Player Matchup

Ymir
Ymir
Gold II
BaryAres
Ymir
Gold II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,785 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
Emmpiror
Sun Wukong
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Platinum I
HyperToastHP
The Morrigan
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold II
ymmirheim
King Arthur
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
zвσd
Danzaburou
Platinum II
Level 132
God Stats
1W - 1L
1,734 SR
Queue Stats
101W - 94L
1,911 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,547 SR
1,639 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,498 SR
1,780 MMR
Guan Yu
Guan Yu
Diamond V
FFCCTASE
Guan Yu
Diamond V
Level 144
God Stats
3W - 1L
1,461 SR
Queue Stats
104W - 74L
1,850 MMR
Solo
Janus
Janus
Platinum II
MasterPito
Janus
Platinum II
Level 148
God Stats
49W - 44L
1,620 SR
Queue Stats
730W - 730L
1,967 MMR
Solo
Ares
Ares
Platinum II
Miltete
Ares
Platinum II
Level 160
God Stats
5W - 3L
1,412 SR
Queue Stats
213W - 220L
1,850 MMR
Solo
Nemesis
Nemesis
Platinum III
Qrxee
Nemesis
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
Undependent
Cupid
Gold II
Level 127
God Stats
5W - 3L
1,496 SR
Queue Stats
47W - 31L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 12 / 3
8,501
425
6,811
23,936
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Emmpiror
Sun Wukong
15
1 / 8 / 3
9,311
466
10,423
21,070
9,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
HyperToastHP
The Morrigan
16
3 / 7 / 1
10,137
507
7,583
10,897
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ymmirheim
King Arthur
15
1 / 5 / 1
9,057
453
6,392
18,432
9,392
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
zвσd
Danzaburou
16
2 / 8 / 3
10,520
526
11,438
20,300
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AphroditeAo KuangApolloSetAthena

VS

Bans
TsukuyomiFenrirGebGaneshaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FFCCTASE
Guan Yu
18
4 / 2 / 7
11,293
565
12,321
16,890
17,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
19
7 / 2 / 9
12,414
621
14,196
10,681
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Miltete
Ares
15
5 / 0 / 10
10,901
545
12,447
17,260
22,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Qrxee
Nemesis
18
9 / 1 / 14
11,604
580
15,156
14,791
7,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 3 / 4
13,560
678
21,811
16,523
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
8
Kills
40
40
Deaths
8
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
12
3
0.21
L
Sun Wukong
Emmpiror
Sun Wukong
1
8
3
0.31
W
Guan Yu
FFCCTASE
Guan Yu
4
2
7
3.75
L
The Morrigan
HyperToastHP
The Morrigan
3
7
1
0.5
W
Janus
7
2
9
5.75
W
Ares
Miltete
Ares
5
0
10
10
W
Nemesis
Qrxee
Nemesis
9
1
14
16
W
15
3
4
5.67
L
King Arthur
ymmirheim
King Arthur
1
5
1
0.3
L
Danzaburou
zвσd
Danzaburou
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,647
Damage
75,931
94,635
Taken
76,145
46,932
Mitigated
58,664
18,634
Healing
28,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,811
1,521
0
1,061
23,936
16,108
0
9,396
14,540
30,498
0
L
Sun Wukong
Emmpiror
Sun Wukong
10,423
3,058
0
6,694
21,070
9,915
0
4,736
16,334
0
64,946
W
Guan Yu
FFCCTASE
Guan Yu
12,321
1,624
1,883
6,843
16,890
17,197
1,421
1,151
15,739
0
71,975
L
The Morrigan
HyperToastHP
The Morrigan
7,583
617
0
1,389
10,897
3,907
0
4,686
5,859
57,177
170
W
Janus
14,196
821
0
2,564
10,681
4,328
42
2,494
8,187
97,567
0
W
Ares
Miltete
Ares
12,447
1,053
0
5,320
17,260
22,721
398
2,950
14,310
37,419
0
W
Nemesis
Qrxee
Nemesis
15,156
8,843
0
2,043
14,791
7,162
197
5,910
8,881
0
74,865
W
21,811
13,430
931
9,208
16,523
7,256
7,402
1,719
14,804
0
111,540
L
King Arthur
ymmirheim
King Arthur
6,392
1,297
0
3,821
18,432
9,392
0
4,252
13,893
0
48,691
L
Danzaburou
zвσd
Danzaburou
11,438
5,385
0
5,669
20,300
7,610
2,282
3,251
16,977
0
66,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,526
Gold Earned
59,772
512
Minions Killed
621
0
Camps Cleared
0
1,784,713
Distance Traveled
2,103,224
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,501
425
49
2
0
339,989
5
L
Sun Wukong
9,311
466
112
6
0
365,914
4
W
Guan Yu
11,293
565
139
7
0
431,720
6
L
The Morrigan
10,137
507
124
6
0
353,841
5
W
Janus
12,414
621
188
9
0
446,597
8
W
Ares
10,901
545
32
2
0
427,982
4
W
Nemesis
11,604
580
104
5
0
439,955
5
W
Cupid
13,560
678
158
8
0
356,970
3
L
King Arthur
9,057
453
103
5
0
406,710
2
L
Danzaburou
10,520
526
124
6
0
318,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role