Player Matchup

Cthulhu
Cthulhu
Drumerboy
Cthulhu
Level 7
God Stats
1W - 4L
1,318 SR
Queue Stats
3W - 15L
1,064 Elo+
Party 1
Ra
Ra
EXCLUSTEVE
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
FELIX_X666
Chernobog
Level 24
God Stats
5W - 6L
1,511 SR
Queue Stats
7W - 8L
1,447 Elo+
Solo
Tiamat
Tiamat
KingCzzj
Tiamat
Level 11
God Stats
3W - 7L
1,057 SR
Queue Stats
12W - 30L
1,104 Elo+
Party 1
Yemoja
Yemoja
mercuryson98
Yemoja
Level 18
God Stats
5W - 8L
1,532 SR
Queue Stats
580W - 600L
1,288 Elo+
Solo
Team Averages
Level 13
1,384 SR
1,281 Elo+

VS

Team Averages
Level 22
1,496 SR
1,384 Elo+
Pele
Pele
DestuctorX
Pele
Level 22
God Stats
3W - 1L
1,489 SR
Queue Stats
51W - 43L
1,343 Elo+
Solo
Ymir
Ymir
KitchiCk
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Slowmo07
Olorun
Level 26
God Stats
18W - 12L
1,575 SR
Queue Stats
24W - 21L
1,431 Elo+
Solo
Nu Wa
Nu Wa
b-illi23
Nu Wa
Level 29
God Stats
47W - 43L
1,493 SR
Queue Stats
72W - 90L
1,331 Elo+
Solo
Izanami
Izanami
pettinate
Izanami
Level 29
God Stats
68W - 68L
1,422 SR
Queue Stats
536W - 597L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drumerboy
Cthulhu
16
0 / 15 / 4
9,623
875
3,560
31,007
11,458
16
0 / 6 / 6
10,079
916
12,019
13,514
4,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
FELIX_X666
Chernobog
16
8 / 6 / 1
12,574
1,143
17,910
17,803
5,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
KingCzzj
Tiamat
16
1 / 13 / 5
9,971
906
9,586
21,968
12,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
17
0 / 1 / 6
10,889
990
3,533
9,986
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
10,391
945
3,225
7,928
2,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
18
4 / 3 / 18
11,225
1,020
15,547
15,877
15,540
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Slowmo07
Olorun
19
10 / 2 / 21
12,517
1,138
18,430
10,140
4,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
b-illi23
Nu Wa
20
5 / 0 / 28
12,621
1,147
23,998
7,976
2,951
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
pettinate
Izanami
20
19 / 2 / 12
12,921
1,175
26,392
9,203
3,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
130
9
Kills
41
41
Deaths
9
22
Assists
89
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Cthulhu
Drumerboy
Cthulhu
0
15
4
0.13
L
0
6
6
0.5
L
Chernobog
FELIX_X666
Chernobog
8
6
1
1.42
L
Tiamat
KingCzzj
Tiamat
1
13
5
0.27
W
Ymir
4
3
18
4.33
W
Olorun
Slowmo07
Olorun
10
2
21
10.25
W
Nu Wa
b-illi23
Nu Wa
5
0
28
19
L
Yemoja
0
1
6
3
W
Izanami
pettinate
Izanami
19
2
12
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,608
Damage
87,592
94,278
Taken
51,124
42,179
Mitigated
29,029
11,956
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,225
341
0
172
7,928
2,768
0
4,453
3,475
0
13,061
L
Cthulhu
Drumerboy
Cthulhu
3,560
422
0
0
31,007
11,458
0
17,269
13,738
11,352
0
L
12,019
1,070
1,263
130
13,514
4,478
0
8,660
4,854
32,110
0
L
Chernobog
FELIX_X666
Chernobog
17,910
14,106
0
3,853
17,803
5,175
0
12,310
5,493
0
49,155
L
Tiamat
KingCzzj
Tiamat
9,586
1,173
0
2,439
21,968
12,533
0
11,769
10,199
24,991
0
W
Ymir
15,547
2,431
620
1,424
15,877
15,540
0
7,977
7,900
20,743
0
W
Olorun
Slowmo07
Olorun
18,430
9,925
675
4,267
10,140
4,178
0
5,859
4,281
36,852
0
W
Nu Wa
b-illi23
Nu Wa
23,998
7,786
997
787
7,976
2,951
0
4,431
3,545
46,976
0
L
Yemoja
3,533
408
2,628
1,643
9,986
8,535
0
7,967
2,019
21,971
0
W
Izanami
pettinate
Izanami
26,392
14,242
0
626
9,203
3,592
0
5,978
3,225
0
51,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,136
Gold Earned
59,675
178
Minions Killed
212
1
Camps Cleared
4
847,939
Distance Traveled
855,002
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,391
945
26
2
0
190,109
0
L
Cthulhu
9,623
875
29
3
0
147,937
1
L
Ra
10,079
916
51
5
0
205,476
0
L
Chernobog
12,574
1,143
49
4
1
145,637
0
L
Tiamat
9,971
906
14
1
0
184,100
0
W
Ymir
11,225
1,020
16
1
0
147,225
0
W
Olorun
12,517
1,138
43
4
2
163,385
0
W
Nu Wa
12,621
1,147
65
6
1
202,690
0
L
Yemoja
10,889
990
35
3
0
164,789
0
W
Izanami
12,921
1,175
62
6
1
151,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role