Player Matchup

Achilles
Achilles
SolvingKitten23
Achilles
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 149L
1,492 Elo+
Solo
Izanami
Izanami
moonlightjune
Izanami
Level 155
God Stats
11W - 7L
1,721 SR
Queue Stats
354W - 142L
1,869 Elo+
Party 1
Tiamat
Tiamat
motakun
Tiamat
Level 146
God Stats
27W - 7L
1,652 SR
Queue Stats
248W - 105L
1,816 Elo+
Party 1
Team Averages
Level 122
1,624 SR
1,726 Elo+

VS

Team Averages
Level 110
1,349 SR
1,593 Elo+
Osiris
Osiris
Facutorres270
Osiris
Level 69
God Stats
1W - 3L
1,381 SR
Queue Stats
95W - 114L
1,597 Elo+
Solo
Thor
Thor
GutoReis
Thor
Level 149
God Stats
3W - 3L
1,342 SR
Queue Stats
62W - 41L
1,633 Elo+
Solo
Persephone
Persephone
Neejinn
Persephone
Level 112
God Stats
14W - 14L
1,323 SR
Queue Stats
414W - 424L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 0 / 7
8,424
648
4,380
7,895
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
14
5 / 0 / 5
9,491
730
9,319
6,156
2,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
motakun
Tiamat
12
3 / 2 / 5
8,917
686
8,896
6,682
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,789
599
4,994
11,472
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
11
1 / 3 / 1
7,782
599
3,337
7,611
2,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Neejinn
Persephone
11
0 / 3 / 2
7,763
597
5,619
7,504
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Thor
1
3
1
0.5
L
Persephone
Neejinn
Persephone
0
3
2
0.33
W
Achilles
2
0
7
5.5
W
Izanami
5
0
5
7.5
W
Tiamat
motakun
Tiamat
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
13,950
20,733
Taken
26,587
15,244
Mitigated
11,211
5,259
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,994
2,085
0
1,679
11,472
6,828
0
2,972
7,960
0
30,512
L
Thor
3,337
538
0
1,190
7,611
2,223
0
2,933
4,379
0
16,732
L
Persephone
Neejinn
Persephone
5,619
395
0
1,915
7,504
2,160
0
2,299
4,842
34,306
0
W
Achilles
4,380
1,413
0
656
7,895
7,684
0
2,582
5,067
0
11,102
W
Izanami
9,319
6,440
0
2,669
6,156
2,306
797
1,011
5,027
0
57,228
W
Tiamat
motakun
Tiamat
8,896
262
0
1,934
6,682
5,254
96
1,455
4,987
42,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,832
Gold Earned
23,334
179
Minions Killed
168
0
Camps Cleared
0
735,594
Distance Traveled
648,525
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,789
599
52
4
0
243,860
3
L
Thor
7,782
599
25
2
0
179,540
5
L
Persephone
7,763
597
91
7
0
225,125
3
W
Achilles
8,424
648
14
1
0
251,442
5
W
Izanami
9,491
730
108
8
0
240,023
2
W
Tiamat
8,917
686
57
4
0
244,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role