Player Matchup

Ymir
Ymir
Abylol
Ymir
Level 29
God Stats
7W - 3L
1,685 SR
Queue Stats
155W - 147L
1,513 Elo+
Solo
Hercules
Hercules
LEGEND_OKAN27
Hercules
Level 36
God Stats
24W - 14L
1,530 SR
Queue Stats
270W - 276L
1,508 Elo+
Party 1
Thoth
Thoth
SUNGJINMORI
Thoth
Level 28
God Stats
4W - 3L
1,829 SR
Queue Stats
282W - 260L
1,591 Elo+
Party 1
Erlang Shen
Erlang Shen
SUNJINW00
Erlang Shen
Level 28
God Stats
5W - 2L
1,639 SR
Queue Stats
416W - 345L
1,591 Elo+
Party 1
Hou Yi
Hou Yi
xuxadom
Hou Yi
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 13L
1,629 Elo+
Solo
Team Averages
Level 29
1,637 SR
1,567 Elo+

VS

Team Averages
Level 67
1,578 SR
1,518 Elo+
Yemoja
Yemoja
Britannicus115
Yemoja
Level 153
God Stats
2W - 2L
1,676 SR
Queue Stats
365W - 379L
1,550 Elo+
Party 2
Neith
Neith
Galen24
Neith
Level 12
God Stats
7W - 10L
1,432 SR
Queue Stats
13W - 18L
1,422 Elo+
Party 2
Anubis
Anubis
Jkhaj1
Anubis
Level 17
God Stats
41W - 30L
1,380 SR
Queue Stats
137W - 130L
1,585 Elo+
Party 2
King Arthur
King Arthur
SmiteKing123
King Arthur
Level 147
God Stats
4W - 2L
1,696 SR
Queue Stats
160W - 185L
1,571 Elo+
Party 3
Nemesis
Nemesis
joker6494
Nemesis
Level 6
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 3L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Abylol
Ymir
5
0 / 0 / 0
3,544
709
681
3,063
1,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
LEGEND_OKAN27
Hercules
7
2 / 0 / 1
4,057
811
1,979
1,894
899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 0 / 4
4,127
825
1,692
2,063
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
SUNJINW00
Erlang Shen
7
5 / 0 / 2
4,487
897
2,695
4,026
1,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
xuxadom
Hou Yi
6
0 / 0 / 0
3,314
663
2,110
2,272
609
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,377
675
1,136
3,357
961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Galen24
Neith
4
0 / 0 / 0
3,012
602
2,027
1,225
224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Jkhaj1
Anubis
6
0 / 4 / 0
3,472
694
1,659
3,699
1,393
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
SmiteKing123
King Arthur
6
0 / 3 / 0
3,592
718
1,483
5,316
1,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
joker6494
Nemesis
1
0 / 1 / 0
2,665
533
150
645
174
Boots

Boots

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
Abylol
Ymir
0
0
0
0
L
0
0
0
0
L
Neith
Galen24
Neith
0
0
0
0
L
Anubis
Jkhaj1
Anubis
0
4
0
0
W
Hercules
LEGEND_OKAN27
Hercules
2
0
1
2.5
W
1
0
4
3
W
Erlang Shen
SUNJINW00
Erlang Shen
5
0
2
6
L
King Arthur
SmiteKing123
King Arthur
0
3
0
0
L
Nemesis
joker6494
Nemesis
0
1
0
0
W
Hou Yi
xuxadom
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,157
Damage
6,455
13,318
Taken
14,242
4,405
Mitigated
4,539
4,880
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Abylol
Ymir
681
379
0
1,444
3,063
1,385
0
555
2,508
7,080
0
L
1,136
463
319
1,220
3,357
961
0
615
2,742
8,186
0
L
Neith
Galen24
Neith
2,027
1,086
0
98
1,225
224
0
66
1,159
0
6,881
L
Anubis
Jkhaj1
Anubis
1,659
212
0
836
3,699
1,393
0
1,134
2,309
15,659
0
W
Hercules
LEGEND_OKAN27
Hercules
1,979
590
0
601
1,894
899
0
0
1,894
0
14,869
W
1,692
126
0
730
2,063
368
26
1,215
848
13,638
0
W
Erlang Shen
SUNJINW00
Erlang Shen
2,695
1,513
0
1,156
4,026
1,144
0
444
3,582
0
14,428
L
King Arthur
SmiteKing123
King Arthur
1,483
298
0
1,199
5,316
1,787
0
0
5,141
0
14,731
L
Nemesis
joker6494
Nemesis
150
73
0
0
645
174
0
252
343
0
269
W
Hou Yi
xuxadom
Hou Yi
2,110
1,314
0
949
2,272
609
0
581
1,691
0
11,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,529
Gold Earned
16,118
131
Minions Killed
93
0
Camps Cleared
0
543,769
Distance Traveled
405,611
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,544
709
8
2
0
101,741
2
L
Yemoja
3,377
675
14
3
0
88,603
1
L
Neith
3,012
602
11
2
0
93,725
1
L
Anubis
3,472
694
30
6
0
97,568
1
W
Hercules
4,057
811
32
6
0
119,429
1
W
Thoth
4,127
825
31
6
0
101,063
4
W
Erlang Shen
4,487
897
31
6
0
128,153
2
L
King Arthur
3,592
718
37
7
0
96,903
2
L
Nemesis
2,665
533
1
0
0
28,812
0
W
Hou Yi
3,314
663
29
6
0
93,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role