Player Matchup

Neith
Neith
Caxuera
Neith
Level 6
God Stats
3W - 4L
1,456 SR
Queue Stats
3W - 7L
1,201 Elo+
Party 2
Cthulhu
Cthulhu
GuiSennin
Cthulhu
Level 40
God Stats
8W - 11L
1,191 SR
Queue Stats
30W - 24L
1,391 Elo+
Party 2
Zeus
Zeus
biel-dessa2014
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,374 Elo+
Solo
Susano
Susano
dante_050679
Susano
Level 25
God Stats
25W - 27L
1,449 SR
Queue Stats
117W - 179L
1,345 Elo+
Solo
Fenrir
Fenrir
djgarraz
Fenrir
Level 11
God Stats
0W - 1L
1,614 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,362 Elo+

VS

Team Averages
Level 25
1,471 SR
1,434 Elo+
Set
Set
JstChilling
Set
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
S1l3NC10
Anubis
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 15L
1,458 Elo+
Solo
Chiron
Chiron
iFastzz
Chiron
Level 24
God Stats
18W - 10L
1,553 SR
Queue Stats
59W - 54L
1,418 Elo+
Party 1
Cabrakan
Cabrakan
lebbridi
Cabrakan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
phms2004
King Arthur
Level 62
God Stats
5W - 1L
1,303 SR
Queue Stats
9W - 9L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caxuera
Neith
10
0 / 10 / 2
6,223
366
4,899
9,690
2,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
GuiSennin
Cthulhu
12
1 / 5 / 3
7,153
421
9,645
15,341
10,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 5 / 1
7,460
439
2,972
7,374
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
14
6 / 4 / 1
9,376
552
9,379
13,216
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
djgarraz
Fenrir
9
0 / 11 / 1
6,580
387
3,748
12,325
4,541
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 2
9,916
583
7,642
7,668
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
S1l3NC10
Anubis
13
4 / 1 / 5
8,510
501
3,728
6,389
3,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
iFastzz
Chiron
15
11 / 2 / 8
9,526
560
18,058
13,815
5,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
lebbridi
Cabrakan
12
3 / 2 / 13
8,384
493
5,681
11,475
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
phms2004
King Arthur
14
6 / 2 / 3
8,904
524
6,936
11,359
7,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
7
Kills
34
35
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
Caxuera
Neith
0
10
2
0.1
L
Cthulhu
GuiSennin
Cthulhu
1
5
3
0.5
W
10
1
2
11
W
Anubis
S1l3NC10
Anubis
4
1
5
6.5
L
0
5
1
0.1
L
Susano
6
4
1
1.63
L
Fenrir
djgarraz
Fenrir
0
11
1
0.05
W
Chiron
iFastzz
Chiron
11
2
8
7.5
W
Cabrakan
lebbridi
Cabrakan
3
2
13
4.75
W
King Arthur
phms2004
King Arthur
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,643
Damage
42,045
57,946
Taken
50,706
22,505
Mitigated
29,859
12,436
Healing
19,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Caxuera
Neith
4,899
3,116
0
806
9,690
2,107
703
1,922
7,768
0
29,646
L
Cthulhu
GuiSennin
Cthulhu
9,645
795
77
5,470
15,341
10,570
245
4,676
10,665
30,504
0
W
7,642
3,170
0
3,693
7,668
2,978
0
1,262
6,318
0
60,005
W
Anubis
S1l3NC10
Anubis
3,728
465
0
2,273
6,389
3,073
1,969
1,586
4,650
40,998
0
L
2,972
415
0
691
7,374
1,609
264
1,110
6,264
38,619
0
L
Susano
9,379
2,713
504
4,362
13,216
3,678
0
1,569
11,647
0
40,304
L
Fenrir
djgarraz
Fenrir
3,748
1,519
0
526
12,325
4,541
403
132
12,031
0
19,270
W
Chiron
iFastzz
Chiron
18,058
6,726
1,017
4,386
13,815
5,145
2,373
4,109
9,398
0
70,583
W
Cabrakan
lebbridi
Cabrakan
5,681
938
0
2,652
11,475
10,968
148
3,433
7,626
12,724
0
W
King Arthur
phms2004
King Arthur
6,936
2,058
0
4,984
11,359
7,695
300
1,106
10,097
0
38,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,792
Gold Earned
45,240
290
Minions Killed
389
0
Camps Cleared
0
1,403,699
Distance Traveled
1,590,532
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,223
366
61
4
0
257,704
2
L
Cthulhu
7,153
421
52
3
0
304,648
4
W
Set
9,916
583
94
6
0
344,822
1
W
Anubis
8,510
501
78
5
0
325,882
4
L
Zeus
7,460
439
85
5
0
267,831
1
L
Susano
9,376
552
55
3
0
337,842
4
L
Fenrir
6,580
387
37
2
0
235,674
1
W
Chiron
9,526
560
122
7
0
312,469
0
W
Cabrakan
8,384
493
12
1
0
272,369
1
W
King Arthur
8,904
524
83
5
0
334,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role