Player Matchup

Danzaburou
Danzaburou
FISCHER17
Danzaburou
Level 85
God Stats
36W - 34L
1,636 SR
Queue Stats
413W - 443L
1,388 Elo+
Solo
Tiamat
Tiamat
Royal Umbreon
Tiamat
Level 68
God Stats
1W - 4L
1,408 SR
Queue Stats
6W - 6L
1,321 Elo+
Party 2
Sobek
Sobek
Slasher Cinema
Sobek
Level 28
God Stats
0W - 2L
1,730 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 2
Ao Kuang
Ao Kuang
ZEROOOF
Ao Kuang
Level 57
God Stats
1W - 5L
1,500 SR
Queue Stats
42W - 53L
1,500 Elo+
Solo
Chang'e
Chang'e
troubled73
Chang'e
Level 85
God Stats
9W - 6L
1,772 SR
Queue Stats
338W - 310L
1,537 Elo+
Solo
Team Averages
Level 65
1,609 SR
1,392 Elo+

VS

Team Averages
Level 74
1,500 SR
1,401 Elo+
Kumbhakarna
Kumbhakarna
Gelbar
Kumbhakarna
Level 87
God Stats
27W - 17L
1,752 SR
Queue Stats
59W - 53L
1,531 Elo+
Solo
Chang'e
Chang'e
LilFellaBeatBoi
Chang'e
Level 118
God Stats
6W - 4L
1,670 SR
Queue Stats
196W - 204L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Rashidi6
Danzaburou
Level 59
God Stats
4W - 15L
1,308 SR
Queue Stats
153W - 222L
1,310 Elo+
Party 1
Thanatos
Thanatos
TTV_Bushido
Thanatos
Level 43
God Stats
4W - 7L
1,160 SR
Queue Stats
100W - 147L
1,324 Elo+
Party 1
Nemesis
Nemesis
TuMu3rt3
Nemesis
Level 65
God Stats
8W - 4L
1,609 SR
Queue Stats
24W - 30L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FISCHER17
Danzaburou
20
3 / 9 / 12
17,443
459
23,167
34,939
17,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 1 / 8
18,801
495
29,590
21,303
15,522
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 4 / 15
17,820
469
14,139
36,187
50,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
ZEROOOF
Ao Kuang
5
0 / 0 / 0
10,819
285
0
0
0
Chang'e
troubled73
Chang'e
20
20 / 2 / 7
22,983
605
44,237
52,983
35,697
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gelbar
Kumbhakarna
20
0 / 7 / 11
15,207
400
12,339
41,870
57,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 4 / 6
19,049
501
22,860
32,419
15,569
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Rashidi6
Danzaburou
20
8 / 8 / 6
17,500
461
33,850
29,185
12,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
TTV_Bushido
Thanatos
20
2 / 14 / 8
15,097
397
16,116
37,253
17,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
TuMu3rt3
Nemesis
20
1 / 3 / 10
15,486
408
11,893
24,431
12,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
56
36
Kills
15
16
Deaths
36
42
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FISCHER17
Danzaburou
3
9
12
1
W
Kumbhakarna
Gelbar
Kumbhakarna
0
7
11
0.79
W
4
4
6
1.75
W
Danzaburou
Rashidi6
Danzaburou
8
8
6
1.38
L
9
1
8
13
L
4
4
15
2.88
W
Thanatos
TTV_Bushido
Thanatos
2
14
8
0.43
W
Nemesis
TuMu3rt3
Nemesis
1
3
10
2
L
Ao Kuang
ZEROOOF
Ao Kuang
0
0
0
0
L
Chang'e
troubled73
Chang'e
20
2
7
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,133
Damage
97,058
145,412
Taken
165,158
119,533
Mitigated
115,769
80,896
Healing
63,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FISCHER17
Danzaburou
23,167
11,869
99
9,463
34,939
17,851
5,353
10,672
24,167
0
154,711
W
Kumbhakarna
Gelbar
Kumbhakarna
12,339
1,079
2,442
5,644
41,870
57,470
450
18,704
22,924
50,064
0
W
22,860
1,248
6,380
13,309
32,419
15,569
0
19,014
12,977
139,138
0
W
Danzaburou
Rashidi6
Danzaburou
33,850
20,617
1,957
9,397
29,185
12,624
4,295
14,503
14,534
0
166,717
L
29,590
1,107
2,294
8,618
21,303
15,522
1,490
5,227
15,826
133,779
0
L
14,139
751
0
9,845
36,187
50,463
731
10,947
25,018
52,749
0
W
Thanatos
TTV_Bushido
Thanatos
16,116
5,794
1,995
17,801
37,253
17,848
1,649
22,098
14,987
0
120,728
W
Nemesis
TuMu3rt3
Nemesis
11,893
3,603
0
4,482
24,431
12,258
1,346
12,475
11,770
0
118,258
L
Ao Kuang
ZEROOOF
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
troubled73
Chang'e
44,237
2,008
11,428
39,149
52,983
35,697
2,326
16,719
35,960
237,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,866
Gold Earned
82,339
718
Minions Killed
794
0
Camps Cleared
0
2,633,797
Distance Traveled
3,213,896
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
17,443
459
153
4
0
553,194
7
W
Kumbhakarna
15,207
400
57
2
0
714,501
0
W
Chang'e
19,049
501
245
6
0
663,249
5
W
Danzaburou
17,500
461
194
5
0
603,750
1
L
Tiamat
18,801
495
198
5
0
671,845
12
L
Sobek
17,820
469
47
1
0
711,685
0
W
Thanatos
15,097
397
139
4
0
527,358
1
W
Nemesis
15,486
408
159
4
0
705,038
1
L
Ao Kuang
10,819
285
0
0
0
0
0
L
Chang'e
22,983
605
320
8
0
697,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role