Player Matchup

Tiamat
Tiamat
Elreyd roma
Tiamat
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 32L
1,582 Elo+
Solo
Nike
Nike
JaJaTheDestroyer
Nike
Level 107
God Stats
0W - 1L
1,698 SR
Queue Stats
20W - 17L
1,616 Elo+
Solo
Osiris
Osiris
TONICxNRGxT
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,478 Elo+
Solo
Chernobog
Chernobog
godisafreshman
Chernobog
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 96L
1,553 Elo+
Solo
Ares
Ares
jaded_sky
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,299 Elo+
Solo
Team Averages
Level 76
1,540 SR
1,506 Elo+

VS

Team Averages
Level 86
1,497 SR
1,511 Elo+
Arachne
Arachne
Blakyrie
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nox
Nox
Dakieu
Nox
Level 147
God Stats
2W - 1L
1,148 SR
Queue Stats
93W - 83L
1,562 Elo+
Party 1
Thoth
Thoth
IMissGladShield
Thoth
Level 17
God Stats
5W - 0L
1,746 SR
Queue Stats
74W - 65L
1,511 Elo+
Solo
Artio
Artio
Ovalteenjenkinz
Artio
Level 146
God Stats
5W - 3L
1,546 SR
Queue Stats
100W - 115L
1,462 Elo+
Solo
Medusa
Medusa
TL Solitarey
Medusa
Level 103
God Stats
6W - 0L
1,547 SR
Queue Stats
117W - 117L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
5 / 3 / 4
9,221
838
15,465
8,984
8,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes

Shoes

+6%
Movement Speed

15
1 / 4 / 8
8,136
740
11,890
14,831
11,516
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
11
0 / 8 / 3
6,994
636
6,477
18,984
13,854
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
godisafreshman
Chernobog
15
1 / 6 / 7
8,353
759
9,263
14,333
6,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
15
3 / 6 / 5
9,038
822
9,329
16,898
15,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blakyrie
Arachne
13
0 / 4 / 21
8,308
755
8,550
12,699
5,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Dakieu
Nox
17
4 / 2 / 21
9,799
891
12,442
10,876
5,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 17
9,803
891
17,435
6,573
2,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 1 / 15
10,433
948
14,918
21,737
17,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
16
5 / 2 / 18
9,393
854
13,507
13,317
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
119
10
Kills
27
27
Deaths
10
27
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blakyrie
Arachne
0
4
21
2.63
W
Nox
Dakieu
Nox
4
2
21
7.25
L
Tiamat
5
3
4
2.33
W
7
1
17
15.5
L
1
4
8
1.25
W
11
1
15
18.5
W
Medusa
5
2
18
7
L
Osiris
0
8
3
0.19
L
Chernobog
godisafreshman
Chernobog
1
6
7
0.75
L
Ares
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,424
Damage
66,852
74,030
Taken
65,202
55,347
Mitigated
38,585
16,257
Healing
31,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blakyrie
Arachne
8,550
6,070
0
1,527
12,699
5,442
921
5,541
7,158
0
13,216
W
Nox
Dakieu
Nox
12,442
2,820
2,621
1,951
10,876
5,373
817
3,688
7,188
26,269
0
L
Tiamat
15,465
996
850
2,326
8,984
8,439
287
5,751
3,233
30,576
0
W
17,435
858
0
331
6,573
2,910
1,024
2,332
4,241
29,724
0
L
11,890
661
2,313
3,022
14,831
11,516
402
8,972
5,859
740
19,612
W
14,918
1,320
10,410
10,864
21,737
17,983
275
9,934
11,803
27,602
0
W
Medusa
13,507
7,012
532
3,320
13,317
6,877
1,942
4,039
9,278
0
29,698
L
Osiris
6,477
3,396
615
1,264
18,984
13,854
0
9,665
9,319
0
12,238
L
Chernobog
godisafreshman
Chernobog
9,263
4,931
737
2,480
14,333
6,096
859
10,283
4,050
0
23,630
L
Ares
9,329
330
1,371
1,279
16,898
15,442
88
10,124
6,774
15,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,742
Gold Earned
47,736
113
Minions Killed
135
0
Camps Cleared
0
900,340
Distance Traveled
1,055,138
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,308
755
18
2
0
236,717
0
W
Nox
9,799
891
31
3
0
198,209
2
L
Tiamat
9,221
838
41
4
0
181,788
0
W
Thoth
9,803
891
29
3
0
219,053
3
L
Nike
8,136
740
21
2
0
187,587
1
W
Artio
10,433
948
25
2
0
214,044
0
W
Medusa
9,393
854
32
3
0
187,115
1
L
Osiris
6,994
636
9
1
0
176,539
0
L
Chernobog
8,353
759
28
3
0
185,475
0
L
Ares
9,038
822
14
1
0
168,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role