Player Matchup

Ares
Ares
BrananMK1
Ares
Level 24
God Stats
3W - 5L
1,516 SR
Queue Stats
124W - 137L
1,399 Elo+
Party 3
Thanatos
Thanatos
HHydra
Thanatos
Level 21
God Stats
4W - 7L
1,500 SR
Queue Stats
108W - 104L
1,416 Elo+
Party 3
Artio
Artio
HabrOdinson
Artio
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 3L
1,346 Elo+
Party 1
Rama
Rama
MatovyCaj
Rama
Level 11
God Stats
1W - 1L
1,738 SR
Queue Stats
16W - 18L
1,429 Elo+
Party 1
Merlin
Merlin
VibeKingGoob
Merlin
Level 25
God Stats
1W - 5L
1,318 SR
Queue Stats
111W - 120L
1,392 Elo+
Party 3
Team Averages
Level 17
1,474 SR
1,396 Elo+

VS

Team Averages
Level 17
1,524 SR
1,345 Elo+
Cerberus
Cerberus
Inheriya
Cerberus
Level 7
God Stats
3W - 1L
1,684 SR
Queue Stats
5W - 5L
1,359 Elo+
Party 2
Merlin
Merlin
LordOdai
Merlin
Level 18
God Stats
22W - 20L
1,562 SR
Queue Stats
283W - 306L
1,304 Elo+
Solo
Poseidon
Poseidon
PomiDari
Poseidon
Level 19
God Stats
2W - 5L
1,329 SR
Queue Stats
32W - 39L
1,344 Elo+
Party 2
Vamana
Vamana
ZombeyDraggy
Vamana
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
285W - 294L
1,363 Elo+
Solo
Zeus
Zeus
smitiso
Zeus
Level 24
God Stats
6W - 4L
1,547 SR
Queue Stats
36W - 41L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 8 / 4
6,878
430
4,936
14,985
9,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
HHydra
Thanatos
13
5 / 9 / 4
8,459
529
6,238
14,488
5,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 10 / 6
6,281
393
2,769
15,538
10,011
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
10
1 / 11 / 7
6,637
415
3,915
11,114
2,893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Merlin
12
5 / 13 / 1
7,882
493
10,868
12,924
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Inheriya
Cerberus
13
3 / 5 / 20
9,197
575
7,769
15,324
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
LordOdai
Merlin
14
13 / 2 / 9
9,800
613
8,311
7,807
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
PomiDari
Poseidon
11
3 / 5 / 15
7,731
483
6,521
6,851
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
16
7 / 3 / 9
9,987
624
9,497
13,679
9,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
smitiso
Zeus
17
25 / 1 / 12
11,333
708
25,710
7,162
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
116
15
Kills
51
51
Deaths
16
22
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ares
2
8
4
0.5
L
Thanatos
HHydra
Thanatos
5
9
4
0.78
L
2
10
6
0.5
W
Cerberus
Inheriya
Cerberus
3
5
20
2.6
W
Merlin
LordOdai
Merlin
13
2
9
8.75
L
Rama
1
11
7
0.41
W
Poseidon
PomiDari
Poseidon
3
5
15
2.1
L
Merlin
5
13
1
0.42
W
Vamana
7
3
9
3.83
W
Zeus
smitiso
Zeus
25
1
12
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,726
Damage
57,808
69,049
Taken
50,823
31,266
Mitigated
28,962
8,055
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,936
701
331
240
14,985
9,440
385
9,437
5,034
13,817
0
L
Thanatos
HHydra
Thanatos
6,238
1,748
0
6,118
14,488
5,045
0
6,174
8,032
0
31,918
L
2,769
672
307
1,059
15,538
10,011
0
12,856
1,842
6,843
0
W
Cerberus
Inheriya
Cerberus
7,769
938
0
2,607
15,324
12,549
855
4,590
10,628
39,203
0
W
Merlin
LordOdai
Merlin
8,311
566
390
1,042
7,807
2,569
500
3,541
4,080
32,073
0
L
Rama
3,915
3,131
0
0
11,114
2,893
0
8,300
2,183
0
23,858
W
Poseidon
PomiDari
Poseidon
6,521
1,514
0
48
6,851
2,033
757
3,052
3,721
13,729
0
L
Merlin
10,868
1,641
0
0
12,924
3,877
25
8,644
3,647
39,527
0
W
Vamana
9,497
5,581
0
6,089
13,679
9,608
2,768
3,709
9,858
0
49,631
W
Zeus
smitiso
Zeus
25,710
5,807
0
2,323
7,162
2,203
2,338
3,057
3,963
64,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
48,048
195
Minions Killed
354
0
Camps Cleared
0
1,242,933
Distance Traveled
1,488,512
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,878
430
17
1
0
258,482
0
L
Thanatos
8,459
529
49
3
0
270,538
0
L
Artio
6,281
393
6
0
0
268,559
0
W
Cerberus
9,197
575
94
6
0
286,223
1
W
Merlin
9,800
613
57
4
0
278,042
1
L
Rama
6,637
415
44
3
0
212,948
1
W
Poseidon
7,731
483
26
2
0
312,409
3
L
Merlin
7,882
493
79
5
0
232,406
1
W
Vamana
9,987
624
81
5
0
328,877
0
W
Zeus
11,333
708
96
6
0
282,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role