Player Matchup

Vulcan
Vulcan
ByXaviarty22
Vulcan
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
232W - 231L
1,403 Elo+
Solo
Nemesis
Nemesis
GladiatorTomo
Nemesis
Level 27
God Stats
2W - 2L
1,679 SR
Queue Stats
93W - 77L
1,496 Elo+
Party 1
Hercules
Hercules
MortalDeath69
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,600 Elo+
Party 1
Ymir
Ymir
WebKiddy
Ymir
Level 15
God Stats
7W - 4L
1,650 SR
Queue Stats
9W - 8L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
Xaynia
Danzaburou
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
173W - 160L
1,537 Elo+
Party 2
Team Averages
Level 20
1,566 SR
1,509 Elo+

VS

Team Averages
Level 10
1,425 SR
1,560 Elo+
Ra
Ra
DemonOriax
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,491 Elo+
Solo
Thor
Thor
DiosJota
Thor
Level 19
God Stats
7W - 6L
1,500 SR
Queue Stats
308W - 367L
1,445 Elo+
Solo
Tyr
Tyr
FlatPlanet
Tyr
Level 3
God Stats
4W - 8L
1,500 SR
Queue Stats
44W - 40L
1,828 Elo+
Solo
Ares
Ares
WanderingGarden
Ares
Level 5
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 5L
1,480 Elo+
Solo
Apollo
Apollo
eldoctore00
Apollo
Level 8
God Stats
0W - 2L
1,312 SR
Queue Stats
7W - 10L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
8
0 / 2 / 0
6,305
394
1,972
4,101
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
13
2 / 4 / 4
7,956
497
5,238
13,914
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MortalDeath69
Hercules
14
5 / 3 / 1
9,014
563
11,188
13,907
10,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
16
5 / 0 / 7
10,272
642
4,527
8,555
8,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Xaynia
Danzaburou
16
8 / 1 / 6
10,632
665
8,401
8,429
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,474
592
9,360
5,857
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
2 / 4 / 2
7,846
490
2,388
11,597
3,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 2 / 4
8,555
535
8,131
10,653
6,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 7 / 3
7,052
441
3,279
11,835
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
9
0 / 7 / 2
6,140
384
3,036
7,583
2,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
20
Kills
9
10
Deaths
21
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
2
0
0
L
3
1
4
5
L
Thor
2
4
2
0.75
L
3
2
4
2.5
W
Nemesis
2
4
4
1
W
Hercules
MortalDeath69
Hercules
5
3
1
1.83
L
1
7
3
0.36
W
Ymir
5
0
7
8.5
W
Danzaburou
Xaynia
Danzaburou
8
1
6
11
L
Apollo
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,326
Damage
26,194
48,906
Taken
47,525
28,745
Mitigated
24,021
13,222
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
1,972
732
0
1,162
4,101
1,298
0
2,731
1,226
19,426
0
L
9,360
734
498
1,417
5,857
2,452
1,434
1,832
3,833
68,572
0
L
Thor
2,388
469
0
600
11,597
3,964
0
766
10,831
0
47,212
L
8,131
1,441
0
3,176
10,653
6,548
842
0
10,653
0
30,034
W
Nemesis
5,238
2,168
0
4,436
13,914
5,505
0
3,730
10,054
0
43,805
W
Hercules
MortalDeath69
Hercules
11,188
3,717
0
3,791
13,907
10,117
236
3,030
10,803
0
47,090
L
3,279
620
0
618
11,835
8,834
70
2,325
9,510
13,392
0
W
Ymir
4,527
964
0
2,270
8,555
8,016
766
996
7,557
44,375
0
W
Danzaburou
Xaynia
Danzaburou
8,401
4,220
0
1,563
8,429
3,809
5,063
1,690
6,627
0
68,059
L
Apollo
3,036
1,369
0
0
7,583
2,223
1,530
1,384
6,199
0
17,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,179
Gold Earned
39,067
420
Minions Killed
334
0
Camps Cleared
0
1,292,921
Distance Traveled
1,487,973
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,305
394
43
3
0
128,282
0
L
Ra
9,474
592
146
9
0
345,257
4
L
Thor
7,846
490
88
6
0
267,667
2
L
Tyr
8,555
535
56
4
0
318,059
3
W
Nemesis
7,956
497
81
5
0
290,195
0
W
Hercules
9,014
563
90
6
0
302,745
3
L
Ares
7,052
441
13
1
0
279,292
5
W
Ymir
10,272
642
79
5
0
301,960
2
W
Danzaburou
10,632
665
127
8
0
269,739
7
L
Apollo
6,140
384
31
2
0
277,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role