Player Matchup

Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BROTH3R JAY
King Arthur
Level 127
God Stats
3W - 0L
1,233 SR
Queue Stats
38W - 24L
1,449 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BROTHER CLAWSON
Cu Chulainn
Level 149
God Stats
6W - 3L
1,689 SR
Queue Stats
45W - 33L
1,425 Elo+
Party 1
Zeus
Zeus
BROTHER HARTM4N
Zeus
Level 105
God Stats
26W - 10L
1,737 SR
Queue Stats
32W - 16L
1,511 Elo+
Party 1
Agni
Agni
BROTHER MONTY
Agni
Level 81
God Stats
14W - 2L
1,500 SR
Queue Stats
21W - 14L
1,377 Elo+
Party 1
Team Averages
Level 117
1,532 SR
1,453 Elo+

VS

Team Averages
Level 84
1,564 SR
1,482 Elo+
Tyr
Tyr
 
Tyr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TeenDinosaur647
Danzaburou
Level 116
God Stats
4W - 8L
1,739 SR
Queue Stats
238W - 241L
1,488 Elo+
Solo
Chaac
Chaac
YAMIATSU
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,580 Elo+
Solo
Merlin
Merlin
Zimmy_98
Merlin
Level 48
God Stats
22W - 28L
1,465 SR
Queue Stats
40W - 58L
1,361 Elo+
Solo
Apollo
Apollo
recklessliontx
Apollo
Level 66
God Stats
6W - 4L
1,618 SR
Queue Stats
217W - 225L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
8 / 0 / 23
11,147
1,115
12,847
10,110
8,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
BROTH3R JAY
King Arthur
16
4 / 1 / 23
10,805
1,081
9,233
12,688
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
BROTHER CLAWSON
Cu Chulainn
17
7 / 0 / 17
10,911
1,091
10,512
6,420
4,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
13 / 0 / 18
10,946
1,095
22,056
1,387
614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 0 / 18
10,392
1,039
5,836
1,529
606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

336

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 0 / 0
7,971
797
637
3,680
1,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TeenDinosaur647
Danzaburou
14
0 / 11 / 0
8,738
874
6,186
19,172
7,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
YAMIATSU
Chaac
14
1 / 13 / 0
8,850
885
4,938
19,501
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Zimmy_98
Merlin
14
0 / 2 / 1
8,690
869
6,861
7,327
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 12 / 1
8,642
864
4,478
17,090
10,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
3
38
Kills
1
1
Deaths
38
99
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
0
23
19.5
L
Tyr
 
Tyr
0
0
0
0
W
King Arthur
BROTH3R JAY
King Arthur
4
1
23
15.5
W
Cu Chulainn
BROTHER CLAWSON
Cu Chulainn
7
0
17
15.5
W
13
0
18
22
W
6
0
18
15
L
Danzaburou
TeenDinosaur647
Danzaburou
0
11
0
0
L
Chaac
YAMIATSU
Chaac
1
13
0
0.08
L
Merlin
Zimmy_98
Merlin
0
2
1
0.25
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,484
Damage
23,100
32,134
Taken
66,770
28,129
Mitigated
35,367
3,867
Healing
2,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,847
2,109
0
1,620
10,110
8,021
0
1,826
8,074
22,096
0
L
Tyr
 
Tyr
637
59
0
143
3,680
1,782
0
1,545
2,110
0
4,670
W
King Arthur
BROTH3R JAY
King Arthur
9,233
1,996
0
849
12,688
13,899
0
1,660
9,643
0
21,845
W
Cu Chulainn
BROTHER CLAWSON
Cu Chulainn
10,512
5,035
0
426
6,420
4,989
0
1,683
4,581
0
41,578
W
22,056
730
0
458
1,387
614
0
526
837
34,803
0
W
5,836
199
0
514
1,529
606
0
521
950
23,564
0
L
Danzaburou
TeenDinosaur647
Danzaburou
6,186
2,729
0
613
19,172
7,333
0
11,919
7,163
0
32,446
L
Chaac
YAMIATSU
Chaac
4,938
769
0
1,500
19,501
12,908
0
12,857
6,494
0
15,150
L
Merlin
Zimmy_98
Merlin
6,861
706
0
147
7,327
2,514
0
3,217
4,035
26,194
0
L
4,478
2,667
0
192
17,090
10,830
0
11,201
5,751
0
12,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,201
Gold Earned
42,891
202
Minions Killed
144
10
Camps Cleared
4
942,045
Distance Traveled
662,772
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,147
1,115
27
3
0
179,551
0
L
Tyr
7,971
797
5
1
0
155,149
1
W
King Arthur
10,805
1,081
29
3
1
189,980
0
W
Cu Chulainn
10,911
1,091
71
7
7
202,873
0
W
Zeus
10,946
1,095
29
3
2
187,135
0
W
Agni
10,392
1,039
46
5
0
182,506
0
L
Danzaburou
8,738
874
60
6
3
139,384
0
L
Chaac
8,850
885
19
2
0
121,820
0
L
Merlin
8,690
869
43
4
0
133,110
0
L
Apollo
8,642
864
17
2
1
113,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role