Player Matchup

Hades
Hades
 
Hades
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DarkFlAmEMast3r
Amaterasu
Level 64
God Stats
24W - 10L
1,624 SR
Queue Stats
76W - 41L
1,575 Elo+
Solo
Khepri
Khepri
Elohimzari
Khepri
Level 103
God Stats
2W - 4L
1,412 SR
Queue Stats
643W - 603L
1,501 Elo+
Solo
Izanami
Izanami
P love 44
Izanami
Level 107
God Stats
27W - 10L
1,751 SR
Queue Stats
84W - 65L
1,543 Elo+
Party 1
Pele
Pele
Sonostriker
Pele
Level 74
God Stats
11W - 9L
1,452 SR
Queue Stats
129W - 118L
1,495 Elo+
Party 1
Team Averages
Level 90
1,548 SR
1,523 Elo+

VS

Team Averages
Level 101
1,592 SR
1,517 Elo+
Danzaburou
Danzaburou
DINO-0609
Danzaburou
Level 96
God Stats
2W - 2L
1,589 SR
Queue Stats
70W - 60L
1,600 Elo+
Solo
Artio
Artio
IguanoPower123
Artio
Level 139
God Stats
13W - 15L
1,507 SR
Queue Stats
274W - 257L
1,535 Elo+
Solo
Vulcan
Vulcan
ShadyWunKenObie
Vulcan
Level 84
God Stats
40W - 32L
1,659 SR
Queue Stats
275W - 253L
1,577 Elo+
Solo
Fenrir
Fenrir
YT_Sulliv19
Fenrir
Level 117
God Stats
13W - 12L
1,417 SR
Queue Stats
236W - 205L
1,513 Elo+
Solo
Bacchus
Bacchus
elliemar
Bacchus
Level 69
God Stats
5W - 3L
1,786 SR
Queue Stats
207W - 224L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 0 / 0
6,526
653
3,916
4,818
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
DarkFlAmEMast3r
Amaterasu
11
2 / 0 / 0
6,334
633
3,850
7,873
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Elohimzari
Khepri
8
1 / 2 / 4
5,096
510
2,620
5,708
3,321
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
P love 44
Izanami
10
3 / 1 / 2
5,719
572
4,768
5,163
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 2
5,872
587
3,203
6,325
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DINO-0609
Danzaburou
10
3 / 1 / 0
5,922
592
5,642
6,492
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,077
508
3,633
6,590
4,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 4 / 0
5,145
515
3,814
6,264
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
7
0 / 0 / 1
4,488
449
1,823
4,613
1,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
elliemar
Bacchus
7
0 / 4 / 2
4,449
445
1,632
5,145
2,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
4
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
0
3
L
Danzaburou
DINO-0609
Danzaburou
3
1
0
3
W
Amaterasu
DarkFlAmEMast3r
Amaterasu
2
0
0
2
W
Khepri
Elohimzari
Khepri
1
2
4
1.5
L
0
2
0
0
W
Izanami
P love 44
Izanami
3
1
2
4
L
1
4
0
0.25
W
2
1
2
3
L
Fenrir
0
0
1
0.5
L
Bacchus
elliemar
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,357
Damage
16,544
29,887
Taken
29,104
12,473
Mitigated
11,615
14,205
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,916
257
88
3,233
4,818
1,696
150
2,514
2,130
37,590
0
L
Danzaburou
DINO-0609
Danzaburou
5,642
3,108
0
3,627
6,492
1,868
230
1,781
4,711
0
35,966
W
Amaterasu
DarkFlAmEMast3r
Amaterasu
3,850
2,459
0
4,845
7,873
3,501
430
3,633
4,240
0
35,076
W
Khepri
Elohimzari
Khepri
2,620
280
0
1,831
5,708
3,321
42
694
5,014
8,024
0
L
3,633
742
0
2,566
6,590
4,260
0
0
6,590
27,142
0
W
Izanami
P love 44
Izanami
4,768
2,319
0
1,136
5,163
2,068
299
938
4,225
0
39,258
L
3,814
379
0
1,530
6,264
2,067
0
3,641
2,623
30,597
0
W
3,203
879
0
3,072
6,325
1,887
0
1,052
5,199
0
33,461
L
Fenrir
1,823
367
0
1,570
4,613
1,343
0
275
4,338
0
16,473
L
Bacchus
elliemar
Bacchus
1,632
183
135
960
5,145
2,077
0
839
4,306
9,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,547
Gold Earned
25,081
329
Minions Killed
228
0
Camps Cleared
0
969,692
Distance Traveled
956,274
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,526
653
80
8
0
194,818
4
L
Danzaburou
5,922
592
72
7
0
163,010
1
W
Amaterasu
6,334
633
79
8
0
166,993
2
W
Khepri
5,096
510
14
1
0
199,847
0
L
Artio
5,077
508
54
5
0
189,016
0
W
Izanami
5,719
572
81
8
0
173,452
3
L
Vulcan
5,145
515
53
5
0
194,304
3
W
Pele
5,872
587
75
8
0
234,582
1
L
Fenrir
4,488
449
35
4
0
208,199
0
L
Bacchus
4,449
445
14
1
0
201,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role