Player Matchup

Geb
Geb
AleisterTheKing
Geb
Level 43
God Stats
3W - 5L
1,366 SR
Queue Stats
161W - 236L
1,361 Elo+
Solo
Ra
Ra
Carc1nogen13
Ra
Level 96
God Stats
1W - 2L
1,332 SR
Queue Stats
82W - 136L
1,393 Elo+
Solo
Pele
Pele
executioner778
Pele
Level 67
God Stats
37W - 32L
1,466 SR
Queue Stats
232W - 310L
1,323 Elo+
Solo
Team Averages
Level 69
1,388 SR
1,359 Elo+

VS

Team Averages
Level 10
1,520 SR
1,108 Elo+
Guan Yu
Guan Yu
Deathfocal
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,115 Elo+
Party 1
Tiamat
Tiamat
I1TZXxXJoker
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,115 Elo+
Party 1
Terra
Terra
Z-SLEEPx
Terra
Level 5
God Stats
0W - 2L
1,559 SR
Queue Stats
8W - 18L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 9
8,037
670
5,759
8,999
3,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 6
8,552
713
6,797
4,919
1,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 0 / 4
9,144
762
6,373
7,560
2,679
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deathfocal
Guan Yu
10
0 / 7 / 2
6,700
558
4,881
15,070
8,303
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
11
0 / 1 / 2
6,897
575
4,773
8,508
5,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Z-SLEEPx
Terra
5
0 / 2 / 0
6,297
525
527
2,607
976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
0
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
4
0
6
7
L
Guan Yu
Deathfocal
Guan Yu
0
7
2
0.14
L
Tiamat
0
1
2
1
L
Terra
Z-SLEEPx
Terra
0
2
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,929
Damage
10,181
21,478
Taken
26,185
8,063
Mitigated
14,624
5,662
Healing
2,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,759
1,241
0
589
8,999
3,938
415
1,667
6,812
16,552
0
W
6,797
1,079
2,236
1,143
4,919
1,446
805
1,216
3,703
33,138
0
L
Guan Yu
Deathfocal
Guan Yu
4,881
1,101
204
608
15,070
8,303
0
7,898
7,172
0
16,052
L
Tiamat
4,773
390
0
1,410
8,508
5,345
0
3,559
4,949
24,871
0
L
Terra
Z-SLEEPx
Terra
527
84
55
172
2,607
976
0
1,136
1,471
5,617
1,413
W
6,373
2,629
732
962
7,560
2,679
456
2,559
5,001
0
41,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,733
Gold Earned
19,894
145
Minions Killed
65
0
Camps Cleared
0
607,188
Distance Traveled
464,939
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,037
670
19
2
0
207,750
1
W
Ra
8,552
713
59
5
0
199,205
0
L
Guan Yu
6,700
558
21
2
0
200,832
2
L
Tiamat
6,897
575
30
3
0
201,141
0
L
Terra
6,297
525
14
1
0
62,966
0
W
Pele
9,144
762
67
6
0
200,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role