Player Matchup

Jormungandr
Jormungandr
ATangyTiger
Jormungandr
Level 25
God Stats
9W - 2L
1,684 SR
Queue Stats
9W - 3L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
EagerFlame
Danzaburou
Level 149
God Stats
5W - 2L
1,699 SR
Queue Stats
88W - 63L
1,725 Elo+
Party 1
Ah Puch
Ah Puch
SarcasticCobra
Ah Puch
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 67L
1,830 Elo+
Party 1
Team Averages
Level 100
1,628 SR
1,687 Elo+

VS

Team Averages
Level 56
1,591 SR
1,548 Elo+
Chiron
Chiron
Déus
Chiron
Level 121
God Stats
25W - 5L
1,723 SR
Queue Stats
234W - 166L
1,481 Elo+
Party 2
King Arthur
King Arthur
MageKrage
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Solo
Merlin
Merlin
Tripincloud
Merlin
Level 29
God Stats
16W - 13L
1,549 SR
Queue Stats
84W - 58L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ATangyTiger
Jormungandr
16
5 / 1 / 12
13,046
725
6,029
17,293
20,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
EagerFlame
Danzaburou
17
11 / 4 / 9
13,807
767
23,191
18,950
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 1 / 13
13,172
732
14,727
14,975
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Déus
Chiron
14
4 / 10 / 1
11,575
643
14,535
18,509
6,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
MageKrage
King Arthur
12
0 / 11 / 1
9,683
538
3,739
19,243
10,035
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
16
2 / 3 / 3
11,568
643
17,197
10,354
3,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
24
Kills
6
6
Deaths
24
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ATangyTiger
Jormungandr
5
1
12
11
L
Chiron
Déus
Chiron
4
10
1
0.45
W
Danzaburou
EagerFlame
Danzaburou
11
4
9
3.88
L
King Arthur
MageKrage
King Arthur
0
11
1
0.05
W
8
1
13
14.5
L
Merlin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,947
Damage
35,471
51,218
Taken
48,106
41,407
Mitigated
19,635
14,626
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ATangyTiger
Jormungandr
6,029
1,582
0
1,043
17,293
20,116
346
5,185
12,108
45,114
0
L
Chiron
Déus
Chiron
14,535
4,794
285
2,524
18,509
6,341
89
8,473
9,229
0
55,390
W
Danzaburou
EagerFlame
Danzaburou
23,191
10,677
0
7,667
18,950
10,212
2,330
7,749
11,201
0
86,822
L
King Arthur
MageKrage
King Arthur
3,739
545
0
1,137
19,243
10,035
0
6,779
11,790
0
27,975
W
14,727
967
0
5,916
14,975
11,079
297
4,308
10,667
48,585
0
L
Merlin
17,197
688
0
43
10,354
3,259
0
4,625
5,429
50,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
32,826
230
Minions Killed
220
0
Camps Cleared
0
991,815
Distance Traveled
853,269
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,046
725
70
4
0
299,930
0
L
Chiron
11,575
643
86
5
0
282,894
4
W
Danzaburou
13,807
767
107
6
0
342,804
4
L
King Arthur
9,683
538
37
2
0
290,632
0
W
Ah Puch
13,172
732
53
3
0
349,081
1
L
Merlin
11,568
643
97
5
0
279,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role