Player Matchup

Artio
Artio
Chameleon 11Six
Artio
Level 17
God Stats
2W - 1L
1,749 SR
Queue Stats
16W - 19L
1,400 Elo+
Party 2
Bakasura
Bakasura
El Wabam
Bakasura
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 34L
1,191 Elo+
Party 3
Chiron
Chiron
Kama-itachi7
Chiron
Level 86
God Stats
4W - 3L
1,664 SR
Queue Stats
701W - 606L
1,575 Elo+
Party 2
Hades
Hades
SatisfiedHalo70
Hades
Level 28
God Stats
2W - 1L
1,796 SR
Queue Stats
15W - 19L
1,191 Elo+
Party 3
Tiamat
Tiamat
ppreschooll
Tiamat
Level 44
God Stats
11W - 13L
1,307 SR
Queue Stats
168W - 176L
1,282 Elo+
Party 3
Team Averages
Level 49
1,603 SR
1,328 Elo+

VS

Team Averages
Level 58
1,600 SR
1,444 Elo+
Merlin
Merlin
Gemelos05
Merlin
Level 47
God Stats
0W - 1L
1,652 SR
Queue Stats
34W - 38L
1,470 Elo+
Solo
Ne Zha
Ne Zha
LordMarkquad69
Ne Zha
Level 147
God Stats
1W - 2L
1,785 SR
Queue Stats
210W - 199L
1,460 Elo+
Party 1
Mulan
Mulan
YDDMeloYelo
Mulan
Level 23
God Stats
0W - 1L
1,546 SR
Queue Stats
23W - 43L
1,361 Elo+
Party 1
Sol
Sol
goth iihop
Sol
Level 56
God Stats
9W - 10L
1,373 SR
Queue Stats
60W - 83L
1,430 Elo+
Party 1
Ymir
Ymir
kronos4270
Ymir
Level 15
God Stats
0W - 1L
1,645 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 3
3,909
782
846
2,110
816
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
El Wabam
Bakasura
5
0 / 0 / 1
3,496
699
1,077
2,675
675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
6
3 / 0 / 1
3,917
783
2,766
2,382
644
Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 0
3,363
673
1,123
2,405
542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
5
1 / 0 / 0
3,444
689
483
1,553
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gemelos05
Merlin
4
0 / 0 / 0
2,905
581
97
388
57
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

6
1 / 1 / 0
3,776
755
1,413
3,040
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
2,937
587
538
2,359
1,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 1 / 0
2,745
549
1,474
2,312
291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 3 / 0
2,692
538
239
2,894
682
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Bakasura
El Wabam
Bakasura
0
0
1
0.5
L
Merlin
Gemelos05
Merlin
0
0
0
0
W
Chiron
3
0
1
3.5
L
1
1
0
1
W
1
1
0
1
L
0
1
0
0
L
0
1
0
0
L
0
3
0
0
W
Tiamat
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,295
Damage
3,761
11,125
Taken
10,993
3,236
Mitigated
2,800
5,145
Healing
2,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
846
321
113
1,353
2,110
816
0
1,113
997
3,875
0
W
Bakasura
El Wabam
Bakasura
1,077
796
0
750
2,675
675
0
0
2,675
0
11,114
L
Merlin
Gemelos05
Merlin
97
0
0
250
388
57
0
42
256
3,257
0
W
Chiron
2,766
1,399
282
846
2,382
644
0
600
1,782
0
18,732
L
1,413
642
0
1,397
3,040
756
0
483
2,357
0
17,096
W
1,123
262
0
820
2,405
542
368
0
2,330
7,578
0
L
538
65
0
75
2,359
1,014
330
969
1,390
0
6,554
L
1,474
792
0
641
2,312
291
0
497
1,815
6,602
0
L
239
139
0
0
2,894
682
0
349
2,545
1,254
0
W
Tiamat
483
112
0
981
1,553
559
0
65
1,456
8,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,129
Gold Earned
15,055
108
Minions Killed
72
0
Camps Cleared
0
530,851
Distance Traveled
456,609
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,909
782
12
2
0
100,480
1
W
Bakasura
3,496
699
35
7
0
120,297
0
L
Merlin
2,905
581
4
1
0
52,546
3
W
Chiron
3,917
783
29
6
0
96,648
0
L
Ne Zha
3,776
755
46
9
0
110,976
1
W
Hades
3,363
673
17
3
0
101,301
1
L
Mulan
2,937
587
13
3
0
111,140
0
L
Sol
2,745
549
6
1
0
91,163
1
L
Ymir
2,692
538
3
1
0
90,784
0
W
Tiamat
3,444
689
15
3
0
112,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role