Player Matchup

Jing Wei
Jing Wei
AGRO Shoga
Jing Wei
Level 109
God Stats
5W - 3L
1,493 SR
Queue Stats
259W - 218L
1,569 Elo+
Party 2
Fenrir
Fenrir
BlueSnowKing
Fenrir
Level 109
God Stats
2W - 2L
1,284 SR
Queue Stats
472W - 491L
1,492 Elo+
Party 2
Anhur
Anhur
CleverCoin
Anhur
Level 149
God Stats
12W - 12L
1,689 SR
Queue Stats
159W - 161L
1,622 Elo+
Party 2
Zhong Kui
Zhong Kui
Direultimatum69
Zhong Kui
Level 141
God Stats
10W - 8L
1,500 SR
Queue Stats
288W - 328L
1,464 Elo+
Party 2
Ymir
Ymir
Luciousfish
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,700 Elo+
Party 2
Team Averages
Level 103
1,493 SR
1,570 Elo+

VS

Team Averages
Level 74
1,517 SR
1,525 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BREEZI3BANK0
Ymir
Level 85
God Stats
8W - 12L
1,458 SR
Queue Stats
315W - 309L
1,504 Elo+
Party 1
Anubis
Anubis
KingKongKai23
Anubis
Level 88
God Stats
19W - 16L
1,538 SR
Queue Stats
422W - 441L
1,500 Elo+
Party 1
Mercury
Mercury
SugarDs
Mercury
Level 23
God Stats
109W - 81L
1,501 SR
Queue Stats
357W - 380L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
wothf
Danzaburou
Level 105
God Stats
68W - 64L
1,587 SR
Queue Stats
324W - 318L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AGRO Shoga
Jing Wei
12
1 / 1 / 0
6,588
659
2,863
5,204
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
10
2 / 1 / 3
5,680
568
2,962
5,360
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
11
10 / 0 / 1
6,855
686
6,331
5,285
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Direultimatum69
Zhong Kui
11
2 / 2 / 2
6,081
608
5,042
7,356
5,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 2 / 12
6,392
639
6,709
7,003
3,234
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 1 / 0
5,893
589
2,962
5,822
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
1 / 5 / 1
5,340
534
2,782
7,878
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 4 / 1
5,117
512
5,429
7,706
3,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
SugarDs
Mercury
9
1 / 3 / 2
5,257
526
2,873
7,069
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
wothf
Danzaburou
9
1 / 6 / 0
4,994
499
2,151
8,031
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
6
6
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
W
Jing Wei
AGRO Shoga
Jing Wei
1
1
0
1
L
1
5
1
0.3
W
Fenrir
2
1
3
3.5
W
Anhur
10
0
1
10.5
W
Zhong Kui
Direultimatum69
Zhong Kui
2
2
2
1.5
L
2
4
1
0.63
W
4
2
12
5
L
Mercury
SugarDs
Mercury
1
3
2
0.67
L
Danzaburou
wothf
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,907
Damage
16,197
30,208
Taken
36,506
13,233
Mitigated
12,039
12,907
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,962
156
0
2,428
5,822
2,283
0
0
5,822
30,875
0
W
Jing Wei
AGRO Shoga
Jing Wei
2,863
2,128
0
2,828
5,204
1,830
0
2,698
2,242
0
39,223
L
2,782
856
0
762
7,878
2,522
0
2,594
5,284
16,558
0
W
Fenrir
2,962
267
0
2,326
5,360
1,488
0
1,592
3,768
0
21,415
W
Anhur
6,331
3,231
0
3,436
5,285
1,435
676
948
4,337
0
33,630
W
Zhong Kui
Direultimatum69
Zhong Kui
5,042
568
0
2,708
7,356
5,246
536
3,173
4,183
29,805
0
L
5,429
363
0
2,762
7,706
3,629
0
4,161
3,545
22,984
0
W
6,709
1,914
287
1,322
7,003
3,234
138
2,498
4,505
18,758
0
L
Mercury
SugarDs
Mercury
2,873
1,945
79
829
7,069
1,904
0
3,020
4,049
0
21,795
L
Danzaburou
wothf
Danzaburou
2,151
1,020
0
1,915
8,031
1,701
66
1,976
6,055
0
27,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
26,601
261
Minions Killed
254
0
Camps Cleared
0
889,358
Distance Traveled
926,877
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,893
589
84
8
0
171,807
1
W
Jing Wei
6,588
659
75
8
0
160,147
0
L
Ymir
5,340
534
38
4
0
190,978
0
W
Fenrir
5,680
568
45
5
0
203,037
3
W
Anhur
6,855
686
48
5
0
169,786
1
W
Zhong Kui
6,081
608
58
6
0
179,707
0
L
Anubis
5,117
512
38
4
0
163,870
2
W
Ymir
6,392
639
35
4
0
176,681
1
L
Mercury
5,257
526
49
5
0
228,278
2
L
Danzaburou
4,994
499
45
5
0
171,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role