Player Matchup

Discordia
Discordia
Gold III
Gosykiller
Discordia
Gold III
Level 142
God Stats
181W - 264L
1,635 SR
Queue Stats
582W - 695L
1,671 MMR
Solo
Hercules
Hercules
Gold II
pezzo98
Hercules
Gold II
Level 51
God Stats
10W - 17L
1,478 SR
Queue Stats
29W - 25L
1,671 MMR
Solo
Ullr
Ullr
Gold I
prudish
Ullr
Gold I
Level 160
God Stats
20W - 37L
1,483 SR
Queue Stats
691W - 783L
1,722 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,532 SR
1,688 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,725 SR
1,757 MMR
Ganesha
Ganesha
Gold IV
Kethrin
Ganesha
Gold IV
Level 142
God Stats
5W - 4L
1,724 SR
Queue Stats
62W - 53L
1,610 MMR
Party 1
Anhur
Anhur
Gold IV
MadaTarinai
Anhur
Gold IV
Level 121
God Stats
12W - 7L
1,740 SR
Queue Stats
66W - 61L
1,657 MMR
Party 1
Sol
Sol
Diamond V
SonoPazza
Sol
Diamond V
Level 148
God Stats
161W - 141L
1,711 SR
Queue Stats
251W - 305L
2,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gosykiller
Discordia
14
4 / 4 / 7
11,284
664
23,658
11,734
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
pezzo98
Hercules
15
4 / 4 / 5
10,897
641
13,460
18,018
15,723
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
prudish
Ullr
13
3 / 8 / 6
10,723
631
7,178
16,265
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
ThothTiamatPersephoneAphroditeSobek

VS

Bans
AthenaCthulhuCu ChulainnCabrakanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kethrin
Ganesha
15
0 / 2 / 15
12,374
728
8,660
17,618
22,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 8 / 8
11,727
690
11,138
18,517
7,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
12 / 1 / 3
13,465
792
19,071
16,119
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
11
Kills
16
16
Deaths
11
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
Gosykiller
Discordia
4
4
7
1.88
W
Ganesha
Kethrin
Ganesha
0
2
15
3.75
W
4
8
8
1
W
12
1
3
13.5
L
Hercules
pezzo98
Hercules
4
4
5
1.63
L
Ullr
prudish
Ullr
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,296
Damage
38,869
46,017
Taken
52,254
24,894
Mitigated
36,750
6,983
Healing
23,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Gosykiller
Discordia
23,658
1,977
128
2,822
11,734
3,910
0
8,250
3,484
60,022
0
W
Ganesha
Kethrin
Ganesha
8,660
905
0
7,283
17,618
22,653
374
9,017
8,601
27,944
0
W
11,138
7,425
0
4,433
18,517
7,703
792
6,543
11,974
0
59,795
W
19,071
2,878
1,022
10,435
16,119
6,394
2,316
8,341
7,778
84,594
0
L
Hercules
pezzo98
Hercules
13,460
3,871
0
2,505
18,018
15,723
433
8,428
9,590
0
38,702
L
Ullr
prudish
Ullr
7,178
2,068
0
1,528
16,265
5,261
1,152
11,161
5,104
0
50,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,904
Gold Earned
37,566
208
Minions Killed
229
0
Camps Cleared
0
872,395
Distance Traveled
926,852
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,284
664
76
4
0
302,315
3
W
Ganesha
12,374
728
1
0
0
321,838
5
W
Anhur
11,727
690
82
5
0
272,975
5
W
Sol
13,465
792
146
9
0
332,039
7
L
Hercules
10,897
641
47
3
0
295,845
2
L
Ullr
10,723
631
85
5
0
274,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role