Player Matchup

Merlin
Merlin
FERNDAWG
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,245 Elo+
Solo
Cabrakan
Cabrakan
Moonikins
Cabrakan
Level 18
God Stats
8W - 5L
1,395 SR
Queue Stats
26W - 16L
1,431 Elo+
Solo
Cthulhu
Cthulhu
Paldaren
Cthulhu
Level 8
God Stats
1W - 6L
1,146 SR
Queue Stats
4W - 10L
1,287 Elo+
Solo
Thanatos
Thanatos
Superlite
Thanatos
Level 10
God Stats
17W - 11L
1,443 SR
Queue Stats
30W - 21L
1,358 Elo+
Solo
Medusa
Medusa
YeetOnionRing101
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,397 SR
1,364 Elo+

VS

Team Averages
Level 16
1,441 SR
1,342 Elo+
Sol
Sol
BenDaichi
Sol
Level 7
God Stats
4W - 7L
1,521 SR
Queue Stats
20W - 23L
1,286 Elo+
Solo
Thanatos
Thanatos
Hawuaii
Thanatos
Level 6
God Stats
2W - 5L
1,216 SR
Queue Stats
9W - 16L
1,191 Elo+
Solo
Amaterasu
Amaterasu
NoNeedToBeSalty
Amaterasu
Level 27
God Stats
2W - 1L
1,267 SR
Queue Stats
13W - 16L
1,334 Elo+
Solo
Horus
Horus
PickleMyStickles
Horus
Level 26
God Stats
15W - 6L
1,701 SR
Queue Stats
80W - 81L
1,397 Elo+
Solo
Ra
Ra
Tsunasai
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FERNDAWG
Merlin
11
1 / 14 / 2
7,033
391
3,467
14,744
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Moonikins
Cabrakan
12
0 / 6 / 3
7,299
406
4,774
14,873
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Paldaren
Cthulhu
15
5 / 2 / 2
9,579
532
11,809
13,840
13,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Superlite
Thanatos
15
6 / 6 / 2
9,236
513
12,400
16,598
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 4 / 0
6,407
356
2,482
3,648
765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 7 / 5
10,562
587
14,355
10,818
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Hawuaii
Thanatos
15
8 / 5 / 7
10,312
573
10,341
18,407
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
NoNeedToBeSalty
Amaterasu
16
5 / 2 / 5
10,299
572
7,281
10,906
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 6
9,368
520
7,285
13,040
10,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 0 / 7
9,220
512
8,545
5,131
2,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
14
Kills
32
32
Deaths
14
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
7
5
1.93
L
Merlin
FERNDAWG
Merlin
1
14
2
0.14
W
Thanatos
Hawuaii
Thanatos
8
5
7
2.3
L
Cabrakan
Moonikins
Cabrakan
0
6
3
0.25
W
Amaterasu
NoNeedToBeSalty
Amaterasu
5
2
5
3.75
L
Cthulhu
Paldaren
Cthulhu
5
2
2
3
W
5
0
6
8
L
Thanatos
Superlite
Thanatos
6
6
2
1.17
W
3
0
7
6.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,932
Damage
47,807
63,703
Taken
58,302
37,228
Mitigated
30,506
14,777
Healing
24,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,355
3,837
0
1,887
10,818
4,322
2,972
4,120
6,480
44,784
1,672
L
Merlin
FERNDAWG
Merlin
3,467
1,122
0
0
14,744
4,395
0
7,403
7,341
20,692
0
W
Thanatos
Hawuaii
Thanatos
10,341
2,786
0
12,012
18,407
6,716
751
5,556
12,507
0
56,968
L
Cabrakan
Moonikins
Cabrakan
4,774
961
0
1,459
14,873
12,622
0
6,996
7,877
28,356
0
W
Amaterasu
NoNeedToBeSalty
Amaterasu
7,281
3,140
0
1,789
10,906
6,752
1,796
2,682
8,031
0
56,504
L
Cthulhu
Paldaren
Cthulhu
11,809
1,380
303
2,311
13,840
13,186
0
3,632
10,208
44,930
0
W
7,285
3,116
965
2,926
13,040
10,224
946
4,310
8,603
0
26,821
L
Thanatos
Superlite
Thanatos
12,400
5,343
0
10,704
16,598
6,260
0
3,890
12,708
0
58,195
W
8,545
1,889
2,352
2,625
5,131
2,492
1,889
2,492
2,631
52,310
0
L
2,482
1,081
0
0
3,648
765
0
616
3,032
0
9,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
49,761
296
Minions Killed
403
0
Camps Cleared
0
1,301,424
Distance Traveled
1,645,626
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,562
587
75
4
0
310,300
4
L
Merlin
7,033
391
48
3
0
232,356
6
W
Thanatos
10,312
573
88
5
0
341,809
2
L
Cabrakan
7,299
406
52
3
0
257,009
3
W
Amaterasu
10,299
572
100
6
0
336,983
7
L
Cthulhu
9,579
532
71
4
0
329,714
0
W
Horus
9,368
520
33
2
0
385,352
1
L
Thanatos
9,236
513
115
6
0
324,174
0
W
Ra
9,220
512
107
6
0
271,182
1
L
Medusa
6,407
356
10
1
0
158,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role