Player Matchup

Ymir
Ymir
DeadCow46
Ymir
Level 5
God Stats
10W - 6L
1,320 SR
Queue Stats
18W - 12L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Lkslayer123
Cthulhu
Level 21
God Stats
6W - 3L
1,665 SR
Queue Stats
10W - 12L
1,365 Elo+
Party 2
Tiamat
Tiamat
Ziezz
Tiamat
Level 16
God Stats
4W - 1L
1,655 SR
Queue Stats
12W - 13L
1,427 Elo+
Party 2
Team Averages
Level 14
1,546 SR
1,438 Elo+

VS

Team Averages
Level 13
1,652 SR
1,274 Elo+
Bakasura
Bakasura
Quadehar
Bakasura
Level 24
God Stats
1W - 2L
2,022 SR
Queue Stats
1W - 2L
1,291 Elo+
Solo
Anhur
Anhur
Rodefrei
Anhur
Level 8
God Stats
2W - 2L
1,571 SR
Queue Stats
12W - 13L
1,281 Elo+
Party 1
Hades
Hades
Sofoc
Hades
Level 7
God Stats
8W - 7L
1,364 SR
Queue Stats
12W - 12L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
9 / 5 / 8
14,783
704
16,677
26,694
24,273
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Lkslayer123
Cthulhu
18
10 / 4 / 6
15,427
735
18,876
21,534
29,047
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Ziezz
Tiamat
17
2 / 6 / 16
13,980
666
19,009
17,552
11,604
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Quadehar
Bakasura
17
9 / 9 / 4
14,074
670
20,461
24,832
11,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Rodefrei
Anhur
17
4 / 7 / 9
13,570
646
11,451
19,192
6,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hades
Sofoc
Hades
17
2 / 5 / 11
12,688
604
16,771
20,568
9,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
21
Kills
15
15
Deaths
21
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
9
5
8
2.6
W
Cthulhu
Lkslayer123
Cthulhu
10
4
6
3.25
L
Bakasura
Quadehar
Bakasura
9
9
4
1.22
L
Anhur
Rodefrei
Anhur
4
7
9
1.21
L
Hades
Sofoc
Hades
2
5
11
1.5
W
Tiamat
Ziezz
Tiamat
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,562
Damage
48,683
65,780
Taken
64,592
64,924
Mitigated
27,740
12,963
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
16,677
3,596
1,044
4,451
26,694
24,273
774
6,399
19,253
53,609
0
W
Cthulhu
Lkslayer123
Cthulhu
18,876
826
529
1,950
21,534
29,047
78
5,320
14,318
53,057
0
L
Bakasura
Quadehar
Bakasura
20,461
15,312
0
9,287
24,832
11,044
0
20,183
4,649
0
58,441
L
Anhur
Rodefrei
Anhur
11,451
5,962
0
2,393
19,192
6,952
0
16,512
2,680
0
48,132
L
Hades
Sofoc
Hades
16,771
1,351
787
5,333
20,568
9,744
0
18,577
1,991
46,442
0
W
Tiamat
Ziezz
Tiamat
19,009
2,539
0
4,989
17,552
11,604
390
5,635
10,525
86,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,190
Gold Earned
40,332
238
Minions Killed
220
0
Camps Cleared
0
1,078,786
Distance Traveled
1,026,404
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,783
704
55
3
0
334,733
0
W
Cthulhu
15,427
735
70
3
0
390,644
0
L
Bakasura
14,074
670
85
4
0
337,890
1
L
Anhur
13,570
646
65
3
0
329,781
2
L
Hades
12,688
604
70
3
0
358,733
0
W
Tiamat
13,980
666
113
5
0
353,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role