Player Matchup

Danzaburou
Danzaburou
Denkan7
Danzaburou
Level 23
God Stats
44W - 24L
1,691 SR
Queue Stats
82W - 69L
1,521 Elo+
Solo
Nu Wa
Nu Wa
FadingWhispers
Nu Wa
Level 25
God Stats
4W - 4L
1,549 SR
Queue Stats
40W - 47L
1,487 Elo+
Solo
Guan Yu
Guan Yu
FlatPlanet
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,667 Elo+
Solo
Fafnir
Fafnir
GencerM
Fafnir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
TheEnce
Pele
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 26L
1,477 Elo+
Solo
Team Averages
Level 16
1,548 SR
1,530 Elo+

VS

Team Averages
Level 24
1,520 SR
1,546 Elo+
Tsukuyomi
Tsukuyomi
CONSSUL
Tsukuyomi
Level 62
God Stats
10W - 12L
1,416 SR
Queue Stats
267W - 258L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
NERO456
Sylvanus
Level 18
God Stats
7W - 12L
1,740 SR
Queue Stats
92W - 111L
1,462 Elo+
Party 1
Hades
Hades
Rinplayers
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,534 Elo+
Party 1
Merlin
Merlin
Vonsambl
Merlin
Level 13
God Stats
1W - 2L
1,511 SR
Queue Stats
13W - 13L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
tarbeit00
Danzaburou
Level 17
God Stats
3W - 10L
1,431 SR
Queue Stats
122W - 97L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Denkan7
Danzaburou
18
7 / 5 / 8
11,736
559
12,872
19,015
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 2 / 13
12,036
573
20,524
8,070
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
FlatPlanet
Guan Yu
16
5 / 3 / 4
10,612
505
5,519
10,340
8,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
GencerM
Fafnir
14
4 / 2 / 8
9,814
467
4,287
10,534
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
TheEnce
Pele
20
18 / 1 / 9
12,905
615
22,712
15,167
6,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CONSSUL
Tsukuyomi
14
1 / 8 / 0
8,615
410
6,333
17,108
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
NERO456
Sylvanus
13
2 / 10 / 1
8,401
400
5,353
16,497
10,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
13
2 / 9 / 2
8,710
415
6,488
17,503
6,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Vonsambl
Merlin
12
2 / 12 / 1
8,451
402
6,567
15,947
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
tarbeit00
Danzaburou
18
6 / 6 / 2
12,131
578
16,612
18,625
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
44
Kills
13
13
Deaths
45
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CONSSUL
Tsukuyomi
1
8
0
0.13
W
Danzaburou
Denkan7
Danzaburou
7
5
8
2.2
W
10
2
13
8.25
W
Guan Yu
FlatPlanet
Guan Yu
5
3
4
2.33
W
Fafnir
GencerM
Fafnir
4
2
8
4
L
Sylvanus
NERO456
Sylvanus
2
10
1
0.25
L
Hades
2
9
2
0.33
W
Pele
TheEnce
Pele
18
1
9
22.5
L
Merlin
Vonsambl
Merlin
2
12
1
0.21
L
Danzaburou
tarbeit00
Danzaburou
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,914
Damage
41,353
63,126
Taken
85,680
34,723
Mitigated
33,511
19,698
Healing
20,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CONSSUL
Tsukuyomi
6,333
1,640
0
3,226
17,108
5,924
0
6,010
10,851
0
60,994
W
Danzaburou
Denkan7
Danzaburou
12,872
6,507
0
10,120
19,015
6,907
661
793
18,222
0
80,691
W
20,524
1,955
132
1,927
8,070
2,955
3,753
2,065
6,005
73,620
0
W
Guan Yu
FlatPlanet
Guan Yu
5,519
1,038
124
2,292
10,340
8,665
1,909
5,036
5,304
0
38,482
W
Fafnir
GencerM
Fafnir
4,287
1,361
0
2,888
10,534
9,321
760
3,762
6,772
16,340
0
L
Sylvanus
NERO456
Sylvanus
5,353
1,229
966
2,047
16,497
10,635
104
5,077
11,110
18,997
2,823
L
Hades
6,488
712
419
3,213
17,503
6,264
102
4,446
12,805
35,129
0
W
Pele
TheEnce
Pele
22,712
7,731
0
2,215
15,167
6,875
0
6,486
8,681
0
105,554
L
Merlin
Vonsambl
Merlin
6,567
1,073
0
3,253
15,947
4,118
54
4,986
10,685
36,919
0
L
Danzaburou
tarbeit00
Danzaburou
16,612
8,262
0
6,989
18,625
6,570
654
3,017
15,418
0
93,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,103
Gold Earned
46,308
509
Minions Killed
378
0
Camps Cleared
0
1,928,113
Distance Traveled
1,683,013
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,615
410
100
5
0
326,074
1
W
Danzaburou
11,736
559
117
6
0
337,563
6
W
Nu Wa
12,036
573
141
7
0
356,213
1
W
Guan Yu
10,612
505
83
4
0
373,672
2
W
Fafnir
9,814
467
21
1
0
436,827
0
L
Sylvanus
8,401
400
35
2
0
327,191
11
L
Hades
8,710
415
63
3
0
343,362
4
W
Pele
12,905
615
147
7
0
423,838
6
L
Merlin
8,451
402
51
2
0
337,433
2
L
Danzaburou
12,131
578
129
6
0
348,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role