Player Matchup

Sylvanus
Sylvanus
CoyoteMO7
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
556W - 794L
1,293 Elo+
Solo
Zhong Kui
Zhong Kui
acrustyhuman
Zhong Kui
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 103L
1,180 Elo+
Party 2
Danzaburou
Danzaburou
asaltyhuman
Danzaburou
Level 105
God Stats
12W - 17L
1,426 SR
Queue Stats
104W - 142L
1,260 Elo+
Party 2
Team Averages
Level 86
1,475 SR
1,244 Elo+

VS

Team Averages
Level 55
1,324 SR
1,396 Elo+
Vamana
Vamana
Fear-The-Koala
Vamana
Level 49
God Stats
3W - 2L
1,269 SR
Queue Stats
6W - 2L
1,277 Elo+
Solo
Medusa
Medusa
deaddevilking
Medusa
Level 50
God Stats
7W - 5L
1,326 SR
Queue Stats
202W - 262L
1,476 Elo+
Party 1
Hel
Hel
deaddevilqueen
Hel
Level 67
God Stats
1W - 1L
1,376 SR
Queue Stats
138W - 202L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoyoteMO7
Sylvanus
14
2 / 11 / 8
11,253
625
11,908
22,314
9,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
acrustyhuman
Zhong Kui
16
5 / 8 / 3
12,504
695
15,854
24,799
15,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
asaltyhuman
Danzaburou
16
5 / 4 / 4
13,090
727
15,440
19,135
7,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 6
13,439
747
17,886
22,557
13,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
10 / 6 / 10
13,723
762
28,039
21,580
9,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 15
11,784
655
5,342
14,857
9,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
12
Kills
23
23
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CoyoteMO7
Sylvanus
2
11
8
0.55
W
11
2
6
7
L
Zhong Kui
acrustyhuman
Zhong Kui
5
8
3
0.81
L
Danzaburou
asaltyhuman
Danzaburou
5
4
4
1.75
W
10
6
10
2.5
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,202
Damage
51,267
66,248
Taken
58,994
32,873
Mitigated
32,529
17,276
Healing
30,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CoyoteMO7
Sylvanus
11,908
4,133
1,427
4,510
22,314
9,532
378
1,619
20,487
42,828
0
W
17,886
9,470
710
7,208
22,557
13,430
1,223
7,038
15,519
0
67,649
L
Zhong Kui
acrustyhuman
Zhong Kui
15,854
2,178
342
5,995
24,799
15,995
798
1,958
22,535
39,499
0
L
Danzaburou
asaltyhuman
Danzaburou
15,440
4,460
851
4,151
19,135
7,346
603
1,137
17,856
0
75,539
W
28,039
13,917
772
3,990
21,580
9,702
1,538
11,191
10,389
0
69,091
W
5,342
540
9,717
8,114
14,857
9,397
95
9,641
5,216
17,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,847
Gold Earned
38,946
189
Minions Killed
176
0
Camps Cleared
0
734,848
Distance Traveled
975,707
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,253
625
51
3
0
190,346
1
W
Vamana
13,439
747
87
5
0
387,302
0
L
Zhong Kui
12,504
695
38
2
0
236,083
0
L
Danzaburou
13,090
727
100
6
0
308,419
4
W
Medusa
13,723
762
65
4
0
260,339
0
W
Hel
11,784
655
24
1
0
328,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role