Player Matchup

Cthulhu
Cthulhu
Technologia
Cthulhu
Level 85
God Stats
1W - 0L
1,756 SR
Queue Stats
15W - 8L
1,657 Elo+
Party 2
Merlin
Merlin
Trenton5
Merlin
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
TrollyBolly
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,279 Elo+
Party 2
Chiron
Chiron
WypijeCiMleko
Chiron
Level 58
God Stats
1W - 0L
1,742 SR
Queue Stats
8W - 8L
1,407 Elo+
Party 2
Chaac
Chaac
ZjemCiPlatki
Chaac
Level 125
God Stats
2W - 2L
1,710 SR
Queue Stats
16W - 11L
1,604 Elo+
Party 2
Team Averages
Level 85
1,642 SR
1,490 Elo+

VS

Team Averages
Level 80
1,546 SR
1,521 Elo+
Zeus
Zeus
Crimok
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
SunOfWeezer
Khepri
Level 42
God Stats
1W - 2L
1,481 SR
Queue Stats
9W - 15L
1,601 Elo+
Party 1
Artemis
Artemis
gutBlazed
Artemis
Level 18
God Stats
1W - 2L
1,621 SR
Queue Stats
4W - 12L
1,394 Elo+
Solo
Mulan
Mulan
ruthedoughnut
Mulan
Level 87
God Stats
21W - 27L
1,500 SR
Queue Stats
305W - 316L
1,489 Elo+
Solo
Anubis
Anubis
Чукчамара
Anubis
Level 106
God Stats
13W - 12L
1,629 SR
Queue Stats
20W - 24L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Technologia
Cthulhu
14
1 / 2 / 12
8,090
809
7,781
10,120
8,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Trenton5
Merlin
16
5 / 0 / 6
9,011
901
6,105
4,297
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
15
6 / 3 / 4
9,278
928
6,774
8,472
3,098
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 2 / 11
7,719
772
8,147
7,004
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 1 / 9
8,969
897
12,882
14,624
9,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Crimok
Zeus
13
3 / 2 / 2
7,795
780
13,751
6,574
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
12
0 / 3 / 5
6,458
646
3,412
11,843
6,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
gutBlazed
Artemis
12
0 / 4 / 1
6,309
631
4,390
6,870
2,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 3 / 4
7,630
763
5,441
10,203
10,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 6 / 3
7,633
763
7,398
10,626
5,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
18
Kills
8
8
Deaths
18
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
Crimok
Zeus
3
2
2
2
L
Khepri
0
3
5
0.83
W
Cthulhu
Technologia
Cthulhu
1
2
12
3.5
W
Merlin
Trenton5
Merlin
5
0
6
8
W
Medusa
6
3
4
2.67
W
1
2
11
3.25
W
5
1
9
9.5
L
Artemis
gutBlazed
Artemis
0
4
1
0.13
L
3
3
4
1.67
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,689
Damage
34,392
44,517
Taken
46,116
24,706
Mitigated
27,314
10,316
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Crimok
Zeus
13,751
784
0
236
6,574
2,456
0
1,655
4,919
35,112
0
L
Khepri
3,412
68
1,036
2,724
11,843
6,968
0
3,188
8,655
18,328
0
W
Cthulhu
Technologia
Cthulhu
7,781
441
195
290
10,120
8,091
0
5,449
4,671
22,396
0
W
Merlin
Trenton5
Merlin
6,105
170
0
354
4,297
1,819
713
1,662
2,635
25,603
0
W
Medusa
6,774
4,337
0
421
8,472
3,098
1,833
4,419
4,053
0
24,109
W
8,147
2,581
907
1,444
7,004
2,628
22
4,219
2,785
0
14,293
W
12,882
2,609
0
6,705
14,624
9,070
0
9,085
5,539
0
34,983
L
Artemis
gutBlazed
Artemis
4,390
1,580
0
37
6,870
2,618
0
3,641
3,229
0
13,047
L
5,441
819
0
1,619
10,203
10,085
0
3,270
6,933
0
13,990
L
7,398
544
394
3,160
10,626
5,187
1
2,359
8,267
30,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,067
Gold Earned
35,825
232
Minions Killed
211
9
Camps Cleared
5
1,053,754
Distance Traveled
892,029
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,795
780
66
7
3
184,607
0
L
Khepri
6,458
646
16
2
0
182,934
0
W
Cthulhu
8,090
809
38
4
4
227,929
3
W
Merlin
9,011
901
46
5
2
204,018
1
W
Medusa
9,278
928
54
5
0
183,798
0
W
Chiron
7,719
772
31
3
1
200,821
2
W
Chaac
8,969
897
63
6
2
237,188
0
L
Artemis
6,309
631
31
3
1
177,555
3
L
Mulan
7,630
763
31
3
0
192,127
2
L
Anubis
7,633
763
67
7
1
154,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role