Player Matchup

Cerberus
Cerberus
ArcFlashOP
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,744 Elo+
Party 1
Kukulkan
Kukulkan
FULL S3ND7506
Kukulkan
Level 23
God Stats
1W - 0L
1,469 SR
Queue Stats
44W - 28L
1,664 Elo+
Solo
Arachne
Arachne
OPPyeahYouKnowMe
Arachne
Level 24
God Stats
19W - 14L
1,683 SR
Queue Stats
244W - 218L
1,680 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
krispy_krump_og
Ah Muzen Cab
Level 28
God Stats
4W - 2L
1,589 SR
Queue Stats
57W - 69L
1,522 Elo+
Party 1
Chaac
Chaac
mvp4201991
Chaac
Level 14
God Stats
2W - 7L
1,503 SR
Queue Stats
39W - 56L
1,527 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,627 Elo+

VS

Team Averages
Level 24
1,551 SR
1,581 Elo+
Bellona
Bellona
Emeraldhands19
Bellona
Level 17
God Stats
8W - 5L
1,768 SR
Queue Stats
44W - 44L
1,679 Elo+
Solo
Anubis
Anubis
HermitDeuce
Anubis
Level 24
God Stats
23W - 18L
1,500 SR
Queue Stats
234W - 247L
1,478 Elo+
Solo
Agni
Agni
IPonchet
Agni
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
386W - 400L
1,496 Elo+
Solo
Apollo
Apollo
LetMeSoloHim
Apollo
Level 21
God Stats
16W - 8L
1,743 SR
Queue Stats
134W - 82L
1,790 Elo+
Solo
Tsukuyomi
Tsukuyomi
MR cream pie86
Tsukuyomi
Level 29
God Stats
7W - 15L
1,245 SR
Queue Stats
909W - 999L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArcFlashOP
Cerberus
11
3 / 6 / 7
7,819
489
6,313
15,990
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
FULL S3ND7506
Kukulkan
17
11 / 1 / 4
10,818
676
11,392
7,163
3,071
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
11 / 1 / 8
10,083
630
12,911
13,186
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
krispy_krump_og
Ah Muzen Cab
14
1 / 4 / 9
8,130
508
10,566
12,107
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
13
4 / 3 / 12
8,475
530
7,276
15,398
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,883
493
6,641
15,769
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
12
1 / 9 / 1
7,576
474
6,920
10,198
5,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Agni
14
2 / 4 / 2
8,032
502
3,297
8,345
2,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
17
9 / 4 / 0
10,199
637
12,927
15,678
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
MR cream pie86
Tsukuyomi
12
1 / 9 / 2
7,779
486
6,067
14,617
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
30
Kills
15
15
Deaths
30
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArcFlashOP
Cerberus
3
6
7
1.08
L
2
4
4
1
W
Kukulkan
FULL S3ND7506
Kukulkan
11
1
4
13
L
Anubis
1
9
1
0.17
L
Agni
2
4
2
0.75
L
Apollo
9
4
0
2.25
L
Tsukuyomi
MR cream pie86
Tsukuyomi
1
9
2
0.22
W
11
1
8
15
W
Ah Muzen Cab
krispy_krump_og
Ah Muzen Cab
1
4
9
1.38
W
Chaac
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,458
Damage
35,852
63,844
Taken
64,607
29,815
Mitigated
33,447
21,283
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArcFlashOP
Cerberus
6,313
241
0
2,271
15,990
7,913
0
2,816
13,134
18,874
0
L
6,641
1,953
0
2,885
15,769
14,089
36
5,166
10,603
0
28,031
W
Kukulkan
FULL S3ND7506
Kukulkan
11,392
1,525
0
3,006
7,163
3,071
1,281
2,034
4,999
73,455
0
L
Anubis
6,920
134
0
1,036
10,198
5,215
911
3,391
6,532
37,944
0
L
Agni
3,297
95
0
341
8,345
2,807
296
3,221
5,074
36,383
0
L
Apollo
12,927
7,816
0
6,244
15,678
5,703
2,550
3,608
12,070
0
75,827
L
Tsukuyomi
MR cream pie86
Tsukuyomi
6,067
2,161
0
3,133
14,617
5,633
0
2,319
12,098
0
39,332
W
12,911
9,031
0
4,957
13,186
5,550
806
803
12,327
0
76,952
W
Ah Muzen Cab
krispy_krump_og
Ah Muzen Cab
10,566
5,313
0
5,543
12,107
3,773
1,728
460
11,643
0
50,856
W
Chaac
7,276
1,103
0
5,506
15,398
9,508
916
3,752
11,524
0
31,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,325
Gold Earned
41,469
432
Minions Killed
439
0
Camps Cleared
0
1,551,634
Distance Traveled
1,384,412
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,819
489
49
3
0
334,069
1
L
Bellona
7,883
493
50
3
0
307,171
2
W
Kukulkan
10,818
676
142
9
0
301,472
2
L
Anubis
7,576
474
78
5
0
215,161
5
L
Agni
8,032
502
82
5
0
289,789
1
L
Apollo
10,199
637
155
10
0
293,716
3
L
Tsukuyomi
7,779
486
74
5
0
278,575
2
W
Arachne
10,083
630
112
7
0
333,491
2
W
Ah Muzen Cab
8,130
508
76
5
0
280,253
1
W
Chaac
8,475
530
53
3
0
302,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role