Player Matchup

Chaac
Chaac
ClutchEquinox
Chaac
Level 25
God Stats
1W - 1L
1,295 SR
Queue Stats
23W - 21L
1,306 Elo+
Solo
Artemis
Artemis
CrazyKingBACON
Artemis
Level 126
God Stats
2W - 2L
1,652 SR
Queue Stats
221W - 160L
1,593 Elo+
Solo
Hel
Hel
stilIsora
Hel
Level 87
God Stats
14W - 23L
1,437 SR
Queue Stats
128W - 140L
1,490 Elo+
Solo
Team Averages
Level 79
1,461 SR
1,463 Elo+

VS

Team Averages
Level 111
1,545 SR
1,426 Elo+
Danzaburou
Danzaburou
Zever20
Danzaburou
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 168L
1,453 Elo+
Solo
Poseidon
Poseidon
mickeyy15
Poseidon
Level 154
God Stats
8W - 8L
1,232 SR
Queue Stats
478W - 590L
1,437 Elo+
Solo
Chaac
Chaac
twistedbrotherr
Chaac
Level 118
God Stats
14W - 6L
1,905 SR
Queue Stats
907W - 946L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
11,996
666
11,928
21,982
17,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 5 / 6
11,839
658
11,751
19,022
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 6 / 4
12,883
716
16,308
19,538
9,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Zever20
Danzaburou
17
7 / 3 / 7
12,938
719
16,262
16,291
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
mickeyy15
Poseidon
12
3 / 7 / 6
10,654
592
7,283
11,591
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 1 / 10
12,365
687
19,989
21,096
25,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
11
Kills
16
16
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
5
7
0.9
W
3
5
6
1.2
L
Danzaburou
Zever20
Danzaburou
7
3
7
3.5
L
Poseidon
mickeyy15
Poseidon
3
7
6
0.86
W
7
6
4
1.5
L
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,987
Damage
43,534
60,542
Taken
48,978
34,633
Mitigated
36,846
28,348
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,928
1,802
273
6,321
21,982
17,860
224
2,015
19,742
0
52,213
W
11,751
6,274
0
4,265
19,022
7,402
2,474
2,371
16,349
0
68,815
L
Danzaburou
Zever20
Danzaburou
16,262
4,241
0
3,791
16,291
6,942
809
5,325
10,966
0
77,016
L
Poseidon
mickeyy15
Poseidon
7,283
1,158
0
1,296
11,591
4,159
375
3,649
7,942
28,349
0
W
16,308
741
7,374
10,115
19,538
9,371
628
3,278
15,858
47,673
0
L
19,989
2,284
0
8,681
21,096
25,745
176
7,466
13,630
0
57,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,718
Gold Earned
35,957
208
Minions Killed
200
0
Camps Cleared
0
931,742
Distance Traveled
883,713
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,996
666
66
4
0
341,304
0
W
Artemis
11,839
658
81
5
0
285,190
0
L
Danzaburou
12,938
719
99
6
0
316,308
2
L
Poseidon
10,654
592
35
2
0
237,436
0
W
Hel
12,883
716
61
3
0
305,248
1
L
Chaac
12,365
687
66
4
0
329,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role