Player Matchup

Aphrodite
Aphrodite
Destr6042
Aphrodite
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 123L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
Farolilol
Sun Wukong
Level 109
God Stats
20W - 11L
1,656 SR
Queue Stats
143W - 125L
1,565 Elo+
Party 1
Fenrir
Fenrir
Tinaick
Fenrir
Level 159
God Stats
56W - 51L
1,641 SR
Queue Stats
236W - 218L
1,608 Elo+
Party 1
Khepri
Khepri
nzaroma
Khepri
Level 127
God Stats
8W - 6L
1,729 SR
Queue Stats
259W - 234L
1,604 Elo+
Party 1
Izanami
Izanami
xallahuakbarx
Izanami
Level 145
God Stats
21W - 13L
1,545 SR
Queue Stats
138W - 127L
1,535 Elo+
Solo
Team Averages
Level 122
1,614 SR
1,579 Elo+

VS

Team Averages
Level 124
1,558 SR
1,512 Elo+
Merlin
Merlin
Kirless
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Preslav16
Neith
Level 106
God Stats
29W - 22L
1,591 SR
Queue Stats
299W - 319L
1,460 Elo+
Solo
Susano
Susano
PrettyBoySvVag
Susano
Level 58
God Stats
1W - 2L
1,842 SR
Queue Stats
28W - 25L
1,549 Elo+
Solo
Athena
Athena
Todlex
Athena
Level 140
God Stats
5W - 14L
1,355 SR
Queue Stats
442W - 439L
1,550 Elo+
Solo
Cernunnos
Cernunnos
СrаzzуD
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Destr6042
Aphrodite
11
1 / 0 / 5
6,211
565
4,169
5,594
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Farolilol
Sun Wukong
12
7 / 0 / 2
7,477
680
6,006
6,213
3,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Tinaick
Fenrir
11
6 / 1 / 4
6,469
588
6,225
7,106
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
nzaroma
Khepri
9
3 / 2 / 3
5,878
534
4,660
8,815
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
12
3 / 0 / 1
6,686
608
5,472
5,662
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kirless
Merlin
9
1 / 4 / 1
5,515
501
2,942
6,620
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Preslav16
Neith
10
1 / 2 / 0
5,442
495
4,933
6,201
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 0
5,319
484
1,357
7,067
2,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Todlex
Athena
8
0 / 4 / 2
4,875
443
2,866
11,346
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
СrаzzуD
Cernunnos
9
1 / 5 / 1
5,285
480
6,216
6,754
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
20
Kills
3
3
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Destr6042
Aphrodite
1
0
5
3.5
W
Sun Wukong
Farolilol
Sun Wukong
7
0
2
8
L
Merlin
Kirless
Merlin
1
4
1
0.38
L
Neith
Preslav16
Neith
1
2
0
0.5
L
0
5
0
0
W
Fenrir
Tinaick
Fenrir
6
1
4
8
L
Athena
Todlex
Athena
0
4
2
0.25
W
Khepri
nzaroma
Khepri
3
2
3
2.25
W
Izanami
3
0
1
3.5
L
Cernunnos
СrаzzуD
Cernunnos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,532
Damage
18,314
33,390
Taken
37,988
14,447
Mitigated
12,515
15,438
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Destr6042
Aphrodite
4,169
605
2,509
4,155
5,594
1,991
0
1,505
3,932
38,278
0
W
Sun Wukong
Farolilol
Sun Wukong
6,006
948
0
1,264
6,213
3,733
1,111
129
6,084
0
37,583
L
Merlin
Kirless
Merlin
2,942
217
0
1,481
6,620
2,038
0
1,955
4,665
23,927
0
L
Neith
Preslav16
Neith
4,933
2,443
0
2,723
6,201
1,367
0
1,562
4,639
0
36,404
L
1,357
124
0
1,640
7,067
2,434
0
0
7,067
0
25,785
W
Fenrir
Tinaick
Fenrir
6,225
1,490
0
2,400
7,106
2,852
0
867
6,103
0
29,800
L
Athena
Todlex
Athena
2,866
958
0
2,363
11,346
3,969
0
3,916
7,430
12,891
0
W
Khepri
nzaroma
Khepri
4,660
579
216
2,445
8,815
3,814
327
2,314
6,383
15,288
0
W
Izanami
5,472
3,618
0
2,449
5,662
2,057
105
582
5,080
0
49,796
L
Cernunnos
СrаzzуD
Cernunnos
6,216
2,738
0
825
6,754
2,707
0
1,396
5,358
0
29,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
26,436
333
Minions Killed
253
0
Camps Cleared
0
1,053,418
Distance Traveled
966,549
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,211
565
88
8
0
202,573
2
W
Sun Wukong
7,477
680
75
7
0
233,571
3
L
Merlin
5,515
501
64
6
0
162,329
0
L
Neith
5,442
495
62
6
0
200,206
3
L
Susano
5,319
484
53
5
0
203,271
1
W
Fenrir
6,469
588
52
5
0
223,801
1
L
Athena
4,875
443
21
2
0
215,593
5
W
Khepri
5,878
534
12
1
0
204,883
4
W
Izanami
6,686
608
106
10
0
188,590
3
L
Cernunnos
5,285
480
53
5
0
185,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role