Player Matchup

Eset
Eset
Adaver215
Eset
Level 24
God Stats
14W - 11L
1,185 SR
Queue Stats
53W - 72L
1,287 Elo+
Solo
Fenrir
Fenrir
MaduroHop
Fenrir
Level 27
God Stats
5W - 0L
1,486 SR
Queue Stats
12W - 9L
1,451 Elo+
Party 1
Neith
Neith
Venqu2k
Neith
Level 32
God Stats
4W - 1L
1,536 SR
Queue Stats
11W - 9L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
naeem01234
Jing Wei
Level 27
God Stats
56W - 64L
1,411 SR
Queue Stats
201W - 256L
1,434 Elo+
Solo
Khepri
Khepri
ponk11
Khepri
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,451 Elo+
Party 1
Team Averages
Level 25
1,424 SR
1,415 Elo+

VS

Team Averages
Level 16
1,471 SR
1,413 Elo+
Achilles
Achilles
Brando65er
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,308 Elo+
Solo
Chernobog
Chernobog
DeadArtPNG
Chernobog
Level 17
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
NoName01001
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 2
Medusa
Medusa
SATANIST003
Medusa
Level 8
God Stats
0W - 1L
1,455 SR
Queue Stats
1W - 8L
1,111 Elo+
Solo
Erlang Shen
Erlang Shen
grosero666
Erlang Shen
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 102L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
11 / 9 / 4
15,056
579
28,533
22,609
10,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
MaduroHop
Fenrir
20
10 / 6 / 6
14,728
566
15,176
24,099
11,208
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Venqu2k
Neith
20
3 / 4 / 6
13,397
515
9,957
14,480
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
naeem01234
Jing Wei
20
7 / 2 / 3
14,684
565
12,768
21,706
8,890
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
ponk11
Khepri
17
2 / 5 / 9
12,530
482
7,681
19,137
17,215
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brando65er
Achilles
20
5 / 4 / 3
13,628
524
11,321
17,649
29,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
DeadArtPNG
Chernobog
14
1 / 8 / 0
10,138
390
3,306
16,390
4,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
5 / 5 / 4
12,604
485
15,876
21,704
25,573
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
16
0 / 10 / 3
10,406
400
7,265
14,600
5,504
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Erlang Shen
grosero666
Erlang Shen
20
15 / 6 / 6
15,146
583
27,369
28,106
18,944
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
33
Kills
26
26
Deaths
33
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Eset
11
9
4
1.44
L
Achilles
Brando65er
Achilles
5
4
3
1.63
L
Chernobog
DeadArtPNG
Chernobog
1
8
0
0.13
W
Fenrir
MaduroHop
Fenrir
10
6
6
2.17
L
5
5
4
1.4
L
Medusa
0
10
3
0.15
W
Neith
Venqu2k
Neith
3
4
6
1.5
L
Erlang Shen
grosero666
Erlang Shen
15
6
6
3
W
Jing Wei
naeem01234
Jing Wei
7
2
3
4.25
W
Khepri
ponk11
Khepri
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,115
Damage
65,137
102,031
Taken
98,449
53,469
Mitigated
83,989
38,515
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
28,533
3,029
1,780
6,759
22,609
10,241
2,888
2,997
19,427
91,531
0
L
Achilles
Brando65er
Achilles
11,321
4,733
0
2,433
17,649
29,015
2,584
3,129
14,466
0
65,993
L
Chernobog
DeadArtPNG
Chernobog
3,306
3,047
0
1,858
16,390
4,953
2,060
9,505
6,383
0
32,446
W
Fenrir
MaduroHop
Fenrir
15,176
4,044
0
8,821
24,099
11,208
729
3,152
20,872
0
102,019
L
15,876
2,710
348
1,996
21,704
25,573
880
7,205
14,368
63,016
0
L
Medusa
7,265
3,029
0
420
14,600
5,504
2,566
5,431
8,975
0
48,337
W
Neith
Venqu2k
Neith
9,957
6,561
0
5,074
14,480
5,915
2,555
2,129
12,051
0
75,827
L
Erlang Shen
grosero666
Erlang Shen
27,369
15,236
0
7,285
28,106
18,944
0
9,621
18,043
0
91,109
W
Jing Wei
naeem01234
Jing Wei
12,768
11,326
0
13,515
21,706
8,890
3,978
6,184
15,497
0
133,598
W
Khepri
ponk11
Khepri
7,681
879
0
2,566
19,137
17,215
382
2,787
15,740
18,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,395
Gold Earned
61,922
603
Minions Killed
508
0
Camps Cleared
0
2,128,930
Distance Traveled
2,038,755
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
15,056
579
150
6
0
387,644
0
L
Achilles
13,628
524
113
4
0
450,159
1
L
Chernobog
10,138
390
74
3
0
289,115
0
W
Fenrir
14,728
566
131
5
0
446,597
2
L
Ymir
12,604
485
109
4
0
461,735
2
L
Medusa
10,406
400
80
3
0
361,938
4
W
Neith
13,397
515
121
5
0
448,716
0
L
Erlang Shen
15,146
583
132
5
0
475,808
0
W
Jing Wei
14,684
565
179
7
0
442,504
2
W
Khepri
12,530
482
22
1
0
403,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role