Player Matchup

Cernunnos
Cernunnos
Silver I
MasKeD_VeXiatiOn
Cernunnos
Silver I
Level 124
God Stats
0W - 1L
1,772 SR
Queue Stats
12W - 7L
1,571 MMR
Party 1
Janus
Janus
Silver III
Pocket_Smeat
Janus
Silver III
Level 73
God Stats
0W - 2L
1,274 SR
Queue Stats
16W - 19L
1,520 MMR
Party 1
Sylvanus
Sylvanus
Silver III
temp-150029
Sylvanus
Silver III
Level 122
God Stats
0W - 1L
1,985 SR
Queue Stats
17W - 19L
1,520 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,677 SR
1,537 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 87
1,605 SR
1,487 MMR
Hou Yi
Hou Yi
Silver IV
Full Abeille
Hou Yi
Silver IV
Level 42
God Stats
1W - 4L
1,619 SR
Queue Stats
4W - 13L
1,279 MMR
Solo
Discordia
Discordia
Gold II
nickreiskorn
Discordia
Gold II
Level 97
God Stats
1W - 0L
1,667 SR
Queue Stats
29W - 28L
1,685 MMR
Party 2
Achilles
Achilles
Gold III
xImTrrapzZ
Achilles
Gold III
Level 123
God Stats
10W - 7L
1,530 SR
Queue Stats
42W - 44L
1,496 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
19
6 / 4 / 6
16,670
617
25,934
32,573
19,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
3 / 10 / 5
15,892
589
13,279
21,077
9,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
temp-150029
Sylvanus
20
8 / 6 / 7
18,450
683
20,028
43,200
77,936
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeScyllaHelDanzaburouBaron Samedi

VS

Bans
CthulhuAnhurAthenaHeimdallrHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
5 / 9 / 11
17,306
641
23,826
23,736
8,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
nickreiskorn
Discordia
20
5 / 5 / 10
17,255
639
31,047
20,931
8,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
xImTrrapzZ
Achilles
20
10 / 3 / 7
18,082
670
25,719
30,397
43,321
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
17
Kills
20
20
Deaths
17
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
9
11
1.17
L
Cernunnos
6
4
6
2.25
L
3
10
5
0.55
W
Discordia
nickreiskorn
Discordia
5
5
10
2
L
Sylvanus
temp-150029
Sylvanus
8
6
7
1.92
W
Achilles
xImTrrapzZ
Achilles
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,241
Damage
80,592
96,850
Taken
75,064
107,577
Mitigated
59,573
29,830
Healing
23,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
23,826
13,503
0
4,014
23,736
8,233
190
11,288
12,212
0
113,046
L
Cernunnos
25,934
14,049
0
5,805
32,573
19,718
2,704
12,627
19,160
0
103,624
L
13,279
442
0
200
21,077
9,923
600
7,075
13,668
87,929
0
W
Discordia
nickreiskorn
Discordia
31,047
1,368
0
8,117
20,931
8,019
55
11,267
9,438
136,433
0
L
Sylvanus
temp-150029
Sylvanus
20,028
3,407
7,878
15,947
43,200
77,936
681
11,417
30,892
51,024
0
W
Achilles
xImTrrapzZ
Achilles
25,719
5,561
0
10,937
30,397
43,321
2,272
10,506
19,519
0
62,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,012
Gold Earned
52,643
259
Minions Killed
322
0
Camps Cleared
0
1,306,300
Distance Traveled
1,295,012
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
17,306
641
101
4
0
395,593
0
L
Cernunnos
16,670
617
99
4
0
467,624
3
L
Janus
15,892
589
123
5
0
409,746
3
W
Discordia
17,255
639
171
6
0
395,150
2
L
Sylvanus
18,450
683
37
1
0
428,930
1
W
Achilles
18,082
670
50
2
0
504,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role