Player Matchup

Set
Set
ElonMuskiano
Set
Level 25
God Stats
7W - 5L
1,684 SR
Queue Stats
87W - 92L
1,562 Elo+
Solo
Kali
Kali
HENTAl-MANGA
Kali
Level 29
God Stats
1W - 2L
1,591 SR
Queue Stats
176W - 163L
1,522 Elo+
Solo
Anubis
Anubis
Hercules1269
Anubis
Level 29
God Stats
24W - 36L
1,342 SR
Queue Stats
225W - 273L
1,526 Elo+
Solo
Neith
Neith
TamashiNoShiiiii
Neith
Level 8
God Stats
2W - 2L
1,852 SR
Queue Stats
11W - 8L
1,639 Elo+
Solo
King Arthur
King Arthur
feedubanned
King Arthur
Level 12
God Stats
8W - 21L
1,149 SR
Queue Stats
42W - 46L
1,529 Elo+
Solo
Team Averages
Level 21
1,523 SR
1,556 Elo+

VS

Team Averages
Level 21
1,467 SR
1,604 Elo+
Anubis
Anubis
Alucard200214
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,577 Elo+
Solo
Cu Chulainn
Cu Chulainn
MICH1708
Cu Chulainn
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 6L
1,708 Elo+
Solo
Nu Wa
Nu Wa
Mague2012
Nu Wa
Level 29
God Stats
5W - 4L
1,460 SR
Queue Stats
101W - 79L
1,638 Elo+
Solo
Danzaburou
Danzaburou
SoySauce0
Danzaburou
Level 28
God Stats
3W - 6L
1,376 SR
Queue Stats
72W - 72L
1,520 Elo+
Solo
Athena
Athena
thestormer82
Athena
Level 24
God Stats
10W - 2L
1,500 SR
Queue Stats
42W - 27L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
10,742
565
11,676
18,089
13,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 3 / 4
10,544
555
9,065
19,207
7,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
16
5 / 11 / 2
10,424
549
8,152
19,771
6,457
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 6 / 1
6,937
365
5,290
7,337
1,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
feedubanned
King Arthur
15
2 / 6 / 4
9,595
505
4,759
20,200
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 3
12,078
636
14,366
10,620
5,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
MICH1708
Cu Chulainn
16
1 / 6 / 3
9,669
509
10,492
13,869
9,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Mague2012
Nu Wa
18
3 / 5 / 8
10,852
571
14,370
8,698
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SoySauce0
Danzaburou
17
9 / 4 / 2
11,251
592
15,360
14,788
7,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
15
3 / 3 / 9
9,710
511
9,890
15,482
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
21
Kills
29
31
Deaths
21
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
13
3
3
4.83
L
5
5
4
1.4
L
7
3
4
3
L
Anubis
5
11
2
0.55
W
Cu Chulainn
MICH1708
Cu Chulainn
1
6
3
0.42
W
Nu Wa
Mague2012
Nu Wa
3
5
8
1.4
W
Danzaburou
SoySauce0
Danzaburou
9
4
2
2.5
L
2
6
1
0.42
L
King Arthur
feedubanned
King Arthur
2
6
4
0.67
W
Athena
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,942
Damage
64,478
84,604
Taken
63,457
38,720
Mitigated
36,553
22,371
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,366
1,002
0
2,217
10,620
5,114
552
3,539
7,081
75,834
0
L
11,676
5,224
0
6,208
18,089
13,538
292
3,924
13,387
0
70,569
L
9,065
4,571
0
4,895
19,207
7,030
0
8,730
10,222
0
51,200
L
Anubis
8,152
390
0
6,682
19,771
6,457
1,382
14,323
5,037
67,169
0
W
Cu Chulainn
MICH1708
Cu Chulainn
10,492
1,601
0
3,053
13,869
9,798
41
1,236
12,633
0
54,102
W
Nu Wa
Mague2012
Nu Wa
14,370
2,161
169
2,063
8,698
2,268
1,304
2,944
5,754
74,278
0
W
Danzaburou
SoySauce0
Danzaburou
15,360
9,924
0
5,489
14,788
7,069
2,452
113
14,675
0
93,620
L
5,290
3,031
0
1,005
7,337
1,747
0
2,031
5,166
0
20,172
L
King Arthur
feedubanned
King Arthur
4,759
632
0
3,581
20,200
9,948
0
8,547
11,416
5,950
44,805
W
Athena
9,890
2,711
248
2,321
15,482
12,304
250
837
14,645
33,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,242
Gold Earned
53,560
436
Minions Killed
526
0
Camps Cleared
0
1,510,757
Distance Traveled
1,750,844
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,078
636
131
7
0
332,367
1
L
Set
10,742
565
137
7
0
305,652
0
L
Kali
10,544
555
67
4
0
372,999
0
L
Anubis
10,424
549
124
7
0
253,028
6
W
Cu Chulainn
9,669
509
95
5
0
345,702
0
W
Nu Wa
10,852
571
129
7
0
337,760
0
W
Danzaburou
11,251
592
136
7
0
337,532
3
L
Neith
6,937
365
34
2
0
205,584
0
L
King Arthur
9,595
505
74
4
0
373,494
0
W
Athena
9,710
511
35
2
0
397,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role