Player Matchup

Cupid
Cupid
Gold IV
Counter
Cupid
Gold IV
Level 155
God Stats
1W - 0L
1,794 SR
Queue Stats
43W - 46L
1,270 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
Leo Dps
Cu Chulainn
Gold III
Level 157
God Stats
1W - 0L
1,623 SR
Queue Stats
12W - 7L
1,683 MMR
Party 1
Ra
Ra
Gold IV
xNoOoBx05
Ra
Gold IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,639 SR
1,484 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,524 SR
1,455 MMR
Jormungandr
Jormungandr
Silver IV
 
Jormungandr
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
L1L Slinks
Ah Puch
Bronze III
Level 79
God Stats
1W - 1L
1,421 SR
Queue Stats
3W - 5L
1,429 MMR
Solo
Anhur
Anhur
Silver II
SENJU_HVM
Anhur
Silver II
Level 86
God Stats
1W - 2L
1,651 SR
Queue Stats
70W - 74L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Counter
Cupid
12
5 / 0 / 8
8,505
773
7,438
7,828
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Leo Dps
Cu Chulainn
12
4 / 1 / 10
9,067
824
6,894
11,295
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
7 / 3 / 9
9,191
836
9,046
9,590
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AphroditeThe MorriganHelHadesCthulhu

VS

Bans
MedusaKing ArthurSobekChaacGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 5 / 0
7,636
694
7,142
12,517
6,135
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
L1L Slinks
Ah Puch
9
0 / 6 / 2
6,568
597
7,041
7,439
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
SENJU_HVM
Anhur
9
1 / 5 / 1
6,898
627
3,888
7,688
2,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
4
4
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
5
0
0.6
W
Cupid
Counter
Cupid
5
0
8
9
L
Ah Puch
L1L Slinks
Ah Puch
0
6
2
0.17
W
Cu Chulainn
Leo Dps
Cu Chulainn
4
1
10
9
L
Anhur
SENJU_HVM
Anhur
1
5
1
0.3
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,378
Damage
18,071
28,713
Taken
27,644
15,267
Mitigated
10,893
12,151
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,142
1,634
861
1,336
12,517
6,135
0
4,591
7,919
22,650
0
W
Cupid
Counter
Cupid
7,438
4,295
345
2,087
7,828
2,862
1,639
4,673
3,155
0
27,447
L
Ah Puch
L1L Slinks
Ah Puch
7,041
0
0
1,263
7,439
2,301
0
2,457
4,982
18,758
0
W
Cu Chulainn
Leo Dps
Cu Chulainn
6,894
1,414
0
2,989
11,295
8,372
465
4,785
6,510
0
27,407
L
Anhur
SENJU_HVM
Anhur
3,888
1,133
0
500
7,688
2,457
0
2,070
5,618
0
23,077
W
9,046
593
2,125
4,605
9,590
4,033
569
4,737
4,853
29,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,763
Gold Earned
21,102
126
Minions Killed
100
0
Camps Cleared
0
621,176
Distance Traveled
531,366
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,636
694
42
4
0
164,431
2
W
Cupid
8,505
773
59
5
0
204,985
0
L
Ah Puch
6,568
597
23
2
0
187,545
0
W
Cu Chulainn
9,067
824
27
2
0
205,231
0
L
Anhur
6,898
627
35
3
0
179,390
2
W
Ra
9,191
836
40
4
0
210,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role