Player Matchup

Yemoja
Yemoja
LeForum-
Yemoja
Level 3
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
Mjtvern
Merlin
Level 29
God Stats
5W - 8L
1,154 SR
Queue Stats
201W - 208L
1,564 Elo+
Solo
Discordia
Discordia
Seymouri
Discordia
Level 9
God Stats
1W - 5L
1,204 SR
Queue Stats
7W - 13L
1,361 Elo+
Solo
Neith
Neith
TJKiller96
Neith
Level 27
God Stats
16W - 26L
1,356 SR
Queue Stats
43W - 77L
1,446 Elo+
Solo
Izanami
Izanami
Tloiic68
Izanami
Level 4
God Stats
0W - 3L
1,158 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 14
1,236 SR
1,474 Elo+

VS

Team Averages
Level 23
1,375 SR
1,416 Elo+
Chaac
Chaac
Gollum1er
Chaac
Level 28
God Stats
7W - 6L
1,586 SR
Queue Stats
33W - 41L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
MC Hamer 99
Nu Wa
Level 28
God Stats
57W - 47L
1,547 SR
Queue Stats
59W - 49L
1,492 Elo+
Solo
Guan Yu
Guan Yu
Nirakus1
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,466 Elo+
Solo
Neith
Neith
Theolegrand85
Neith
Level 29
God Stats
1W - 0L
1,080 SR
Queue Stats
62W - 45L
1,612 Elo+
Party 1
Medusa
Medusa
smashing_margin3
Medusa
Level 4
God Stats
1W - 2L
1,163 SR
Queue Stats
1W - 4L
1,026 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LeForum-
Yemoja
20
2 / 10 / 22
13,377
956
11,885
22,535
11,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Mjtvern
Merlin
20
9 / 9 / 13
14,813
1,058
31,524
28,388
10,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Seymouri
Discordia
20
3 / 8 / 18
13,290
949
16,530
17,964
6,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
20
11 / 4 / 15
15,616
1,115
25,166
19,682
7,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Tloiic68
Izanami
19
3 / 6 / 15
13,113
937
20,404
18,694
6,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gollum1er
Chaac
20
11 / 3 / 17
15,271
1,091
25,301
29,003
39,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 3 / 17
14,536
1,038
25,916
18,513
8,207
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Nirakus1
Guan Yu
20
3 / 7 / 17
13,459
961
13,234
24,223
27,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
12 / 7 / 11
15,097
1,078
28,728
22,876
10,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 8 / 7
12,772
912
9,207
17,004
7,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
106
28
Kills
37
37
Deaths
28
83
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chaac
Gollum1er
Chaac
11
3
17
6.5
L
Yemoja
LeForum-
Yemoja
2
10
22
1.3
W
7
3
17
5.17
L
Merlin
Mjtvern
Merlin
9
9
13
1.72
W
Guan Yu
Nirakus1
Guan Yu
3
7
17
1.64
L
Discordia
Seymouri
Discordia
3
8
18
1.5
L
Neith
11
4
15
4.63
W
12
7
11
2.5
L
Izanami
Tloiic68
Izanami
3
6
15
1.75
W
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,509
Damage
102,386
107,263
Taken
111,619
42,434
Mitigated
93,502
12,988
Healing
33,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Gollum1er
Chaac
25,301
2,652
1,521
7,719
29,003
39,598
0
12,793
16,210
1,766
43,774
L
Yemoja
LeForum-
Yemoja
11,885
2,884
4,206
254
22,535
11,568
0
3,113
18,971
21,623
0
W
25,916
4,625
0
4,474
18,513
8,207
0
11,259
7,254
50,758
0
L
Merlin
Mjtvern
Merlin
31,524
4,271
557
3,493
28,388
10,157
0
8,679
19,105
59,938
0
W
Guan Yu
Nirakus1
Guan Yu
13,234
1,193
5,484
5,614
24,223
27,427
0
14,306
9,917
0
33,197
L
Discordia
Seymouri
Discordia
16,530
990
0
1,094
17,964
6,231
0
5,333
12,257
38,680
0
L
Neith
25,166
10,083
0
3,384
19,682
7,630
0
5,928
13,457
0
62,980
W
28,728
17,872
0
8,008
22,876
10,849
0
14,343
8,533
0
46,831
L
Izanami
Tloiic68
Izanami
20,404
16,150
0
0
18,694
6,848
0
2,383
15,993
0
46,809
W
9,207
3,623
0
1,066
17,004
7,421
0
7,238
9,766
0
40,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,209
Gold Earned
71,135
276
Minions Killed
262
7
Camps Cleared
7
1,131,378
Distance Traveled
1,173,509
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,271
1,091
56
4
1
272,200
0
L
Yemoja
13,377
956
30
2
1
200,570
0
W
Nu Wa
14,536
1,038
57
4
1
245,427
2
L
Merlin
14,813
1,058
72
5
3
209,836
0
W
Guan Yu
13,459
961
31
2
5
215,475
3
L
Discordia
13,290
949
45
3
1
222,834
0
L
Neith
15,616
1,115
77
6
0
249,369
0
W
Neith
15,097
1,078
52
4
0
201,733
1
L
Izanami
13,113
937
52
4
2
248,769
0
W
Medusa
12,772
912
66
5
0
238,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role