,506
0
2,862
12,439
0
67,537
W
9,155
1,823
2,194
3,916
11,084
4,419
1,522
2,046
9,038
106,900
0
W
Ares
7,636
822
0
2,151
12,755
9,216
273
4,274
8,481
21,809
0
L
Hou Yi
Osmond76
Hou Yi
6,778
3,619
0
2,587
13,706
4,960
0
2,236
11,405
0
49,358
L
Amaterasu
Vintedos
Amaterasu
14,398
8,336
0
4,022
16,524
16,110
1,148
1,603
14,471
0
73,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,059
Gold Earned
59,391
462
Minions Killed
594
0
Camps Cleared
0
1,650,629
Distance Traveled
1,848,529
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,652
561
102
5
0
344,842
1
W
Fenrir
12,987
684
134
7
0
380,910
3
L
Ares
7,101
374
11
1
0
335,723
2
L
Anubis
9,609
506
125
7
0
329,246
3
W
Cupid
12,517
659
145
8
0
339,145
4
L
Tsukuyomi
10,248
539
103
5
0
360,293
6
W
Ra
12,900
679
201
11
0
407,046
4
W
Ares
10,335
544
12
1
0
376,586
9
L
Hou Yi
8,783
462
95
5
0
298,140
6
L
Amaterasu
11,318
596
128
7
0
327,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role