Player Matchup

Nemesis
Nemesis
Blackheart94
Nemesis
Level 17
God Stats
12W - 3L
1,756 SR
Queue Stats
43W - 35L
1,434 Elo+
Party 1
Neith
Neith
CheeseHandler
Neith
Level 14
God Stats
4W - 4L
1,648 SR
Queue Stats
8W - 15L
1,409 Elo+
Solo
Kukulkan
Kukulkan
Ghugo
Kukulkan
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
158W - 197L
1,330 Elo+
Solo
Khepri
Khepri
Skelterknife
Khepri
Level 34
God Stats
10W - 15L
1,456 SR
Queue Stats
90W - 121L
1,401 Elo+
Party 1
Mulan
Mulan
十年老玩家回归
Mulan
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 28L
1,555 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,426 Elo+

VS

Team Averages
Level 48
1,556 SR
1,501 Elo+
Nemesis
Nemesis
BatTing
Nemesis
Level 7
God Stats
5W - 7L
1,846 SR
Queue Stats
319W - 321L
1,457 Elo+
Party 2
Kuzenbo
Kuzenbo
OneVOneMeMiddle
Kuzenbo
Level 7
God Stats
1W - 0L
1,462 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Ridgeanator
Anhur
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Eset
Eset
ckemper
Eset
Level 81
God Stats
5W - 7L
1,206 SR
Queue Stats
346W - 323L
1,462 Elo+
Party 2
Bellona
Bellona
starXzen
Bellona
Level 28
God Stats
7W - 1L
1,766 SR
Queue Stats
235W - 222L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blackheart94
Nemesis
10
3 / 6 / 2
6,227
566
4,622
10,947
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 5 / 1
4,517
411
3,482
5,883
1,092
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Kukulkan
Ghugo
Kukulkan
11
2 / 6 / 0
6,489
590
4,351
6,030
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
8
0 / 3 / 4
5,602
509
1,974
6,392
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
4,972
452
1,457
5,918
3,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BatTing
Nemesis
12
10 / 2 / 0
7,537
685
5,162
5,379
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 2 / 6
6,220
565
2,627
4,874
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 3
6,306
573
4,373
5,193
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
ckemper
Eset
12
4 / 1 / 3
7,540
685
4,667
6,468
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
starXzen
Bellona
12
2 / 1 / 2
6,835
621
6,789
8,090
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
22
23
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BatTing
Nemesis
10
2
0
5
L
Nemesis
Blackheart94
Nemesis
3
6
2
0.67
L
1
5
1
0.3
L
Kukulkan
Ghugo
Kukulkan
2
6
0
0.33
W
2
2
6
2.5
W
4
1
3
5.5
L
Khepri
0
3
4
0.67
W
Eset
ckemper
Eset
4
1
3
5.5
W
Bellona
starXzen
Bellona
2
1
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,886
Damage
23,618
35,170
Taken
30,004
12,338
Mitigated
13,536
5,524
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BatTing
Nemesis
5,162
2,781
0
579
5,379
1,877
196
870
4,451
0
35,560
L
Nemesis
Blackheart94
Nemesis
4,622
2,251
0
3,117
10,947
3,633
0
1,219
9,596
0
32,031
L
3,482
1,718
0
925
5,883
1,092
0
1,594
4,289
0
13,380
L
Kukulkan
Ghugo
Kukulkan
4,351
606
0
250
6,030
1,820
0
2,457
3,283
32,076
0
W
2,627
1,146
0
1,248
4,874
2,987
204
777
4,097
9,220
0
W
4,373
1,984
0
2,224
5,193
1,331
490
975
4,218
0
35,200
L
Khepri
1,974
110
0
493
6,392
2,250
0
1,562
4,790
18,377
0
W
Eset
ckemper
Eset
4,667
495
180
2,922
6,468
2,134
316
3,359
2,823
38,840
0
W
Bellona
starXzen
Bellona
6,789
2,144
0
3,613
8,090
5,207
671
0
7,915
0
36,354
L
1,457
181
0
739
5,918
3,543
0
0
5,918
0
15,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
34,438
220
Minions Killed
307
0
Camps Cleared
0
972,584
Distance Traveled
1,086,740
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,537
685
66
6
0
241,630
1
L
Nemesis
6,227
566
61
6
0
210,493
1
L
Neith
4,517
411
25
2
0
144,890
0
L
Kukulkan
6,489
590
69
6
0
189,949
0
W
Kuzenbo
6,220
565
13
1
0
214,786
2
W
Anhur
6,306
573
64
6
0
190,301
3
L
Khepri
5,602
509
25
2
0
224,007
3
W
Eset
7,540
685
89
8
0
224,419
3
W
Bellona
6,835
621
75
7
0
215,604
4
L
Mulan
4,972
452
40
4
0
203,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role